Search found 18 matches
- July 29th, 2007, 9:21 am
- Forum: Strategies & Tips
- Topic: Why oh Why did I level up Lancers?
- Replies: 52
- Views: 14912
- July 7th, 2007, 3:15 pm
- Forum: Scenario & Campaign Development
- Topic: 1.3.4 : Descent into Darkness - Return to Hal'al
- Replies: 4
- Views: 1924
1.3.4 : Descent into Darkness - Return to Hal'al
Since there is no opened topic in the campaign feedback section.
There is a bug in this scenario. There is no turn limit, so you can kill all ennemies, then wait for villages to produce as much gold as you want for the next scenario.
There is a bug in this scenario. There is no turn limit, so you can kill all ennemies, then wait for villages to produce as much gold as you want for the next scenario.
- July 6th, 2007, 5:18 pm
- Forum: Ideas
- Topic: Great Mage suggestion
- Replies: 128
- Views: 28240
My ideas for great mage AMLA are 2 movment cost max reduced move in some areas (leviation) EDIT: realised someone already suggested it I would say no levitation, no reduced movement cost, no walking on water and , to sum it all, no movement boost. This might be a gamebreaker on many campigns, an d ...
- July 4th, 2007, 6:32 pm
- Forum: Ideas
- Topic: Bonus for "phalanx" style formations with certain
- Replies: 10
- Views: 3169
- July 4th, 2007, 6:26 pm
- Forum: Multiplayer Development
- Topic: Best strategy in Wesnoth: A good defense?
- Replies: 118
- Views: 27614
Though I am not an expert, I think that defense is a cheap (extremelly easy to do, extremely hard to counter) tactic. And it is really efficient in matchups that don't favor offense. So in a matchup with neither drakes nor ToD advantage (elfes vs dwarves, UD vs orcs, any non-drake mirror match ...) ...
- May 22nd, 2007, 11:35 pm
- Forum: Strategies & Tips
- Topic: Orc Strategies
- Replies: 50
- Views: 17009
Additional ideas, from a so so player. First of all f..ck lv 2 units, it's hard to get them reliably in MP. So basically when you recruit troll whelps, be aware that they will be ... troll whelps for the whole fight. Initial recruit If I don't know which faction I face I go for 1 assassin 2 grunts 1...
- May 20th, 2007, 8:01 pm
- Forum: Users’ Forum
- Topic: My "worst unit" award
- Replies: 26
- Views: 6935
Re: My "worst unit" award
Just a few things you may have forgotten Worst Scout - Bat The bat is just too weak to have any value. He can die on a single round and, when helping finishing a weakened unit, can die in the process. Having the Ghost on the same faction doesn't help... Except the ghost is level 1 vs a level 0 bat. ...
- October 7th, 2006, 5:59 am
- Forum: Ideas
- Topic: "Random except XYZ" faction choice in MP default e
- Replies: 28
- Views: 6357
Nah jb, a little complicated post for me, but I take it as agreement :roll: Also just option to choose your faction in secret would be simple, even if worse solution (yeah, I see you PingPangQui, but it's not exactly same thing, you can have even both together, hidden or visible checkboxes - probab...
- October 3rd, 2006, 7:11 pm
- Forum: Ideas
- Topic: Troll trait: Stupid
- Replies: 24
- Views: 5904
- August 20th, 2006, 1:49 pm
- Forum: Scenario & Campaign Development
- Topic: Wanna try
- Replies: 6
- Views: 1788
Wanna try
I like wesnoth I would like to try and write a campaign, which would feature dwarves beating the crap out of goblins & dragons. However, before starting such a project I would like to know a few things : - Is the campaign making tool (which I plan to use extensively) considered as "enough&q...
- July 21st, 2006, 4:34 pm
- Forum: Heir to the Throne
- Topic: Scenario 16: Hasty Alliance
- Replies: 44
- Views: 42477
Re: Scenario Review: Httt - Hasty Alliance
(1) What difficulty levels and game versions have you played the scenario on? (2) How difficult did you find the scenario? (1-10) (3) How clear did you find the scenario objectives? (4) How clear and interesting did you find the dialog and storyline of the scenario? (5) What were your major challen...
- July 20th, 2006, 2:10 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Changes between version 1.0 and 1.2
- Replies: 17
- Views: 9106
sorry to be a little curious, but as a player who recently discovered Battle for Wesnoth with 1.0.2, I would be really happy if someone could make a light patch notes on balancing changes by factions. Not a complete one but one which would encompass the changes affecting balance most. Things like (i...
- July 1st, 2006, 12:48 pm
- Forum: Strategies & Tips
- Topic: is Wesnoth too hard to be fun...?
- Replies: 48
- Views: 15253
- June 29th, 2006, 9:09 am
- Forum: Ideas
- Topic: Leveling up units in MP games.
- Replies: 83
- Views: 15334
- June 29th, 2006, 8:53 am
- Forum: Ideas
- Topic: Lancer advancements
- Replies: 33
- Views: 8567