Search found 19 matches
- January 22nd, 2008, 2:11 pm
- Forum: Multiplayer Development
- Topic: For Your Amusement: Current 1v1 Map Usage Stats
- Replies: 9
- Views: 2759
- July 19th, 2007, 1:20 pm
- Forum: Multiplayer Development
- Topic: Orcish Assassins
- Replies: 16
- Views: 4904
- July 19th, 2007, 1:14 pm
- Forum: Tournaments
- Topic: [Complete] Tournament of Champions 3: Results, Hype, Predictions, etc.
- Replies: 100
- Views: 31835
- April 26th, 2007, 11:13 pm
- Forum: Tournaments
- Topic: [Complete] Tournament of Champions 2v2 Results and Information
- Replies: 131
- Views: 38822
- April 11th, 2007, 2:35 pm
- Forum: Strategies & Tips
- Topic: You think a faction is overpowered? Come here!
- Replies: 451
- Views: 153500
- March 29th, 2007, 5:20 pm
- Forum: Users’ Forum
- Topic: There's one thing we really hate of this game.
- Replies: 133
- Views: 37561
- March 22nd, 2007, 9:51 pm
- Forum: Multiplayer Development
- Topic: Drake too weak vs. Undead?
- Replies: 62
- Views: 13984
I think a better idea would be to decrease dark adepts' movement by one. I think an even better way would to remove people's ignorance of how to play as Drakes. :wink: I've played this matchup plenty of times, and I hardly ever have problems as Drakes. I actually have a section of this in the "...
- January 8th, 2007, 1:37 am
- Forum: Strategies & Tips
- Topic: Undead vs rebels
- Replies: 33
- Views: 7339
- November 25th, 2006, 3:12 pm
- Forum: Multiplayer Development
- Topic: The Multiplayer Map Reader's Digest
- Replies: 168
- Views: 60494
- October 5th, 2006, 10:44 pm
- Forum: Users’ Forum
- Topic: Challanging the N3T
- Replies: 82
- Views: 11148
- September 15th, 2006, 3:20 pm
- Forum: Users’ Forum
- Topic: Goodbye, citizens of the Wesnoth forum
- Replies: 52
- Views: 9634
- August 1st, 2006, 4:32 pm
- Forum: Multiplayer Development
- Topic: Skilled players don't think the game is too random
- Replies: 64
- Views: 12576
Skilled players don't think the game is too random
split from Sauron's deterministic mod thread -mod The mod was created in order to cope with excessive influence of the random number generator on the result of the game. Modded game allows users to pick the amount of damage they intend to inflict for sure, thus making game more strategy-like rather...
- July 23rd, 2006, 11:35 pm
- Forum: Users’ Forum
- Topic: Wesnoth Stable and Development versions.
- Replies: 4
- Views: 1434
- July 21st, 2006, 7:03 pm
- Forum: Users’ Forum
- Topic: Quality of MP players
- Replies: 18
- Views: 3757
- July 1st, 2006, 3:36 pm
- Forum: Multiplayer Development
- Topic: 1v1 Replays! (THE ARCHIVE)
- Replies: 688
- Views: 200779
Remember this fellow? :D Paterson (P1, Drakes) vs. Durza AKA Self-Proclaimed Undefeated Heayweight Champion of the World (P2, Undead) on Den of Onis. http://star.walagata.com/w/paterson/Paterson_vs._Durza * * * * * Guignol (P1, Elves) vs. Pietro (P2, Northerners) on Den of Onis. http://star.walagata...