Search found 44 matches
- November 21st, 2008, 4:45 pm
- Forum: Multiplayer Development
- Topic: Wesnoth economy and levels....a wishlist:
- Replies: 16
- Views: 3320
Re: Wesnoth economy and levels....a wishlist:
Maybe we could have a "Team Battle-ish" 1v1 tournament between people who think L0s are a problem, and those who think they aren't. Those in favor of a change could try to abuse L0s to the max, and the other team would play as they normally do. I have a bit of extra time in upcoming weeks...
- November 10th, 2008, 12:23 pm
- Forum: Multiplayer Development
- Topic: Ladder Site Online...
- Replies: 1219
- Views: 4019436
Re: Ladder Site Online...
http://ladder.subversiva.org/opposition.php?name=Gallifax ..is what I have this far. Will add more next weekend perhaps and include it in next release. You can change the name at the end of the URL and bview your own info. Bug: Go http://ladder.subversiva.org/opposition.php?name=Fosprey and try to ...
- November 7th, 2008, 12:44 am
- Forum: Multiplayer Development
- Topic: Ladder Site Online...
- Replies: 1219
- Views: 4019436
Re: Ladder Site Online...
Some feedback: this evening I tried to play some ladder games and was unable...because C4rlos (who was the only decent player online) could not play anymore
I do not see how it helps ladder
I do not see how it helps ladder
- November 6th, 2008, 12:31 pm
- Forum: Multiplayer Development
- Topic: Ladder Site Online...
- Replies: 1219
- Views: 4019436
Re: Ladder Site Online...
For a lot of them , i'm easy points, but they don't come to play me. I was suprised yesterday when Pagan asked me for a game. I told him that maybe after i finish, he told me the game would end shortly. I won, i looked for him in the lobby, and he wasn't there. Was around 2-3 AM and game went bit s...
- November 5th, 2008, 11:06 am
- Forum: Strategies & Tips
- Topic: Drakes beat Northerners: Replay wanted
- Replies: 56
- Views: 12618
Re: Drakes beat Northerners: Replay wanted
6. 6 goldYogi Bear wrote:
However, if you play this a little smart, it will only be one village in question and only for one or at most two turns. Remember, that 1 turn costs you a net loss of 4 gold per lost village (2 less for you and 2 more for your enemy). But 4 gold is a lot less than a lost unit.
- November 2nd, 2008, 5:12 pm
- Forum: Tournaments
- Topic: [Complete] Tournament of Champions 4 Results Thread EDIT: *ROUND TWO*
- Replies: 49
- Views: 16886
Re: Tournament of Champions 4 Results Thread EDIT: *ROUND TWO*
Pagan bored TheChosenOne 2:0
Thanks for the games, were lots of observers and nice chatting.
1st game on Caves of Basilisk was very short cos incredible unlucky hitting by TheChosenOne.
Thanks for the games, were lots of observers and nice chatting.
1st game on Caves of Basilisk was very short cos incredible unlucky hitting by TheChosenOne.
- October 30th, 2008, 1:20 am
- Forum: Multiplayer Development
- Topic: Petition: Save archer
- Replies: 11
- Views: 2830
Petition: Save archer
Me and many others do find changes in loyalist's archer unnesessary and overall harmfull , decreasing Wesnoth diversity and unifiying factions. We do not feel that old (current) archer was causing any balance issue. It was common (but never spammed) and special unit. We want it to stay. Everyone who...
- October 28th, 2008, 3:05 pm
- Forum: Ideas
- Topic: Wesnoth news
- Replies: 10
- Views: 2972
Re: Wesnoth news
Hm, now i recall that MOTD is placed on top of chatting area. Somehow I tend to never notice it
As for me it is too unnotisable.
As for me it is too unnotisable.
- October 28th, 2008, 2:17 pm
- Forum: Ideas
- Topic: Wesnoth news
- Replies: 10
- Views: 2972
Re: Wesnoth news
I have never ever seen any MOTD in-game. It means nothing tho. But does it actually exist?JW wrote:Isn't there a MOTD (message of the day) feature? Couldn't that be used for these purposes?
- October 28th, 2008, 1:22 pm
- Forum: Ideas
- Topic: Wesnoth news
- Replies: 10
- Views: 2972
Wesnoth news
Looking at how organising of TOC 4 went I realized that Wesnoth needs its in-game news. Scope: Currently there is no way to inform active part of community about upcoming events / news in short terms. Wesnoth site and forum are not visited often enough to make it work. The aim is to provide an effic...
- October 26th, 2008, 9:30 pm
- Forum: Tournaments
- Topic: [Complete] Tournament of Champions 4 Results Thread EDIT: *ROUND TWO*
- Replies: 49
- Views: 16886
Re: Tournament of Champions 4 Results Thread
Pagan - SynError (2 - 1)
- October 6th, 2008, 11:16 am
- Forum: Tournaments
- Topic: [Complete] Tournament of Champions 4
- Replies: 200
- Views: 41837
Re: Tournament of Champions
Eurasian Bracket. American Bracket Pagan --------------------- Boomer Synerror ------------------- Grrr ---------------------- --------------------- Duthlet --------------------- Kalis The chosen one -------------- Mr Moose - --------------------- --------------------- Suokko ------------------- Xi...
- September 29th, 2008, 4:02 pm
- Forum: Tournaments
- Topic: [Complete] Tournament of Champions 4
- Replies: 200
- Views: 41837
Re: Tournament of Champions
Pagans comment reminded me of something important. To prevent people sittings out games there should be a timer. Would be sad to see another champion who plays 45 min turns to bore his opponent to death. Relying on good sport of players is one thing, relying on timer is safer. Timer is fine. 45 min...
- September 26th, 2008, 6:30 pm
- Forum: Tournaments
- Topic: [Complete] Tournament of Champions 4
- Replies: 200
- Views: 41837
Re: Tournament of Champions
Well, I just hope that there will be less "technical" victories than previous TOC. I do not remember many details but pretty sure that ereksos won in 1/2 final by not showing himself for ~ 10 days when he had 2 : 1 (match was till 3 victories). And later in final he got technical victory a...
- September 26th, 2008, 3:19 pm
- Forum: Multiplayer Development
- Topic: The Multiplayer Map Reader's Digest
- Replies: 168
- Views: 60493
Re: The Multiplayer Map Reader's Digest
you play...without...grid...aww