Search found 11 matches

by kossa
May 6th, 2011, 10:29 am
Forum: Faction & Era Development
Topic: Why don't we have a Troll Era?
Replies: 410
Views: 44110

Re: Why don't we have a Troll Era?

The nature of trolls have changed during the years. Before middle age, they were of diferent nature and kind, depending of the geographic origin of the troll term. In some cases troll is related to natural beings modified by magic, like spiders, bears or any other creature. Only later the troll beco...
by kossa
May 7th, 2008, 6:14 pm
Forum: Scenario & Campaign Development
Topic: The Griffoon Lads (updates on first page V. 0.9.2.2 out now!
Replies: 165
Views: 22380

Re: The Griffoon Lads (updates on first page V. 0.9.2.2 out now!

AI wrote: wolff.to hasn't been updated in ages I believe, the solution is to stop using it and use the ingame system instead. That's a problem for me. Since I can´t update from ingame downloader :augh: As ridiculous it might seem, I don't have Internet access from my computer :annoyed: . That's why...
by kossa
February 20th, 2008, 1:58 pm
Forum: Faction & Era Development
Topic: Extended Era revived - version 36
Replies: 912
Views: 158234

Right. Sorry, my error :oops: .
Edit :
Is this just some incompatibility between Eras?
by kossa
February 19th, 2008, 12:05 pm
Forum: Faction & Era Development
Topic: Extended Era revived - version 36
Replies: 912
Views: 158234

No visible bats in the vampire faction (EE 32.0). Wesnoth engine 1.3.15(?).
by kossa
February 14th, 2008, 11:34 am
Forum: Faction & Era Development
Topic: Dwarves
Replies: 103
Views: 10605

Dwarves lack of magical units. A less armored and technological faction but more lightweigth and arcane faction of chaotic type could be used as counterpart to normal dwarves (dark or night dwarves). They could have mages, priests and golems units, for example, or have all units with some kind of ar...
by kossa
October 26th, 2007, 12:05 pm
Forum: Faction & Era Development
Topic: Extended Era revived - version 36
Replies: 912
Views: 158234

Aragwaithi are cannon fodder units. They are meant to be attack units and not defensive. About they power that is more a personal question (tactical or of taste). Personally I have trouble playing with them. Still they have style. Opinions like this one, mine and of others, are recurrent. :annoyed: ...
by kossa
May 11th, 2007, 9:51 am
Forum: Faction & Era Development
Topic: Trolls
Replies: 61
Views: 9385

Reply to previous messages

Thanks for the correction Ultimatum479.
For Elvish Vanquisher. Well, I just was clarifying some ideas and not criticizing anyone.
by kossa
May 10th, 2007, 10:35 am
Forum: Faction & Era Development
Topic: Trolls
Replies: 61
Views: 9385

Elvish Vanquisher wrote: I think we are slipping off the subject now, can we please return the subject to new troll units not troll genders! as this is far from the point and is a argument for another thread The idea is not to create female versions of the existing units bur to create a new unit bas...
by kossa
May 4th, 2007, 8:53 am
Forum: Faction & Era Development
Topic: Trolls
Replies: 61
Views: 9385

More Trolls!

Is this about trolls or about english guys? Now, I would like to know why there is no female trolls . I've been looking for information about them and in mythology and they seem to be some kind of enchantress. The dificulty may come form the caracteristics of the enchantments for this type of unit, ...
by kossa
March 13th, 2007, 6:48 pm
Forum: Mainline Campaign Development
Topic: [Historical] Liberty
Replies: 244
Views: 70567

Shadow Mage

My rogue mages are unable to advance to Shadow Mages. When they advance an error appears saying that there's no Shadow Mage unit! In the code for the unit rogue mage the code for advance says: advanteto=shadow mage while in the shadow mage unit code it's writen: id=shadow_mage I've modified the code...
by kossa
March 13th, 2007, 6:28 pm
Forum: Scenario & Campaign Development
Topic: A New Order.
Replies: 541
Views: 135425

Battle of Barnon

No recall of Reme and Lorin + No recall of any units from previous scenarios.
I don't know if the campaign has been modified, if not this can be a bug, since the campaign in other versions allowed to recall units as "bodyguards" for Lorin later in the game.