Search found 87 matches

by Rocket Slug
October 24th, 2009, 1:15 am
Forum: Music & Sound Development
Topic: Journey's End
Replies: 70
Views: 9355

Re: Journey's End

what's wrong with torrents? 1. You can't update the contents once the torrent is released. 2. We'd need several 24/7 seeders to ensure good download speeds and maximum availability. Hey West, just dropping in for a little clarification. While I can't immediately find a solution for updating the con...
by Rocket Slug
September 12th, 2009, 5:51 am
Forum: Art Contributions
Topic: The new Wesnoth logo and the Loyalist sigil
Replies: 419
Views: 95009

Re: The new Wesnoth logo and the Loyalist sigil

Groovy never posted any SVG's AFAIK. I'll post up the SVG of my mockup of the sigil, though. I never got any feedback on it. Kitty's compilation of previous sigil ideas can be found here.
by Rocket Slug
August 31st, 2009, 1:47 am
Forum: Art Development
Topic: Orc Portrait Series
Replies: 300
Views: 96268

Re: Orc Portrait Series

Thanks for the reply, LB. I vaguely remember somewhere along the line Girgistian mentioned he drew some inspiration from wolves along with the obvious ape-like facial structure. Looking back at the portraits, perhaps my memory's been a little rose-tinted. But I think I figured out why they seemed to...
by Rocket Slug
August 30th, 2009, 8:04 pm
Forum: Art Development
Topic: Orc Portrait Series
Replies: 300
Views: 96268

Re: Orc Portrait Series

I wonder what kind of biological/anatomical references you're going for with the orcs, LordBob. Just looking back on the sketches Girgistan and TSI worked on for SotBE, they really tried to define an animalistic, feral quality towards them (and in the meantime strived to avoid making them "a caricat...
by Rocket Slug
August 15th, 2009, 1:24 am
Forum: Art Contributions
Topic: WSAS: Milestone Three
Replies: 441
Views: 65998

Re: WSAS: Milestone Three

Check the sprites. There isn't any membrane down the back of the arm. One of these days, I'll upload a quick anatomy sketch to show how the wings work. Sorry if I wasn't clear. I'll try to clarify with a few references and leave the final decision to you. Looking at this photo , the area of interes...
by Rocket Slug
August 13th, 2009, 10:09 pm
Forum: Art Contributions
Topic: Kitty's random stuff: The South Guard
Replies: 375
Views: 97602

Re: Kitty's random stuff: Nagas!

I'm loving the iridescent quality you gave the scales, kitty. Keep it up!
by Rocket Slug
August 13th, 2009, 10:02 pm
Forum: Art Contributions
Topic: WSAS: Milestone Three
Replies: 441
Views: 65998

Re: WSAS: Milestone Three

Nice, very clean! One little issue, which can be fixed in shading, is with his wings. Speaking in anatomical terms, there doesn't seem to be any wing membrane from the back to the "wrist" of the wing. At the moment, it feels like the only skin is between the "fingers." The area between the "arm" of ...
by Rocket Slug
August 4th, 2009, 5:48 pm
Forum: Art Contributions
Topic: WSAS: Milestone Three
Replies: 441
Views: 65998

Re: WSAS: Second milestone begins

Aw man, it's going to be a backhand? It seems like it's not taking advantage of the uniqueness of the weapons :o . I know that you'd like to differentiate them from the Clasher. Hopefully, if it's not too much trouble, you'll have attack variations?
by Rocket Slug
April 3rd, 2009, 10:07 am
Forum: Art Contributions
Topic: The new Wesnoth logo and the Loyalist sigil
Replies: 419
Views: 95009

Re: The new Wesnoth logo and the Loyalist sigil

I agree with Kitty in that the typeface can speak loads and seriously affect first impressions. This one just doesn't feel as serious. There's a Comic Sans feel to it, and it loses a lot of the elegance the previous iteration had.
by Rocket Slug
March 28th, 2009, 4:08 am
Forum: Art Contributions
Topic: Generic Orc portraits
Replies: 115
Views: 25405

Re: Generic Orc portraits

Is it just me or does it look like he's sitting? Something about how his thighs are angled forward like that...
by Rocket Slug
March 25th, 2009, 2:52 am
Forum: Art Contributions
Topic: Portrait sketches
Replies: 398
Views: 73437

Re: Portrait sketches

Really nice! My only issue is that his legs seem pretty thick. It gives him the impression that he's much stouter than he is, especially when you look at how thick his arms are. Otherwise, great work! I always love seeing your sketches.
by Rocket Slug
March 25th, 2009, 2:50 am
Forum: Art Contributions
Topic: Ideas for a UI facelift
Replies: 123
Views: 39018

Re: Ideas for a UI facelift

Ditto on the lower left one. If you think they're too distracting, have you considered not letting it wrap around the entire box? Just corners or something like that could possibly work.
by Rocket Slug
March 25th, 2009, 2:40 am
Forum: Art Contributions
Topic: The Hammer of Thursagan portrait repaints
Replies: 396
Views: 89485

Re: The Hammer of Thursagan portrait repaints(update4)

I think the issue is that DUHH is a little excessive with his counter-reflections (LordBob's tutorial, step 4); almost to the point of pillow shading. This is particularly evident in version 6. Also, I think most of the "off-ness" of the metal is the inconsistency of the lighting. Overall shading is...
by Rocket Slug
March 25th, 2009, 2:05 am
Forum: Art Contributions
Topic: The new Wesnoth logo and the Loyalist sigil
Replies: 419
Views: 95009

Re: The new Wesnoth logo and the Loyalist sigil

Very nice so far! Though I'd like to comment on the crossguards/quillons of the swords. Right now, they turn up a little abruptly, looking like horns. The ones in Jet's original image seem more swept, with a spatulated tip. I've included a few references to what I'm seeing, anyway. Ref 1 (closest I ...
by Rocket Slug
March 24th, 2009, 5:01 am
Forum: Art Contributions
Topic: The new Wesnoth logo and the Loyalist sigil
Replies: 419
Views: 95009

Re: The new Wesnoth logo and the Loyalist sigil

Really, really cool, Groovy! I hope you'll put up a tutorial on this, too, for the rest of us inkscape enthusiasts. :eng: T...and 7, once the inner edge of the flame is expanded so that the ruby gets more room... May I also suggest deepening the "valleys" of the flame as well? When it's scaled down,...