Search found 38 matches

by Motrax
February 3rd, 2007, 9:16 pm
Forum: Multiplayer Development
Topic: 1v1 Replays! (THE ARCHIVE)
Replies: 688
Views: 159177

When a game gets too long ... Loyalists (Motrax) vs Drakes (whitewater and taken over by duffchong - had to reoad due to oos-yes it was oos on default era :P) wesnoth version 1.2.1 the replay only seems to start from when duffchong took over after the reload posting this replay just because its a ri...
by Motrax
January 18th, 2007, 12:34 am
Forum: Faction & Era Development
Topic: Extended Era revived - version 36
Replies: 912
Views: 178637

I suppose if I am going to be writing descriptions, I really ought to learn to spell the name of the faction. [Hangs head in shame]. if ya ever need a polish translation or just make up a babbble to satisfy the masses u can always count on me PS as for dark elve enchatress upgrade line im always ha...
by Motrax
January 17th, 2007, 11:43 pm
Forum: Multiplayer Development
Topic: 2v2 map usage for my amusement
Replies: 7
Views: 1786

greywolfexcel wrote:He probably had like 4.8%, 2.9%, etc, which he just rounded up for simplicity.

Edit: It looks like Motrax edited his post so that my original post no longer makes sense. :(
dont worry u dont make sense even if u dont reply to my driunken rumbling XD
by Motrax
January 17th, 2007, 11:36 pm
Forum: Multiplayer Development
Topic: 2v2 map usage for my amusement
Replies: 7
Views: 1786

lol but why do people like clash that much while it sucks?
[edited] yes i did because im drunk and thought i saw "," XD
by Motrax
January 17th, 2007, 11:27 pm
Forum: Multiplayer Development
Topic: Tournament of Tag Team Champions?
Replies: 7
Views: 1590

Becephalus wrote:OINK!
good piglet go fat so we can devour u with beer afterwards :P XD
by Motrax
January 14th, 2007, 11:39 am
Forum: Multiplayer Development
Topic: Coloseum: fun, but what is the appeal?
Replies: 8
Views: 2166

colosseum is popular because people like to screw up others people games - thus they join colosseum and buy stupid upgrades kill themselves and screw the game for other people - this is the real reason the colosseum is so popular :P
by Motrax
January 14th, 2007, 1:25 am
Forum: Multiplayer Development
Topic: Nagas and negative cold resist - Why?
Replies: 14
Views: 2948

Becephalus wrote:Someone included it early on, and wesnoth is resistant to change.quickly.
should be developers are resistant to change...
unless its a changing a gryphon rider picture into a dwarf in a canooe...
by Motrax
January 14th, 2007, 1:20 am
Forum: Multiplayer Development
Topic: 1v1 Map Usage, For Your Amusement
Replies: 7
Views: 1671

blitz is on the top since its the first on the list (could say the default choice) so pretty much every new player starts with it and sticks to it - the den should be considered a real winner since its not automatic choice but rather concious decision on the most part as for hornshark island - the m...
by Motrax
December 21st, 2006, 11:35 pm
Forum: Multiplayer Development
Topic: How NOT to intoduce someone to Wesnoth
Replies: 18
Views: 3292

turin wrote:And this thread isn't for the majority of forum users. What's your point?
the title suggests that its is :twisted:
by Motrax
December 21st, 2006, 1:39 pm
Forum: Multiplayer Development
Topic: Where do people get these ideas?
Replies: 16
Views: 3278

yes those play more fast, gogogo people are lovely , they ussually leave by turn 5 and take most time in their turns XD
if its 1vs1 ok i can play them :P if they leave without a word and join my next game i ussually just kick them out of the slots but i definitely avoid them in team games :P
by Motrax
December 21st, 2006, 1:33 pm
Forum: Multiplayer Development
Topic: How NOT to intoduce someone to Wesnoth
Replies: 18
Views: 3292

but it gives a false impression to any1 who starts to read it :P i suppose u meant it that way to increase the noumber of people who will accually read it... I would have thought anyone interested in bizarre and/or unusual applications of WML would read a thread created by Fiach anyway, so I don't ...
by Motrax
December 21st, 2006, 1:26 am
Forum: Multiplayer Development
Topic: Westeros FFA Organization
Replies: 16
Views: 3904

seems people tend to be afraid to play you :P or they just dont care / have time (delete the part u see less fitting :P ) would you like to play motrax? it is a fine line between having competant players who aren't going to just run some side into the ground, and not having enough people. when are ...
by Motrax
December 21st, 2006, 12:15 am
Forum: Multiplayer Development
Topic: On the subject of redoing maps:
Replies: 16
Views: 4020

Becephalus wrote:
Doc Paterson wrote:

well that and pissing off Kollle and Mythological :)
yes and i suppose u love that over anything else...
by Motrax
December 20th, 2006, 11:56 pm
Forum: Multiplayer Development
Topic: How NOT to intoduce someone to Wesnoth
Replies: 18
Views: 3292

Fiach Dubh wrote:The name of the thread relates to the nature of the scenario. If you play it, you'll understand :P
but it gives a false impression to any1 who starts to read it :P
i suppose u meant it that way to increase the noumber of people who will accually read it...
by Motrax
December 20th, 2006, 11:39 pm
Forum: Multiplayer Development
Topic: How NOT to intoduce someone to Wesnoth
Replies: 18
Views: 3292

i will ask a simple question : how does the matter discussed relates to the threads name? i really dont see a connection...