Search found 242 matches

by wsultzbach
August 23rd, 2008, 4:09 am
Forum: Scenario & Campaign Development
Topic: Mage Campaign: Attack of the Undead
Replies: 52
Views: 17954

Re: Mage Campaign: Attack of the Undead

I'd just like to say that I'm still around and working on this campaign. I will be porting it to 1.5.x eventually. I would like to thank everyone who's translated the campaign into various languages, and I try the recognize all the translators in the credits.
by wsultzbach
May 10th, 2008, 7:45 pm
Forum: Scenario & Campaign Development
Topic: Suggestion to polish HttT in-campaign map
Replies: 3
Views: 1336

Re: Suggestion to polish HttT in-campaign map

Wesnothian Citizen wrote:If I am correct HttT campaign branch is simpler.(total is same)
It seems to me like that's something that would have to be implemented into the entire game engine rather than just a specific campaign. That might be difficult to do on other campaigns.
by wsultzbach
April 27th, 2008, 9:24 pm
Forum: Scenario & Campaign Development
Topic: The Fall of Wesnoth (yet to start)
Replies: 11
Views: 3648

Re: The Fall of Wesnoth (yet to start)

Wow, back in 1.3, I was developing a campaign with the exact same name, but I canceled it due to poor story. It had about 7 scenarios. It's on the 1.3 campaign server, feel free to use any of the ideas or code. (I can also send you the files if you want).
by wsultzbach
March 24th, 2008, 7:39 pm
Forum: Ideas
Topic: Widescreen Support
Replies: 10
Views: 4248

Re: Widescreen Support

Don't get me wrong, Wesnoth performs beautifully on my machine (iMac, 1440x900). However, when I run it in full screen, there is an inch of unused screen real estate on either side. I think it would be nice if somehow either the app could detect your screen size or the user can indicate the screen ...
by wsultzbach
March 16th, 2008, 5:54 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.4
Replies: 43
Views: 17901

Re: Wesnoth 1.4

runearun wrote:where is 1.2.X?

on the download page , i only see 1.4.X and 1.3X. I don't want these newer versions; where can i get 1.2.X ? (probably 8)
Why would you want 1.2.8?
by wsultzbach
March 11th, 2008, 2:58 am
Forum: Users’ Forum
Topic: WANTED: A video of current 1.3.19+ as 1.4 "presentation
Replies: 14
Views: 3758

Re: WANTED: A video of current 1.3.19+ as 1.4 "presentation

Ok, I've made a Wesnoth teaser just for fun. I don't really expect I'll put much more effort into this, but it was still interesting to do. There are actually quite a few wesnoth hits on youtube...some silly and some pretty neat. http://www.youtube.com/watch?v=xrfW9Fu-MgQ cheers @DDR - I'm not tryi...
by wsultzbach
March 11th, 2008, 1:36 am
Forum: Users’ Forum
Topic: Please don't use swear words in game text
Replies: 86
Views: 17468

Re: Please don't use swear words in game text

First of all, I don't think we should compare it to Tolkien, who was a devout Catholic; not all of us are deeply religious... Second of all, I don't think it should be removed unless, like, 20 people complain about it. A little profanity should be fine; it makes it realistic. In real life you don't...
by wsultzbach
March 9th, 2008, 9:38 pm
Forum: Scenario & Campaign Development
Topic: Mage Campaign: Attack of the Undead
Replies: 52
Views: 17954

Re: Mage Campaign: Attack of the Undead

Version 1.2.8 is out. I've added more translations, changed the final boss to a Necromancer, and made use of some of the new music in 1.4.
by wsultzbach
March 8th, 2008, 9:55 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.4
Replies: 43
Views: 17901

Re: Wesnoth 1.4

Yeah, 1.4! :D
by wsultzbach
February 26th, 2008, 10:31 pm
Forum: Art Contributions
Topic: Demilich
Replies: 8
Views: 4453

Okay, thanks everyone. I was using this unit in my campaign, but have decided to change it to a Necromancer.
by wsultzbach
February 24th, 2008, 10:32 pm
Forum: WML Workshop
Topic: Scenario Problems
Replies: 12
Views: 2735

Boucman wrote:I think I see what's going on...

could you try adding a [redraw] before the [kill]

this is probably linked to the time you take getting rid of the window BEFORE the kill event
I was going to mention that, I had the same problem when I was writing the scenario.
by wsultzbach
February 24th, 2008, 10:18 pm
Forum: Users’ Forum
Topic: Heir to the Throne
Replies: 16
Views: 4131

I remember when I first finished HttT, I had about 10 times more respect for the game because of its story.
by wsultzbach
February 23rd, 2008, 9:03 pm
Forum: Scenario & Campaign Development
Topic: New Campaign: Taming of the Wild
Replies: 6
Views: 2193

Okay, I've realized this campaign is pretty much the same story as Saving Elensefar, my bad.
by wsultzbach
February 22nd, 2008, 10:29 pm
Forum: Art Workshop
Topic: First attempts at spriting
Replies: 27
Views: 10252

Re: just wondering

Ebob wrote:just wondering, how are you going to fit green magic-users with pirates? :)
I don't believe he intends to put green mages and pirate together, he's just making different sprites. (Correct me if I'm wrong.)
by wsultzbach
February 21st, 2008, 5:03 am
Forum: Art Contributions
Topic: Demilich
Replies: 8
Views: 4453

AI wrote:It *was* used in "The south guard" for mal m'brin, but was replaced with a standard lich.
Yes, that's where I got it from, but do you know who made it?