Search found 14 matches

by rubber.piggy
February 15th, 2007, 12:05 am
Forum: Faction & Era Development
Topic: Spacenoth: New Year's Alpha released!
Replies: 64
Views: 10951

I don't think there is a need to explain it or justify it at all. This would be done for purely gameplay purposes after all. Trying to explain it would just make it look ridiculous. Why? I agree it's done for game play purposes, but that doesn't mean you can't explain it. Capital ships may not be a...
by rubber.piggy
December 22nd, 2006, 12:09 am
Forum: Art Workshop
Topic: WW1 Units
Replies: 70
Views: 19455

I'm also wondering if I should add a man with the artillery, or just leave the canon alone... :? As always, tell me what you think ! :wink: I'm thinking yes, there should be a man with the cannon, standing behind it maybe. Maybe holding a canonball or a *what ever that thing is called that is used ...
by rubber.piggy
December 5th, 2006, 10:05 pm
Forum: Faction & Era Development
Topic: WW1 era
Replies: 48
Views: 12400

Now that you say that it, it seems obvious that a unit of soldiers could entrench in a night. I must have been imagining 5 guys digging a hole :lol:
by rubber.piggy
December 4th, 2006, 11:16 pm
Forum: Faction & Era Development
Topic: WW1 era
Replies: 48
Views: 12400

Laying trenches in game would be a great functionality, but is it really useful?? What I mean is, surely they didn't dig trenches in the middle of a battle, and it would take many days right?? My understanding was that basically all the trenches were dug, and they then fought over who controlled whi...
by rubber.piggy
December 4th, 2006, 11:07 pm
Forum: Art Workshop
Topic: WW1 Units
Replies: 70
Views: 19455

I like the 'toyish' style and I like the animations. I know they are just tests, but would it look good to have one drop to one knee to fire his weapon??

The frcrapouillot's helmet makes him look like a builder/engineer. Is that suposed to be??
by rubber.piggy
December 1st, 2006, 4:53 am
Forum: Faction & Era Development
Topic: WW1 era
Replies: 48
Views: 12400

Sounds great! Are you going to create a 'trench' terrain type?
by rubber.piggy
November 20th, 2006, 1:55 am
Forum: Art Contributions
Topic: Cavespider
Replies: 24
Views: 5823

This spider is unreal, I laughed the first time I saw the other one.
by rubber.piggy
October 27th, 2006, 1:47 am
Forum: Strategies & Tips
Topic: Bjarn is kidnapped, I've killed evryone cant find dungeon
Replies: 2
Views: 798

Did you explore exerwhere in the cave?? From memory, ( i hope I'm not feeding you bollocks) you get the key when you kill him and the dungeon is top left in the cave.

There was also a chest in the top right of cave, I forget if there was anything important in there.
by rubber.piggy
October 23rd, 2006, 2:58 am
Forum: Strategies & Tips
Topic: Liche in South Guard
Replies: 20
Views: 3785

Zhukov wrote: If you chose the bandits over the Elves in the forest level then you are making things about 100x harder for yourself. Go back and chose the Elves.
I had no problem, bandits and footpads cut though undead pretty quickly, even the lich.
by rubber.piggy
October 20th, 2006, 1:10 pm
Forum: Under the Burning Suns
Topic: Scenario Review: (UTBS) 12. The Final Confrontation
Replies: 36
Views: 19233

quartex wrote: (1) What difficulty levels and game versions have you played the scenario on? normal v 1.1.11 Quote: (2) How difficult did you find the scenario? (1-10) 11 Quote: (3) How clear did you find the scenario objectives? Very clear. Quote: (4) How clear and interesting did you find the dial...
by rubber.piggy
October 20th, 2006, 12:55 am
Forum: Faction & Era Development
Topic: Blackpowder elves:just an idea,but please give feedback!!!
Replies: 32
Views: 7041

Just my $0.02. I like the idea of technological elves, but why does it have to be black powder?? That just seems to mirror the dwarf tech. Maybe they have a basic grasp of electricity, maybe they can use magic to power complicated machines, or use magic to compress gas to power pneumatic devices. I ...
by rubber.piggy
October 19th, 2006, 11:11 pm
Forum: Under the Burning Suns
Topic: Scenario Review: (UTBS) 9. Blood is Thicker than Water
Replies: 33
Views: 16154

(1) What difficulty levels and game versions have you played the scenario on? 1.1.11 -> Normal (2) How difficult did you find the scenario? (1-10) 7 -> strategically it was straightforward, but I cut it close time wise. (3) How clear did you find the scenario objectives? Very (4) How clear and inter...
by rubber.piggy
October 16th, 2006, 2:46 am
Forum: Mainline Campaign Development
Topic: Under the Burning Suns
Replies: 797
Views: 152009

I can see it's been said above but I wanna say it again. Best Wesoth Campaign Yet Just when I was getting sick of a dozen campaign of humans killing undead, destroy all the leaders to win, etc. I find this, an orginal idea with original senarios whose objectives change and develop throughout. Keep u...
by rubber.piggy
October 9th, 2006, 11:11 pm
Forum: Faction & Era Development
Topic: BloodBorn
Replies: 26
Views: 7608

DeViL I think it needs a shadow so that you can see it in reference to the ground. Ie. is it floating at head height, waist height or sliding along the ground??