Search found 830 matches

by Bob_The_Mighty
January 18th, 2021, 8:56 am
Forum: Multiplayer Development
Topic: Den of Thieves 2.0 (tactical stealth mod)
Replies: 61
Views: 9749

Re: Den of Thieves 1.0 (tactical stealth mod)

Alert! We've just published a big update to Den of Thieves on the add-ons server. DoT version 2.0 polishes, improves and expands on the campaign in several ways. Here are some of the changes... Final Mission The campaign now ends with a big showdown in Weldyn where the team you've put together will ...
by Bob_The_Mighty
January 5th, 2021, 12:57 am
Forum: Multiplayer Development
Topic: The Altaz Mariners (pirate co-op campaign) big update!
Replies: 329
Views: 109555

Re: The Altaz Mariners (2p non-linear pirate campaign)

I've just uploaded a new version of The Altaz Mariners! The campaign was finished and stable long ago, but it's now been given a new layer of polish with tons of balancing tweaks and countless bug fixes. There is also new content: a brand new island, a few more subquests and mini scenarios plus a bu...
by Bob_The_Mighty
January 3rd, 2021, 7:10 pm
Forum: Multiplayer Development
Topic: Den of Thieves 2.0 (tactical stealth mod)
Replies: 61
Views: 9749

Re: Feedback on SP version

Just finished the SP campaign, a well crafted and polished bit of code. Nice job to everyone who put in the time and effort producing it, much appreciated. Hey, thanks for all the feedback. Some great ideas here! Some, like 'sense gold', are similar to ones we already have on the special heroes you...
by Bob_The_Mighty
December 29th, 2020, 7:45 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (pirate co-op campaign) big update!
Replies: 329
Views: 109555

Re: The Altaz Mariners (2p non-linear pirate campaign)

Hi, tried this twice now. First try I got a Mariner killed before escaping gaol. Careless. Second try I got as far as Farmville but lost an Ogre to the swarming peasant scum. I figure it is hopeless to play on without such a strong free unit so I quit and deleted. Question: Should I be ultra carefu...
by Bob_The_Mighty
December 29th, 2020, 7:26 pm
Forum: Multiplayer Development
Topic: Den of Thieves 2.0 (tactical stealth mod)
Replies: 61
Views: 9749

Re: Den of Thieves 1.0 (new major update)

I'm creating a singleplayer fork of den of thieves. Unless the original authors have an objection to this, I'll be uploading it to 1.15. Nice one, that's fine with us. What code did you have to change to make it work as a SP campaign? What changes did you make to balance it? What did you have to ch...
by Bob_The_Mighty
December 3rd, 2020, 7:55 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (pirate co-op campaign) big update!
Replies: 329
Views: 109555

Re: The Altaz Mariners (2p non-linear pirate campaign)

I'm planning another big update for this campaign. There will be tons of bug fixes, lots of balancing tweaks and plenty of little added extras. Hello bob/jb. I'm on my 4th run of Altaz.. not that I'm a bit obsessive or anything! Did a 80% noob attempt, then restarted and finished via the 'ally with ...
by Bob_The_Mighty
July 21st, 2020, 11:13 pm
Forum: Multiplayer Development
Topic: Den of Thieves 2.0 (tactical stealth mod)
Replies: 61
Views: 9749

Re: Den of Thieves 0.2 (multiplayer stealth campaign)

There is a brand new update to this campaign. Den of Thieves 1.0 is now available on the add-ons server. You may notice that we've skipped a few numbers (the last update was 0.2), but this is because we now consider the campaign to be stable, polished and more or less complete. However, that's not t...
by Bob_The_Mighty
July 15th, 2020, 11:18 pm
Forum: Multiplayer Development
Topic: Den of Thieves 2.0 (tactical stealth mod)
Replies: 61
Views: 9749

Re: Den of Thieves 0.2 (multiplayer stealth campaign)

