Search found 1027 matches

by pauxlo
July 28th, 2018, 4:46 pm
Forum: Scenario & Campaign Development
Topic: Way of Dragon
Replies: 18
Views: 3942

Re: Way of Dragon

Hi, when trying to start the freshly downloaded campaign (version 1.12.1) in Wesnoth 1.14.4, I get this error message: Die folgende Erweiterung weist Fehler auf und konnte nicht geladen werden: /home/paulo/.local/share/wesnoth/1.14/data/add-ons/way-of-dragon/_main.cfg Bitte meldet dies an den Autor ...
by pauxlo
July 28th, 2018, 4:15 pm
Forum: Scenario & Campaign Development
Topic: Trapped 1.1
Replies: 57
Views: 11156

Re: Trapped 1.1

Hi, I'm playing Trapped 1.11.0 on Wesnoth 1.14.4. I noticed one bug: After going for the rats, my "additional income" capability doesn't work anymore. Something else, which might be intended or not: While the team members I hired have the same auto movement replenishment capability as me, my two fri...
by pauxlo
June 20th, 2018, 8:45 pm
Forum: Scenario & Campaign Development
Topic: The Three Sisters Saga (SP campaign for 1.14)
Replies: 21
Views: 3818

Re: The Three Sisters Saga (SP campaign for 1.14)

One tiny issue: The Infantry lieutnant has this code: image="units/arcyn/infantry-lieutenant.png" (and similar for the animations) ... but the unit image folder is named "units/Arcyn" (capitalized). This has no problem on case-insensitive file systems (like the default ones on Mac and Windows), but ...
by pauxlo
June 17th, 2018, 6:10 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.2 - a new gameplay mode!
Replies: 939
Views: 113289

Re: To Lands Unknown 3.0 for 1.14

I just filed #3266 for a crash in this campaign (start of scenario Defense of Saffaros). I think this is a Wesnoth Bug, not a TLU one (as WML/Lua should not be able to crash Wesnoth), just letting you know.
by pauxlo
June 14th, 2018, 5:29 pm
Forum: Users’ Forum
Topic: Making a browser version of wesnoth?
Replies: 34
Views: 4303

Re: Making a browser version of wesnoth?

An interesting thing to consider would be interoperability with people playing the downloaded game, e.g. playing multiplayer games together. This might be possible by reusing a part of the engine (the part which does the actual WML and rules stuff) on the server, and just rewriting the UI in the cli...
by pauxlo
June 6th, 2018, 9:14 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.2 - a new gameplay mode!
Replies: 939
Views: 113289

Re: To Lands Unknown 3.0 for 1.14

Quick note: In Scenario 4 (the battle between barbarians and saurians), there are some errors about invalid markup in the messages. Looks like you have </i> where <i> is meant. (Might be that this is an issue with the german translation, though.) For Szenario 5 (the cave one), the setting is "no bon...
by pauxlo
June 3rd, 2018, 7:24 pm
Forum: Scenario & Campaign Development
Topic: A Group in a War: 1.14 SP simple RPG campaign
Replies: 70
Views: 17804

Re: A Group in a War: 1.14 SP simple RPG campaign

I finally finished it on hard (after 420 turns now, and again without any healer in the final battle ... though I still lost only two people to poison, I think). Thanks for this campaign, and also thanks mentioning me in the credits!
by pauxlo
May 26th, 2018, 10:04 am
Forum: Scenario & Campaign Development
Topic: A Group in a War: 1.14 SP simple RPG campaign
Replies: 70
Views: 17804

Re: A Group in a War: 1.14 SP simple RPG campaign

Thanks, I can report that now the guard actually dies and the enemies flow into my land :cry:
by pauxlo
May 25th, 2018, 9:40 pm
Forum: Scenario & Campaign Development
Topic: A Group in a War: 1.14 SP simple RPG campaign
Replies: 70
Views: 17804

Re: A Group in a War: 1.14 SP simple RPG campaign

Anyway, that word is nothing important in this addon. I replace that f-word to a very peaceful phrase, "Damn it". ;) Hmm, this is replacing a sex-related cuss word with a religious one, not sure that's better ;) (I don't care, you'll just offend a different set of people.) But on another note, rela...
by pauxlo
May 6th, 2018, 10:52 am
Forum: Scenario & Campaign Development
Topic: A Group in a War: 1.14 SP simple RPG campaign
Replies: 70
Views: 17804

Re: A Group in a War: 1.14 SP simple RPG campaign

Thanks! I'm sorry that I have to report another bug (with 0.1.6d) ... somehow on the main map some enemy troops appear with negative hit points (after some skirmishes between empire and kingdom near my outpost). On the first hand it seems that this is a really nice way to get some experience for new...
by pauxlo
May 2nd, 2018, 8:56 pm
Forum: Technical Support
Topic: How to make Wesnoth start up at a specific screen?
Replies: 2
Views: 411

Re: How to make Wesnoth start up at a specific screen?

Okay, I think I found a way (from this Set primary monitor on 16.04 at Ask Ubuntu. xrandr --output HDMI-3 --primary marks the screen named "HDMI-3" as the primary one, and after that Wesnoth starts at that screen. Unfortunately, this setting is not saved, so I need to do this once each time I log in...
by pauxlo
May 2nd, 2018, 8:33 pm
Forum: Scenario & Campaign Development
Topic: A Group in a War: 1.14 SP simple RPG campaign
Replies: 70
Views: 17804

Re: A Group in a War: 1.14 SP simple RPG campaign

Thanks, this works. Playing now. One thing I noted: During a skirmish in the outpost, I had one level-1 unit (and a level 0), and had an upkeep of 1 (later 2, because he leveled) for that one unit. As the skirmish took 10 turns, I had suddenly only 6 gold left instead of 21 before the skirmish, whic...
by pauxlo
May 1st, 2018, 4:07 pm
Forum: Technical Support
Topic: How to make Wesnoth start up at a specific screen?
Replies: 2
Views: 411

How to make Wesnoth start up at a specific screen?

I have two screens here (my laptop's screen and an additional bigger one), using Ubuntu with Xfce. The screens are configured (via Xrandr) as one big (non-rectangular) X display (the external one over the internal one). The main screen (which has e.g. the task bar) is the external screen. But someho...
by pauxlo
May 1st, 2018, 3:29 pm
Forum: Scenario & Campaign Development
Topic: A Group in a War: 1.14 SP simple RPG campaign
Replies: 70
Views: 17804

Re: A Group in a War: 1.12/1.14 SP simple RPG campaign

I just tried to start this with a fresh 1.14 build on hard level ("survive"), with a freshly downloaded addon from the server, and somehow my hero unit was missing after selecting traits (resilient & fast, I think). Of course I lost immediately when the first scenario started. (Update: happens also ...
by pauxlo
April 15th, 2018, 1:36 am
Forum: Scenario & Campaign Development
Topic: Heroes
Replies: 33
Views: 6835

Re: Heroes

Succeeded! HIB-1P - Heroes - The Iron Bulwark Aufzeichnung abspielen.gz I had Uthain walk over to talk to Glondolin, without any useful result ... but he could not participate for half of the battle due to his slowness. When Onarr leveled up on the enemy's turn and got wolves, one of them were spawn...