Search found 74 matches
- June 23rd, 2010, 2:41 am
- Forum: Multiplayer Development
- Topic: Conquest 2.0 - on 1.8 server
- Replies: 573
- Views: 112230
Re: Conquest 2.0 - on 1.8 server
Hello everyone! I just stopped by to thank the Conquest team for using my Wesnoth map. When I posted it ages ago, it didn't even receive a single comment and I was disheartened to make any more of my own content for the game. I'm happy to see that it has found a home in the excellent Conquest add-on...
- June 22nd, 2010, 12:41 am
- Forum: Multiplayer Development
- Topic: Wesnoth Playable Map
- Replies: 3
- Views: 2265
Re: Wesnoth Playable Map
Oh hey! After two years, someone finally posted a comment on my map :D I hope you enjoy it, I had a lot of fun making it. I've seen some multiplayer games utilizing it as well (which is what prompted me to check my old thread), I'm happy some people found a use for it. Perhaps I will make an updated...
- June 4th, 2010, 7:43 pm
- Forum: Art Contributions
- Topic: Thanks. For Everything.
- Replies: 5
- Views: 2352
Re: Thanks. For Everything.
I concur! One of Wesnoth's greatest strengths is that it's absolutely beautiful, on par with professionally developed games in my opinion, and that is due to the efforts of its spectacular artists. Thank you!
- September 5th, 2008, 9:58 pm
- Forum: Multiplayer Development
- Topic: Can you recognise...
- Replies: 18
- Views: 4734
Re: Can you recognise...
Is it...
Alpha Centauri?
Or Colonization?
Just two world-scale-random-map-not-civilization Sid Meier games I thought of off the top of my head.
Alpha Centauri?
Or Colonization?
Just two world-scale-random-map-not-civilization Sid Meier games I thought of off the top of my head.
- August 21st, 2008, 6:11 pm
- Forum: Multiplayer Development
- Topic: wesnoth map
- Replies: 22
- Views: 6718
Re: wesnoth map
Actually, I made a Wensoth map some time ago and posted it on the forums. No one commented on it though. :( You may still be able to find it, it was only a few months ago. I'll post it here as soon as I can, which is actually as soon as I have access to my other computer, which may be some time beca...
- May 2nd, 2008, 11:12 pm
- Forum: Multiplayer Development
- Topic: RIPLIB & the Merfolk Hoplite
- Replies: 11
- Views: 3534
Re: RIPLIB & the Merfolk Hoplite
Actually, I brought this up a few months ago. People more or less said that the Hoplite was somehow stronger because it had two powerful attacks instead of four weaker ones (even if the four totaled two more damage), and that it didn't violate RIBLIB because it gained the steadfast ability. I still ...
- February 25th, 2008, 1:42 am
- Forum: Ideas
- Topic: a want to share an idea that comes on my mind
- Replies: 10
- Views: 2405
- February 5th, 2008, 11:11 pm
- Forum: Multiplayer Development
- Topic: Wesnoth Playable Map
- Replies: 3
- Views: 2265
Wesnoth Playable Map
I don't know if anyone else has done this or not, but here's a map I made of Wesnoth [map] border_size=1 usage=map Ww , Ww , Ww , Ww , Ai , Aa , Aa^Fpa , Rr , Aa , Aa , Ha , Aa , Ha , Mm , Mm , Mm , Mm , Mm , Mm , Mm , Mm^Xm , Mm^Xm , Mm , Mm , Mm , Mm , Mm , Mm , Mm , Mm , Mm , Mm , Mm , Mm , Mm , ...
- January 23rd, 2008, 2:22 am
- Forum: Art Workshop
- Topic: Additional level 0s
- Replies: 79
- Views: 24806
- January 17th, 2008, 11:29 pm
- Forum: Ideas
- Topic: Violation of RiPLiB
- Replies: 14
- Views: 3553
Also, two of the spearman advancements lose the ranged attack. Missed that one, thanks. ...especially for a unit that one only has 30% to hit. You mean 40%, right? Consider that practically every time one of a unit's attack type changes on levelup that they potentially become worse against certain ...
- January 17th, 2008, 9:23 pm
- Forum: Ideas
- Topic: Violation of RiPLiB
- Replies: 14
- Views: 3553
Space Invader answered your question. RIPLIB only requires that there is a development branch that is strictly superior to the base unit. The Merman Warrior has such a branch in the Triton. I've checked the level ups for the other units, and it seems that the possible advancments for a unit that ca...
- January 17th, 2008, 9:00 pm
- Forum: Ideas
- Topic: Violation of RiPLiB
- Replies: 14
- Views: 3553
But still, I can't imagine anyone who would prefer the Hoplite over the Triton which does 12 more damage, has 8 more health points, and another move point, especially when mermen are used so little. But my main point is, why should its attack become worse ? EDIT: I just noticed, the Triton doesn't g...
- January 17th, 2008, 8:51 pm
- Forum: Ideas
- Topic: Violation of RiPLiB
- Replies: 14
- Views: 3553
Violation of RiPLiB
While playing a survival game last night, I noticed something that seems rather strange when my Merman Warrior leveled up. The Merman Warrior, level 2, does 'melee: 8 - 4' damage for a total of 32. The Merman Hoplite, a level 3 variant of the Warrior, does 'melee: 15 - 2' for a total of 30. Shouldn'...
- January 14th, 2008, 8:30 pm
- Forum: Ideas
- Topic: Ideas about mutiplayer game. Flag capture.
- Replies: 19
- Views: 3739
- January 10th, 2008, 1:56 am
- Forum: Users’ Forum
- Topic: 90 Q. Wesnoth unit quiz (couldn't resist)
- Replies: 116
- Views: 24676
You scored as a Dark Adept You are a Dark Adept : you dimmerse yourself in the dark arts...potentially with great rewards.... Dark Adept 75% Horseman 70% Drake Clasher 70% Elvish Fighter 65% Mage 60% Orcish Grunt 55% Wose 55% Drake Burner 50% Thief 45% Heavy Infantryman 45% Saurian Skirmisher 45% T...