[/quote] Figured I'd look into Wesnoth again after what feels like a decade... Glad to see you're still making maps! Wow, welcome back Weeksy. That's a name I thought I'd never see again! I'm pleased you came back, and jumped straight into playing this. I hope to catch you online for a game... Hi Bo...
by Bob_The_Mighty
July 4th, 2020, 4:55 pm
Forum: Multiplayer Development
Topic: Galactic Empires (MP Sci-fi Scenario)
Replies: 454
Views: 130645

Re: Galactic Empires (MP Sci-fi Scenario)

I realize I'm late to the party here, but I wanted to submit a review of this gorgeous era. Thanks Argothair, this kind of feedback is like gold dust... I've not really done any work on this add-on for a long time, but I suspect I will eventually get round to updating it and taking the edge off som...
by Bob_The_Mighty
July 3rd, 2020, 12:23 am
Forum: Multiplayer Development
Topic: Den of Thieves 2.0 (tactical stealth mod)
Replies: 61
Views: 9749

Re: Den of Thieves 0.2 (multiplayer stealth campaign)

The outcomes were different, and we didn't really have in mind to exhaustively test in order to debug, but just try and get it to work. We've tried having the host take control of side 3, as well as leaving it empty (it was mostly that) or giving it to AI. The outcome would vary from ending up with...
by Bob_The_Mighty
June 30th, 2020, 7:14 pm
Forum: Multiplayer Development
Topic: Den of Thieves 2.0 (tactical stealth mod)
Replies: 61
Views: 9749

Re: Den of Thieves 0.2 (new version of stealth campaign)

I've tried it with about a dozen times with 2 other people who just downloaded the addon (I just did too), 2p games everytime. We couldn't get a single game going because of the 3p glitch. No matter what we did (set the 3hd side as empty, AI, or take it), the game would break (a side gets lost and/...
by Bob_The_Mighty
June 28th, 2020, 1:11 pm
Forum: Multiplayer Development
Topic: Into The Underworld - MP RPG!
Replies: 70
Views: 23161

Re: Into The Underworld - MP RPG!

There is a new version of this scenario on the add-ons server now. In ITU 1.5 I have fixed the above bugs reported by GrandmasterLuke and TheChosenOne as well as a few others (there's also an extra shop selling armour now). Anything amiss, let me know.
by Bob_The_Mighty
June 20th, 2020, 10:29 pm
Forum: Multiplayer Development
Topic: Den of Thieves 2.0 (tactical stealth mod)
Replies: 61
Views: 9749

Re: Den of Thieves 0.2 (new version of stealth campaign)

Small suggestion: I've been playing this campaign with lots of once-per-mission abilities like assassin and bomber, and sometimes I forget which units have used their ability during this mission. I noticed that there is a key icon added to the sprite of a unit that has a key. Can something similar ...
by Bob_The_Mighty
June 20th, 2020, 12:39 am
Forum: Multiplayer Development
Topic: Den of Thieves 2.0 (tactical stealth mod)
Replies: 61
Views: 9749

Re: Den of Thieves (new MP stealth campaign system)

There is a new version of this campaign on the add-on server. Den of Thieves 0.2 brings extensive changes, loads of new maps, some ai improvements and countless bug fixes. Hopefully we've addressed everything players have reported on this thread so far. The feedback has been really useful, so do let...
by Bob_The_Mighty
June 15th, 2020, 9:27 pm
Forum: Multiplayer Development
Topic: Den of Thieves 2.0 (tactical stealth mod)
Replies: 61
Views: 9749

Re: Den of Thieves (new MP stealth campaign system)

gfgtdf wrote: June 15th, 2020, 8:35 pmThe OOS error related to roighcklickign shodul be fixed if both players use wesnoth version 1.14.13
Thanks gfgtdf - that's an amazingly quick turnaround for a bug report! I'm interested in your other solution (about using [campaign] rather than [multiplayer]) but I wasn't quite sure what you meant.