Search found 5723 matches

by shadowm
February 12th, 2019, 3:45 am
Forum: Technical Support
Topic: Cant log in wesnoth official server
Replies: 18
Views: 666

Re: Cant log in wesnoth official server

I didn’t even realize our rudimentary textboxes accepted line breaks. The resulting display when you have a leading line break is quite interesting, to say the least. (If you don’t want to do the experiment yourself, everything after the leading line break becomes invisible but it’s still there.) Is...
by shadowm
January 31st, 2019, 6:47 pm
Forum: Website
Topic: how to switch to desktop version on mobile?
Replies: 4
Views: 347

Re: how to switch to desktop version on mobile?

Both Chrome and Firefox on Android have a Desktop option in their menu which among other things results in them pretending the viewport is larger than it actually is. I don’t know about any other browsers or iOS.
by shadowm
January 27th, 2019, 2:30 pm
Forum: Users’ Forum
Topic: 1.14 MP server login requirement
Replies: 66
Views: 179467

Re: 1.14 MP server login requirement

Yes, you are somewhat right, but taking in consideration ppl that don't want to play, for something that's not there and ppl that already play and driving them away with something that was added, is different. I quickly cited a non-preexisting situation that has turned some people off before withou...
by shadowm
January 25th, 2019, 3:42 pm
Forum: Users’ Forum
Topic: 1.14 MP server login requirement
Replies: 66
Views: 179467

Re: 1.14 MP server login requirement

On this matter, I have to say that, some of my friends dint want to try Wesnoth cause of the registration annoyance and a couple stopped to play altogether. Some of my friends didn’t want to try Wesnoth because it’s a strategy game. Some people don’t want to try Wesnoth because of the RNG’s involve...
by shadowm
January 9th, 2019, 4:33 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.14.5
Replies: 4
Views: 7568

Re: Wesnoth 1.14.5

You should subscribe to the internationalization mailing list if you haven’t done so already, since that’s where we post announcements relevant to translators including string freeze and release dates.
by shadowm
January 6th, 2019, 12:21 am
Forum: Website
Topic: Website Safety?
Replies: 11
Views: 660

Re: Website Safety?

Did you use the http version (which some legacy links still point to) or the https version? Can you post an exact screenshot of the message?
by shadowm
January 5th, 2019, 2:23 am
Forum: Website
Topic: "acronym" BBCode does not work as advertised
Replies: 2
Views: 267

Re: "acronym" BBCode does not work as advertised

This is something we cannot trivially fix without opening us up to malicious uses of the tag, unfortunately.
by shadowm
December 29th, 2018, 3:47 pm
Forum: Writers’ Forum
Topic: Are Dunefolk human?
Replies: 12
Views: 841

Re: Are Dunefolk human?

I swear we talked about this before. It may have been on IRC, though. Yes, they are humans. They are a different race in game because of names for individual units (I think). This is really the only reason they still are a separate race even though the subject was brought up during 1.11.x already an...
by shadowm
December 24th, 2018, 2:55 am
Forum: Developers’ Discussions
Topic: Time for 1.14.6?
Replies: 5
Views: 1061

Re: Time for 1.14.6?

For the nth time, there is no need to talk about whether there should be a 1.14.7. There must be more stable releases as needed until the next stable series is released, which is obviously not going to happen within the next 6 months. Of course you can’t force stable releases to happen if there aren...
by shadowm
December 1st, 2018, 3:33 pm
Forum: Users’ Forum
Topic: Unoffficial torrent for Battle for Wesnoth
Replies: 11
Views: 1412

Re: Unoffficial torrent for Battle for Wesnoth

Elvish_Hunter wrote:
December 1st, 2018, 1:08 pm
Actually, Sourceforge has several mirrors all around the world. One of them going down isn't going to make the files suddenly disappear.
Actually, SourceForge’s front end has gone down for extended periods of time in recent history, and we’re not allowed to post direct links to the mirrors sooo
by shadowm
November 27th, 2018, 5:37 am
Forum: Ideas
Topic: Great Mage Again
Replies: 28
Views: 2845

Re: Great Mage Again

This belongs in Ideas instead. Moved.
by shadowm
November 26th, 2018, 3:25 pm
Forum: Users’ Forum
Topic: Unoffficial torrent for Battle for Wesnoth
Replies: 11
Views: 1412

Re: Unoffficial torrent for Battle for Wesnoth

ghype wrote:
November 26th, 2018, 10:42 am
don't they receive some sort of royalties via adds when using sourceforge.net?
We do not.
by shadowm
November 24th, 2018, 3:27 pm
Forum: Ideas
Topic: Denser Recall Unit Dialog
Replies: 8
Views: 1185

Re: Denser Recall Unit Dialog

When playing my own campaigns I assign custom names to units that have acquired special items (and which usually start out nameless because they are almost always undead) so I can find them and tell them apart from similar units in the recall list faster.
by shadowm
November 24th, 2018, 3:23 pm
Forum: Users’ Forum
Topic: Potentially stolen artwork from Battle for Wesnoth in steam game
Replies: 13
Views: 1690

Re: Potentially stolen artwork from Battle for Wesnoth in steam game

To clarify, Wesnoth has used the GNU GPL v2 exclusively (with the option to use a later version instead) for the entirety of its history until 1.13.x, and even now there’s only a few bits in mainline that are actually CC BY-SA.
by shadowm
November 20th, 2018, 1:00 am
Forum: Technical Support
Topic: failed to login..
Replies: 3
Views: 1347

Re: failed to login..

To clarify, I fixed the issue just a minute before posting, so if you were trying to login before that you would definitely not be able to log in at all.