Search found 410 matches

by megane
January 12th, 2011, 11:40 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1860
Views: 276709

Re: Ageless Era - Current Version: 4.6

Wow... I decided to come take a look at what had happened to Wesnoth in the, what, two years since I was last here; looked through the factions page and whoa, hey, I recognize that sprite! :shock: It's a weird feeling to see that people like your work enough to keep it in circulation long after you'...
by megane
May 27th, 2008, 8:00 am
Forum: WML Workshop
Topic: Conditions unit/weapon/target killed
Replies: 3
Views: 566

Re: Conditions unit/weapon/target killed

Just do an attack_end event with filter_second checking if its hp are 0 or lower.
by megane
May 24th, 2008, 9:57 am
Forum: Art Contributions
Topic: Deathblade+Lich portrait sketches
Replies: 45
Views: 7359

Re: Deathblade+Lich portrait sketches

IIRC from Descent into Darkness, one doesn't slowly decay into Lichdom, but rather changes into a Lich via a ritual (which involves dying, of course). Of course, that doesn't really advocate a fleshy or a boney Lich specifically. Just FYI. Personally, I prefer the boney one. Just looks more Lichy to...
by megane
May 24th, 2008, 9:46 am
Forum: Faction & Era Development
Topic: New faction: Order of defenders.
Replies: 13
Views: 2122

Re: New faction: Order of defenders.

I'm certainly no expert, but AFAICT when it comes to designing a faction, the first thing you should do is not say "hey, let's have this unit and that unit," but rather to consider what the faction's theme is going to be. The Northerners have lots of cheap, throwaway units; Aragwaith units are fragi...
by megane
May 23rd, 2008, 1:26 pm
Forum: Art Contributions
Topic: Deathblade+Lich portrait sketches
Replies: 45
Views: 7359

Re: Deathblade portrait sketch

The new Deathblade sprite's wearing a sort of torn-up scarf thing; you might want to include that.
by megane
May 23rd, 2008, 1:22 pm
Forum: Art Contributions
Topic: Skeleton Warrior portait
Replies: 53
Views: 13407

Re: Skeleton Warrior portait

Put some level curves on that dude!
by megane
May 23rd, 2008, 1:00 pm
Forum: Art Contributions
Topic: Helpness
Replies: 14
Views: 2104

Re: Helpness

Very good sketches, but your Orc looks a little too "high-class," in my opinion. He's got high cheek bones, a (very) long neck, and elegant eyebrows: all hallmarks of elves, but somewhat out of place on an orc. Wesnoth orcs are generally represented as nasty and brutish, with short, thick necks, dul...
by megane
May 20th, 2008, 5:01 pm
Forum: Art Contributions
Topic: Desert Elves
Replies: 309
Views: 52854

Re: Desert Elves

That Ranger looks a tad off-kilter; I'd maybe push his head (and possibly torso) to the right, and his right foot outwards, by a pixel each. He just looks like he's about to fall over backwards, is all.
by megane
May 20th, 2008, 4:36 pm
Forum: Art Workshop
Topic: Emblem faction HELP WANTED
Replies: 3
Views: 1431

Re: Emblem faction HELP WANTED

OK. Since you clearly haven't gotten the picture from the, what, three other threads you've started on this topic: You cannot steal copyrighted art or ideas. No, no, no. You just can't. Drawing over them with slight changes and different colors in no way changes this fact. It's illegal (not to menti...
by megane
May 13th, 2008, 6:42 am
Forum: Art Contributions
Topic: Desert Elves
Replies: 309
Views: 52854

Re: Desert Elves

jdsampayo wrote:I think megane-kun is male...
Indeed; Western associations aside, "megane" means "glasses" in Japanese. :mrgreen:

I'll give the Shyde a try in a bit, I've been kinda busy with school type stuff. :augh:
by megane
May 6th, 2008, 7:02 am
Forum: WML Workshop
Topic: An ability in the macros that doesn't seem to be recognized.
Replies: 3
Views: 611

Re: An ability in the macros that doesn't seem to be recognized.

Fosprey wrote:[+units]
{@campaigns/Competitive_Era/units/Empire}
[/units]
>

Code: Select all

[+units]
{@campaigns/Competitive_Era/macros.cfg}
{@campaigns/Competitive_Era/units/Empire}
[/units]
You have to make sure the macros get loaded first (and in this case, you didn't have them loading at all).
by megane
May 5th, 2008, 1:34 pm
Forum: Art Workshop
Topic: Random 'reverse alignment' units
Replies: 54
Views: 7550

Re: Random 'reverse alignment' units

You could make his clothes not tattered; bit more than a recolor, but not too hard.
by megane
May 4th, 2008, 2:31 pm
Forum: Art Workshop
Topic: The Era of Myths art project thread
Replies: 460
Views: 82406

Re: The Era of Myths art project thread

By the way does anyone know why the the name of the cat was changed from jaugar? I would think that would be much more fitting. Because Melon asked that it be so. IMO the Therian Shifters should get some slightly more interesting unit names than "Animal Therian" or "Therian Animal." I mean, just be...
by megane
May 3rd, 2008, 3:50 pm
Forum: Faction & Era Development
Topic: Guilds of Aren
Replies: 7
Views: 1626

Re: Guilds of Aren

I think I'll follow this thread, like the windsong one. It looks that it will be full of awesome :eng: Oh man. :twisted: Oh, and this doesn't mean I'm going to stop doing Windsong art, it just gives me more options; when I don't feel able to progress on one thing, I can work on the other. Right! Be...
by megane
May 3rd, 2008, 1:38 pm
Forum: Multiplayer Development
Topic: RIPLIB & the Merfolk Hoplite
Replies: 11
Views: 1760

Re: RIPLIB & the Merfolk Hoplite

peet wrote:This is now my "official" suggestion.
Seconded :geek: