Search found 1013 matches

by pauxlo
April 15th, 2018, 1:36 am
Forum: Scenario & Campaign Development
Topic: Heroes
Replies: 23
Views: 2305

Re: Heroes

Succeeded! HIB-1P - Heroes - The Iron Bulwark Aufzeichnung abspielen.gz I had Uthain walk over to talk to Glondolin, without any useful result ... but he could not participate for half of the battle due to his slowness. When Onarr leveled up on the enemy's turn and got wolves, one of them were spawn...
by pauxlo
April 14th, 2018, 11:55 pm
Forum: Scenario & Campaign Development
Topic: A Little Adventure
Replies: 6
Views: 448

Re: A Little Adventure

In the first (and second, if so) scenario, the orcs have the same team color (red) as my own troops (the bandits are green). This is a bit confusing, maybe one of the sides should get a different color? (Strangely, there is a green banner near the orc encampment.)
by pauxlo
March 12th, 2018, 9:10 pm
Forum: Faction & Era Development
Topic: The Deep Elves
Replies: 54
Views: 8582

Re: The Deep Elves

Hello, thanks for looking at my feedback. Sorry my posts tend to become text walls haha. As a hint: You can use more paragraph breaks (empty lines), and use some of the other markup too, e.g. [list][*]...[/list] for (unnumbered) lists. (The editor has buttons for that.) This makes your post less te...
by pauxlo
February 28th, 2018, 10:29 pm
Forum: Scenario & Campaign Development
Topic: Secrets of the Ancients (Undead Campaign)
Replies: 171
Views: 27558

Re: Secrets of the Ancients (Undead Campaign)

I started this campaign in a recent 1.13.11+dev build, and now note that many terrain pieces are not accessible to my skeleton units. For example, in "Following the shadow", my skeletons couldn't step on the flower terrains outside, nor on the mushroom terrain in the cave. Also some villages were in...
by pauxlo
February 2nd, 2018, 10:17 pm
Forum: Users’ Forum
Topic: Tell me a good youtube channel for Wesnoth
Replies: 24
Views: 1972

Re: Tell me a good youtube channel for Wesnoth

@ElderofZion: If you want to do videos of campaigns, I would propose to do one video per scenario (for really long ones maybe even cutting it in two), not one per campaign. This is easier to watch in several pieces.

(I might watch it, and even comment on some of the strategy.)
by pauxlo
February 1st, 2018, 9:46 pm
Forum: Users’ Forum
Topic: Is Wesnoth mainly luck and not skill-based?
Replies: 28
Views: 2537

Re: Is Wesnoth mainly luck and not skill-based?

Maybe the usage of the term luck management changed in the last time, but I also understood it as beetlenaut said. Knowing when to risk (and how much), and when not to do so. "When" here meaning in which situations, not depending on any estimation of what the next dice throw will be (as – like you s...
by pauxlo
November 23rd, 2017, 9:16 pm
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 111
Views: 11017

Re: Witch Campaign: Mountain Witch

I actually liked the "strange" English, it made everything more surreal. Though possibly one could use correct (modern) English for the people from the "now" time (the humans/dwarves/merfolk), and the current (machine-translated) text for the people from centuries/millennia ago (e.g. the spirits, gh...
by pauxlo
November 19th, 2017, 12:09 am
Forum: Users’ Forum
Topic: Selecting attack during enemy's turn
Replies: 31
Views: 1658

Re: Selecting attack during enemy's turn

"No counterattack" doesn't really make much sense on its own - you don't get any benefit from not counterattacking, unless you're dealing with a UMC ability that reflects damage back to the attacker or something. I guess you were never in a situation of e.g. a paladin (or some other good melee unit...
by pauxlo
November 19th, 2017, 12:03 am
Forum: Users’ Forum
Topic: Non-random Wesnoth : applying the mean effect
Replies: 10
Views: 909

Re: Non-random Wesnoth : applying the mean effect

Another (somewhat artificial) example: Imagine having a goblin spearman (18 HP) on a village (i.e. 60% defense) and a dwarf thunderer attacking him (using the 18×1 thunderstick). Assume the goblin's player just wants to hold the village, so doesn't attack back. With standard Wesnoth, the thunderer e...
by pauxlo
October 21st, 2017, 9:44 pm
Forum: Users’ Forum
Topic: How does soulless level progression / AMLA work?
Replies: 16
Views: 1273

Re: How does soulless level progression / AMLA work?

Note that beside the walking corpses, also goblin spearmen are limited to level 0 + 1 in mainline (and Khalifate's falcons). Some other lines are limited at level 2 (augur, ulfserker, orc assassin, bats, gryphon rider) (or there are branches which are limited at level 2 – lancer, javelineer, rocklob...
by pauxlo
October 18th, 2017, 9:36 pm
Forum: Ideas
Topic: Statistics dialog "Inflicted" and "Taken" unclear
Replies: 35
Views: 1488

Re: Statistics dialog "Inflicted" and "Taken" unclear

Let's take a [supposedly] fair coin. Let's throw it 100 times. And let's repeat that test for 100 trials.. We think it's a fair coin, so we expect that, for each run of 100, we'll see about 50 heads and about 50 tails. And, out of 100 trials, we'll expect some to be exactly 50/50. I've had (at othe...
by pauxlo
September 28th, 2017, 8:16 pm
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 111
Views: 11017

Re: Witch Campaign: Mountain Witch

I don't remember whether any images were missing and which ones (it is been some time I played this), but the last time I digged into that (for another campaign) it was caused by different capitalization (i.e. lowecase/uppercase) between the file name and the way it is referred to. On case-insensiti...
by pauxlo
September 25th, 2017, 9:05 pm
Forum: Strategies & Tips
Topic: buddh's Isar Guide
Replies: 7
Views: 1158

Re: buddh's Isar Guide

Imagine a dwarf fighter on a village and two augurs next to it. Thats +16 HP No. Healing doesn't add up this way. You only get +4 from the augurs, and +8 from the village (because it is on a different turn). It would be 2×+4 if the two augurs were on different sides (and the fighter on yet a differ...
by pauxlo
September 17th, 2017, 8:39 pm
Forum: Users’ Forum
Topic: Re: I play campaign with hard level
Replies: 2
Views: 573

Re: I play campaign with hard level

Update: The original post of this thread (from the video author VendryFranandha) was deleted ... It had mainly a screenshot of the youtube channel.

Here is the link to the playlists. (That was somehow missing in the original post.)