Search found 5 matches
- August 31st, 2006, 1:32 pm
- Forum: Ideas
- Topic: Multiple Weapon Types
- Replies: 32
- Views: 4911
- August 31st, 2006, 12:11 pm
- Forum: Ideas
- Topic: Multiple Weapon Types
- Replies: 32
- Views: 4911
Wouldn't it be much easier to have two different attacks to choose from? In case of Paladin, there won't be many circumstances where you will really want a mixture of blade and holy damage in one turn, so you could just add another type of attack and let the player choose. Edit: Just realised, orcis...
- August 27th, 2006, 12:40 pm
- Forum: Ideas
- Topic: Unit Morale
- Replies: 13
- Views: 2698
In Heroes of Might and Magic all units have morale (except undead have always neutral). Good morale allows units to move again, while bad morale causes them to freeze in panic. Maybe make something like that? But in HoMM that only happens in battle, and it doesn't tend to have a large effect on out...
- August 19th, 2006, 12:25 pm
- Forum: Users’ Forum
- Topic: Predicting luck by looking at the RNG
- Replies: 13
- Views: 3619
Yes, I forgot that for some games they don't shuffle the deck. But I'm not talking about card counting, which anyway doesn't guarantee winning every time, just makes it more probable. I'm talking about just walking into a casino and being able to guess what cards you will be dealt first time. For co...
- August 19th, 2006, 11:28 am
- Forum: Users’ Forum
- Topic: Predicting luck by looking at the RNG
- Replies: 13
- Views: 3619