Search found 44 matches

by Zlodzei
November 21st, 2008, 4:45 pm
Forum: Multiplayer Development
Topic: Wesnoth economy and levels....a wishlist:
Replies: 16
Views: 3320

Re: Wesnoth economy and levels....a wishlist:

Maybe we could have a "Team Battle-ish" 1v1 tournament between people who think L0s are a problem, and those who think they aren't. Those in favor of a change could try to abuse L0s to the max, and the other team would play as they normally do. I have a bit of extra time in upcoming weeks...
by Zlodzei
November 10th, 2008, 12:23 pm
Forum: Multiplayer Development
Topic: Ladder Site Online...
Replies: 1219
Views: 4019436

Re: Ladder Site Online...

http://ladder.subversiva.org/opposition.php?name=Gallifax ..is what I have this far. Will add more next weekend perhaps and include it in next release. You can change the name at the end of the URL and bview your own info. Bug: Go http://ladder.subversiva.org/opposition.php?name=Fosprey and try to ...
by Zlodzei
November 7th, 2008, 12:44 am
Forum: Multiplayer Development
Topic: Ladder Site Online...
Replies: 1219
Views: 4019436

Re: Ladder Site Online...

Some feedback: this evening I tried to play some ladder games and was unable...because C4rlos (who was the only decent player online) could not play anymore :)

I do not see how it helps ladder ;)
by Zlodzei
November 6th, 2008, 12:31 pm
Forum: Multiplayer Development
Topic: Ladder Site Online...
Replies: 1219
Views: 4019436

Re: Ladder Site Online...

For a lot of them , i'm easy points, but they don't come to play me. I was suprised yesterday when Pagan asked me for a game. I told him that maybe after i finish, he told me the game would end shortly. I won, i looked for him in the lobby, and he wasn't there. Was around 2-3 AM and game went bit s...
by Zlodzei
November 5th, 2008, 11:06 am
Forum: Strategies & Tips
Topic: Drakes beat Northerners: Replay wanted
Replies: 56
Views: 12618

Re: Drakes beat Northerners: Replay wanted

Yogi Bear wrote:
However, if you play this a little smart, it will only be one village in question and only for one or at most two turns. Remember, that 1 turn costs you a net loss of 4 gold per lost village (2 less for you and 2 more for your enemy). But 4 gold is a lot less than a lost unit.
6. 6 gold
by Zlodzei
November 2nd, 2008, 5:12 pm
Forum: Tournaments
Topic: [Complete] Tournament of Champions 4 Results Thread EDIT: *ROUND TWO*
Replies: 49
Views: 16886

Re: Tournament of Champions 4 Results Thread EDIT: *ROUND TWO*

Pagan bored TheChosenOne 2:0 ;)

Thanks for the games, were lots of observers and nice chatting.

1st game on Caves of Basilisk was very short cos incredible unlucky hitting by TheChosenOne.
by Zlodzei
October 30th, 2008, 1:20 am
Forum: Multiplayer Development
Topic: Petition: Save archer
Replies: 11
Views: 2830

Petition: Save archer

Me and many others do find changes in loyalist's archer unnesessary and overall harmfull , decreasing Wesnoth diversity and unifiying factions. We do not feel that old (current) archer was causing any balance issue. It was common (but never spammed) and special unit. We want it to stay. Everyone who...
by Zlodzei
October 28th, 2008, 3:05 pm
Forum: Ideas
Topic: Wesnoth news
Replies: 10
Views: 2972

Re: Wesnoth news

Hm, now i recall that MOTD is placed on top of chatting area. Somehow I tend to never notice it :)
As for me it is too unnotisable.
by Zlodzei
October 28th, 2008, 2:17 pm
Forum: Ideas
Topic: Wesnoth news
Replies: 10
Views: 2972

Re: Wesnoth news

JW wrote:Isn't there a MOTD (message of the day) feature? Couldn't that be used for these purposes?
I have never ever seen any MOTD in-game. It means nothing tho. But does it actually exist?
by Zlodzei
October 28th, 2008, 1:22 pm
Forum: Ideas
Topic: Wesnoth news
Replies: 10
Views: 2972

Wesnoth news

Looking at how organising of TOC 4 went I realized that Wesnoth needs its in-game news. Scope: Currently there is no way to inform active part of community about upcoming events / news in short terms. Wesnoth site and forum are not visited often enough to make it work. The aim is to provide an effic...
by Zlodzei
October 26th, 2008, 9:30 pm
Forum: Tournaments
Topic: [Complete] Tournament of Champions 4 Results Thread EDIT: *ROUND TWO*
Replies: 49
Views: 16886

Re: Tournament of Champions 4 Results Thread

Pagan - SynError (2 - 1)
by Zlodzei
October 6th, 2008, 11:16 am
Forum: Tournaments
Topic: [Complete] Tournament of Champions 4
Replies: 200
Views: 41837

Re: Tournament of Champions

Eurasian Bracket. American Bracket Pagan --------------------- Boomer Synerror ------------------- Grrr ---------------------- --------------------- Duthlet --------------------- Kalis The chosen one -------------- Mr Moose - --------------------- --------------------- Suokko ------------------- Xi...
by Zlodzei
September 29th, 2008, 4:02 pm
Forum: Tournaments
Topic: [Complete] Tournament of Champions 4
Replies: 200
Views: 41837

Re: Tournament of Champions

Pagans comment reminded me of something important. To prevent people sittings out games there should be a timer. Would be sad to see another champion who plays 45 min turns to bore his opponent to death. Relying on good sport of players is one thing, relying on timer is safer. Timer is fine. 45 min...
by Zlodzei
September 26th, 2008, 6:30 pm
Forum: Tournaments
Topic: [Complete] Tournament of Champions 4
Replies: 200
Views: 41837

Re: Tournament of Champions

Well, I just hope that there will be less "technical" victories than previous TOC. I do not remember many details but pretty sure that ereksos won in 1/2 final by not showing himself for ~ 10 days when he had 2 : 1 (match was till 3 victories). And later in final he got technical victory a...
by Zlodzei
September 26th, 2008, 3:19 pm
Forum: Multiplayer Development
Topic: The Multiplayer Map Reader's Digest
Replies: 168
Views: 60493

Re: The Multiplayer Map Reader's Digest

you play...without...grid...aww :)