Search found 772 matches

by Bob_The_Mighty
September 4th, 2018, 9:13 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (multiplayer pirate campaign)
Replies: 278
Views: 51781

Re: The Altaz Mariners (MP pirate campaign now on 1.14!)

So, there is a new update for this campaign. It is possible to load TAM 3.1 either through the normal single-player campaign menu, or via the multiplayer game set-up screen. You'll find it under multiplayer campaigns now, rather than on the scenario list. I also took the opportunity to fix the bugs ...
by Bob_The_Mighty
September 3rd, 2018, 10:59 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (multiplayer pirate campaign)
Replies: 278
Views: 51781

Re: The Altaz Mariners (MP pirate campaign now on 1.14!)

I'd very much like to play this campaign in single-player mode, but I just cannot make that happen ... (TAM 3.0, BfW 1.14.3, Win7) I'm not sure what the problem is, but perhaps try it on 1.14.4? hmm i think if you start a [campaign] it looks for [scenario] and not for [multiplayer]. gfgtdf, any ide...
by Bob_The_Mighty
August 18th, 2018, 10:41 am
Forum: Multiplayer Development
Topic: The Altaz Mariners (multiplayer pirate campaign)
Replies: 278
Views: 51781

Re: The Altaz Mariners (MP pirate campaign now on 1.14!)

Hey Konrad.
AG - I'm not sure, I think possibly we changed the map and didn't tell him.
Upgrades - Yep, the floating label will say 'Maxed Out'.
GG - Why would you be trying to give away zero gold? I guess it wouldn't harm to stick in a helpful gag.
by Bob_The_Mighty
August 17th, 2018, 8:39 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (multiplayer pirate campaign)
Replies: 278
Views: 51781

Re: The Altaz Mariners (MP pirate campaign now on 1.14!)

I just tested this campaign and it gave me a "failed to load the scenario" error. (This in particular made me look bad becasue i reccomended this campaign to someone that asked me for an idea what campaign could be played with 2 players) It works if you load it from the list of multiplayer scenario...
by Bob_The_Mighty
August 15th, 2018, 8:12 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.14.4
Replies: 67
Views: 20493

Re: Wesnoth 1.14.4

josteph wrote:
August 11th, 2018, 6:33 pm
They move at a reasonable speed here (tested DiD S7 and HttT S17). Do you have "Accelerated speed" enabled in preferences?
Nope, it happens at standard game speed.
by Bob_The_Mighty
August 15th, 2018, 1:46 am
Forum: Multiplayer Development
Topic: The Altaz Mariners (multiplayer pirate campaign)
Replies: 278
Views: 51781

Re: The Altaz Mariners (the non-linear pirate campaign)

It's finally ready! I've just uploaded version 3.0 of The Altaz Mariners to the add-ons server for Wesnoth 1.14. This is a non-linear two-player campaign following the swashbuckling adventures of two brothers on the open sea. Players can navigate their own path through the story - trading goods, boa...
by Bob_The_Mighty
August 7th, 2018, 8:29 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.14.4
Replies: 67
Views: 20493

Re: Wesnoth 1.14.4

A couple of mildly annoying things I've noticed on recent versions which persist in 1.14.4. 1. My computer (Windows 10) becomes very laggy when when moving units and uncovering shroud on large maps. I've taken to turning off all the mini map features, which fixes the problem. 2. The floating labels ...
by Bob_The_Mighty
August 7th, 2018, 12:16 am
Forum: Multiplayer Development
Topic: Bob's RPG Era (now with achievements!)
Replies: 185
Views: 48259

Re: Bob's RPG Era (now with achievements!)

There's a new version (1.7.2) with a few bug fixes and tweaks. 1. Smite can be fully recharged and malus TOD removed by changing stances back to normal stance. Thanks for reporting this. I've fixed both of these issues now. If you spot anything else, let me know. yamcha, thanks for the feedback. I'v...
by Bob_The_Mighty
July 27th, 2018, 12:53 am
Forum: Multiplayer Development
Topic: The Altaz Mariners (multiplayer pirate campaign)
Replies: 278
Views: 51781

Re: The Altaz Mariners (the non-linear pirate campaign)

Just a little update to say that lots of headway has been made on the campaign. jb is recording some more voice-over tracks for the story screens, I've ironed out innumerable bugs and also added tons of little details like new puzzles, upgrades and subquests. There's even a couple of new islands to ...
by Bob_The_Mighty
July 19th, 2018, 10:10 pm
Forum: Off-Topic
Topic: Hey there
Replies: 9
Views: 1128

Re: Hey there

Hey JW. Good to see an old familiar avatar around these parts...
by Bob_The_Mighty
July 10th, 2018, 7:29 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (multiplayer pirate campaign)
Replies: 278
Views: 51781

Re: The Altaz Mariners (the non-linear pirate campaign)

Hey Tribes. Just had a look and you're right. The last official version of the campaign was 2.2 for Wesnoth 1.10. Which was five years ago! That was quite a shock and a good incentive to get the new version ported and polished...
by Bob_The_Mighty
July 10th, 2018, 7:22 pm
Forum: Multiplayer Development
Topic: Galactic Empires (MP Sci-fi Scenario)
Replies: 439
Views: 72586

Re: Galactic Empires (MP Sci-fi Scenario)

Hey Dornteufel. That's odd, it works for me. Must be that there's a lower/upper case mismatch in the map's filename, which Windows accepts but Ubuntu doesn't. In any case, I've just uploaded a new version (with exactly one change to a single character!) which should work for you too.
by Bob_The_Mighty
July 10th, 2018, 4:15 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (multiplayer pirate campaign)
Replies: 278
Views: 51781

Re: The Altaz Mariners (the non-linear pirate campaign)

Hi Tribes55. Glad you're enjoying it. Can you tell me which version of the campaign you are using? And which version of Wesnoth are you playing it on? I remember that bug, but I thought it was fixed a long time ago.
by Bob_The_Mighty
July 4th, 2018, 3:11 am
Forum: Multiplayer Development
Topic: Bob's RPG Era (now with achievements!)
Replies: 185
Views: 48259

Re: Bob's RPG Era

Bob's RPG Era is now available on the add-ons server for Wesnoth 1.14! You'll also find four of my RPG scenarios: Fall of Trent, Labyrinth of Champions, Into the Underworld and The Kraken. Not much has changed in the scenarios, but the era has had a big update since the last version. You can see the...
by Bob_The_Mighty
May 24th, 2018, 4:51 pm
Forum: Multiplayer Development
Topic: Galactic Empires (MP Sci-fi Scenario)
Replies: 439
Views: 72586

Re: Galactic Empires (MP Sci-fi Scenario)

As requested, here is the changelog for the latest version of Galactic Empires. I've incorporated many of the changes/patches and some of the maps others made for the previous version. I'd be happy to include kipple's new map in a future version if it proves to be balanced and offers a new gameplay ...