Search found 7 matches

by Tsunami
December 30th, 2006, 5:23 pm
Forum: WML Workshop
Topic: WML is hard [Tsunami's very n00bish question(s)]
Replies: 5
Views: 868

Another question, can someone tell me how to allow all the units I am creating to be able to move over chasms? This is what I am trying but it doesn't seem to work: [unit] type={MONSTER} x={XX} y={YY} side=7 animate=yes upkeep=loyal [modification] [trait] apply_to=movement_costs replace=yes [movemen...
by Tsunami
December 30th, 2006, 1:19 pm
Forum: WML Workshop
Topic: WML is hard [Tsunami's very n00bish question(s)]
Replies: 5
Views: 868

Thanks for the help, maybe this wasn't such a bad question after all. This code will fail using the PROCEDURE macro defined in your first post because THINGY is $thingy which is the value 1. The [variable] tag will fail. This is because we are setting name to 1 for the variable who's value we are co...
by Tsunami
December 29th, 2006, 1:55 pm
Forum: WML Workshop
Topic: WML is hard [Tsunami's very n00bish question(s)]
Replies: 5
Views: 868

WML is hard [Tsunami's very n00bish question(s)]

Hi. Umm yeah I find this very confusing but I'm learning. What I need to know seems like it would be pretty simple but I couldn't figure out the syntax. I have something like this: #define PROCEDURE THINGY [if] [variable] name={THINGY} equals=1 [/variable] [then]... ...and it doesn't work. I'm sure ...
by Tsunami
December 19th, 2006, 9:08 pm
Forum: Technical Support
Topic: Wesnoth 1.1.13 (windows) crashing mid-game.
Replies: 41
Views: 4204

It crashes for me. Every time. No matter what scenario I play. Always. At some point, usually around turn 3-5, it crashes. Usually during the AI turn. Which version? 1.1.14 has just been released and should have a fix for this problem. Just finished a whole AI game in 1.1.14 which I never could do ...
by Tsunami
December 10th, 2006, 10:03 am
Forum: Technical Support
Topic: Wesnoth 1.1.13 (windows) crashing mid-game.
Replies: 41
Views: 4204

I have done it, the zip file contains a folder called images with the offending images in the proper subfolders, converted with ImageMagik. Just unzipping and copying over the images folder should do the trick. Thanks elricz and ivanovic. The next step is for Windows users to try the patch and see ...
by Tsunami
December 5th, 2006, 10:47 pm
Forum: Technical Support
Topic: Wesnoth 1.1.13 (windows) crashing mid-game.
Replies: 41
Views: 4204

I thought it might be the AI doing it but I just crashed a hotseat game with no AI players, and it didn't crash during combat, I was just scrolling to the right on turn 1 before I had even recruited. Sorry I can't be more helpful but it seems to be crashing randomly.
by Tsunami
December 5th, 2006, 10:44 am
Forum: Technical Support
Topic: Wesnoth 1.1.13 (windows) crashing mid-game.
Replies: 41
Views: 4204

Wesnoth 1.1.13 (windows) crashing mid-game.

Hello. I run Wesnoth on Windows XP SP2. I downloaded 1.1.13 tonight and it started crashing on the multiplayer server when a game started. So I did a fresh install with no add-ons. It is still crashing during multiplayer games against AI after a few turns and I got it to crash during a campaign as w...