Search found 238 matches
- October 14th, 2012, 6:35 am
- Forum: Scenario & Campaign Development
- Topic: A New Order.
- Replies: 608
- Views: 211501
Re: A New Order.
I also added the "Russian-sounding" names for the Aragwaithi name generator. Not sure if they're still in there. They are not, since we are having now Khalifate :) Too bad, since I liked the Aragwaith. But I have to play the newer version of the campaign now. I'm through to scenario 5 now...
- October 11th, 2012, 3:00 am
- Forum: Scenario & Campaign Development
- Topic: A New Order.
- Replies: 608
- Views: 211501
Re: A New Order.
Hello there szopen! I have recently come back to Wesnoth after not playing for a couple years and am delighted to see that my favourite UMC "A New Order" is not only still around but is still being maintained and is available to play in the current version. Great job! I just loaded it up, ...
- April 7th, 2011, 6:43 pm
- Forum: Faction & Era Development
- Topic: Under the Big Top - the Circus faction
- Replies: 3
- Views: 1247
Re: Under the Big Top - the Circus faction
Oh, almost forgot... the Dancing Bear should be wearing a tutu (with team colours, of course).
- April 7th, 2011, 6:39 pm
- Forum: Scenario & Campaign Development
- Topic: The Rise and Fall of Arakas - a new Orc campaign
- Replies: 18
- Views: 6710
Re: The Rise and Fall of Arakas - a new Orc campaign
Thanks, Eugen. It's a fairly long campaign, so it may take a while to finish, but I appreciate the encouragement.Eugen wrote:I can't wait to play your campaign, Peet. Your orks are amazing!!!
Peet
- April 7th, 2011, 6:37 pm
- Forum: Scenario & Campaign Development
- Topic: The Rise and Fall of Arakas - a new Orc campaign
- Replies: 18
- Views: 6710
Re: The Rise and Fall of Arakas - a new Orc campaign
Great Sprite! Thanks!Reepurr wrote:You might want to borrow this for a while, for your L3 assassin.
Seems like a cool idea I like the four orcish tribes.
Peet
- April 7th, 2011, 1:56 am
- Forum: Scenario & Campaign Development
- Topic: The Rise and Fall of Arakas - a new Orc campaign
- Replies: 18
- Views: 6710
Re: The Rise and Fall of Arakas - a new Orc campaign
what would you say to Warlords getting leadership? the "pure" orks should get some cred and charisma for staying true to their nature 8) Well, the Northerner faction was specifically designed without leadership (except for the goblin rouser). So I'm reluctant to change that. The Whipmaste...
- April 7th, 2011, 1:52 am
- Forum: Scenario & Campaign Development
- Topic: The Rise and Fall of Arakas - a new Orc campaign
- Replies: 18
- Views: 6710
Re: The Rise and Fall of Arakas - a new Orc campaign
Okay, there's one more tribe: The Arzakh Tribe The Arzakh tribe is different from other tribes in that orks are not born into the Arzakh tribe - they are chosen. Only the strongest orks get to join the Arzakh tribe and they are chosen by the shamans of the Arzakh. The purpose of the Arzakh tribe is ...
- April 1st, 2011, 8:15 pm
- Forum: Heir to the Throne
- Topic: Scenario 6: The Siege of Elensefar
- Replies: 257
- Views: 179750
Re: Scenario 6: The Siege of Elensefar
Regarding the story, there is one change I would like to see in this scenario: All the thieves that appear to help you are curently male. Why not make at least one of them female? HttT is in part a 'learning' campaign, so if you haven't played MP yet this may be the first time you are seeing thieves...
- April 1st, 2011, 8:04 pm
- Forum: Heir to the Throne
- Topic: Scenario 05b: Isles of the Damned
- Replies: 99
- Views: 112447
Re: Scenario 05b: Isles of the Damned
I just discovered a 'trick' for this scenario: You should try to work it so that Konrad is one of the ones who participates in killing the first of the two liches. This will put him near one of the enemy castles. You won't be able to keep your gold from this scenario, but you won't be able to recrui...
- April 1st, 2011, 7:31 pm
- Forum: Multiplayer Development
- Topic: Will the footpad be nerfed in 1.10?
- Replies: 17
- Views: 5046
Will the footpad be nerfed in 1.10?
I heard a rumor about this and wanted to check.
I personally like the stats of the footpad as-is, so if there is any nerfing going to happen I think I'd prefer the cost of the unit to increase, rather than having any of its combat stats going down.
Just my personal feeling.
I personally like the stats of the footpad as-is, so if there is any nerfing going to happen I think I'd prefer the cost of the unit to increase, rather than having any of its combat stats going down.
Just my personal feeling.
- April 1st, 2011, 7:26 pm
- Forum: Ideas
- Topic: [engine] Streamline WML code for event-driven abilities
- Replies: 7
- Views: 2208
Re: [engine] Streamline WML code for event-driven abilities
Many of these conditions are already predefined under the [event] tag. As Dixie said, adding a "when" filter would just increase the amount of coding needed, rather than decreasing. It would increase the amount of coding needed in the actual program, yes, but not necessarily by as much as...
- April 1st, 2011, 5:46 pm
- Forum: Scenario & Campaign Development
- Topic: The Rise and Fall of Arakas - a new Orc campaign
- Replies: 18
- Views: 6710
Re: The Rise and Fall of Arakas - a new Orc campaign
And now the third tribe: The Zuroqh Tribe The Zuroqh tribe is known for its use of poison, which they collect from giant scorpions on their holy mountain. As a result, the grunts of the Zuroqh tribe can level into L2 Warriors or L1 Assassins. I didn't bother changing Assassins much, other than to ad...
- April 1st, 2011, 5:19 pm
- Forum: Scenario & Campaign Development
- Topic: The Rise and Fall of Arakas - a new Orc campaign
- Replies: 18
- Views: 6710
Re: The Rise and Fall of Arakas - a new Orc campaign
Okay, time to move on the second tribe: The Bogash Tribe The Bbogash tribe are known for their crossbows and so when you level up a Bogash Grunt you can level to a L2 Warrior or a L1 Crossbowman. Wait a minute! you say. The Orc Crossbowman is a level 2 unit! Not any more. This is a part of the big c...
- March 31st, 2011, 2:52 am
- Forum: Scenario & Campaign Development
- Topic: The Rise and Fall of Arakas - a new Orc campaign
- Replies: 18
- Views: 6710
Re: The Rise and Fall of Arakas - a new Orc campaign
Your view on orcish society resembles the one in the Hârn paper RPG, by Columbia Games and Kelestia productions. Did you inspire yourself from it? Cheers, Roland I used to play Harn back in the old days, between 1988 and 1995. The Harnic Gargun are quite interesting. However, the Gargun of Harn are...
- March 28th, 2011, 11:54 pm
- Forum: Scenario & Campaign Development
- Topic: The Rise and Fall of Arakas - a new Orc campaign
- Replies: 18
- Views: 6710
Re: The Rise and Fall of Arakas - a new Orc campaign
Okay, I suppose I should go into how I am rejiggering the orcs into the "orks." The Grunt is still the basic ork unit, but in this campiagn there will be four types of grunts - one for each tribe. The main difference is that each tribe's grunts can level either into warriors or into one di...