Search found 508 matches

by tr0ll
October 16th, 2018, 10:24 pm
Forum: Scenario & Campaign Development
Topic: Epic Between the Tides (A 1.14 single player campaign)
Replies: 5
Views: 1663

Re: Epic Between the Tides (A 1.14 single player campaign)

In 08_The_Saurian_Homeland.cfg the text says Scylla must be in Bashgrat but the victory condition only checks for Kai-Pelas and Lich-Promeunt. Also should it be spelled "Bashgrath"? In scenarios/09_Battle_for_Bashaur.cfg there is a typo: uesr_team_name= _ "Shuru Drakes" I found this scenario very di...
by tr0ll
October 16th, 2018, 4:10 pm
Forum: Website
Topic: Thoughts on the Gameplay Feedback forum
Replies: 3
Views: 871

Re: Thoughts on the Gameplay Feedback forum

If people posted more replays that would be great but it isnt always easy for new players to find the replay file on their computers. The replay contains the Wesnoth version number inside it, so you dont know if it will work or crash the game until you try to load it. It would be nice if: 1) feedbac...
by tr0ll
October 9th, 2018, 2:03 am
Forum: WML Workshop
Topic: Explenation
Replies: 6
Views: 190

Re: Explenation

Wesnoth is being taught in game development courses? This is awesome! I hope some of the students join the project :)
by tr0ll
October 6th, 2018, 2:16 am
Forum: Scenario & Campaign Development
Topic: A Little Adventure (SP campaign for 1.14)
Replies: 13
Views: 1364

Re: A Little Adventure (SP campaign for 1.14)

Indeed :) I will try the other path against the orcs first, when the next version is released.
by tr0ll
October 5th, 2018, 2:40 am
Forum: Scenario & Campaign Development
Topic: A Little Adventure (SP campaign for 1.14)
Replies: 13
Views: 1364

Re: A Little Adventure (SP campaign for 1.14)

A great story and challenging game! ALA-The Last Battle replay.gz Btw the typo in the path "units/elves-wood" still appears once in units/She_Ogre.cfg . There are also strange error messages upon loading every scenario: warning unit: Unknown attribute 'controller' discarded. The SideWML wiki says co...
by tr0ll
October 4th, 2018, 9:29 pm
Forum: Scenario & Campaign Development
Topic: The Three Sisters Saga (SP campaign for 1.14)
Replies: 28
Views: 4170

Re: The Three Sisters Saga (SP campaign for 1.14)

Argesilao wrote:
October 4th, 2018, 7:10 pm
tr0ll wrote:
October 4th, 2018, 3:13 pm
The Tirigaz raid was beatable but then i didnt have enough gold to beat the final scenario, so i went back and did the Greenbay Siege instead.
Maybe a balance error? What level of difficulty did you play?
Normal.
TTSS-The Tirigaz Raid replay.gz
won with low profit
(73.68 KiB) Downloaded 3 times
by tr0ll
October 4th, 2018, 3:13 pm
Forum: Scenario & Campaign Development
Topic: The Three Sisters Saga (SP campaign for 1.14)
Replies: 28
Views: 4170

Re: The Three Sisters Saga (SP campaign for 1.14)

I just played this all the way through in 3 days, it was so much fun! The Tirigaz raid was beatable but then i didnt have enough gold to beat the final scenario, so i went back and did it the Greenbay Siege instead. A couple of minor resource spelling corrections: 02_Greenbay.cfg change loyalist.ogg...
by tr0ll
August 5th, 2018, 2:02 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 116
Views: 19187

Re: Witch Campaign: Mountain Witch

Ohhh a fellow follower of G'Kar! No one here is exactly what he appears. ^.^

You have inspired me to try this wonderful campaign anew :)
by tr0ll
July 28th, 2018, 7:05 pm
Forum: Mainline Campaign Development
Topic: Northern Rebirth
Replies: 192
Views: 47253

Re: Northern Rebirth

Is it actually campaign feedback or a bug report / enhancement request ?
There is a forum for gameplay feedback.
by tr0ll
June 30th, 2018, 4:32 pm
Forum: Scenario & Campaign Development
Topic: interesting campaigns
Replies: 1
Views: 492

Re: interesting campaigns

Some advice from an early and canonical contributor:
http://catb.org/~esr/wesnoth/campaign-design-howto.html
by tr0ll
June 15th, 2018, 2:16 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.14.3
Replies: 14
Views: 18996

Re: Wesnoth 1.14.3

Works great for me - thanks so much for the rapid followup to bug reports and user testing!
by tr0ll
May 5th, 2018, 5:17 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.14.0 — New Horizons Update
Replies: 106
Views: 24617

Re: Wesnoth 1.14.0 — New Horizons Update

Typo on the main website, Release Notes page https://www.wesnoth.org/start/1.14/
"ingrate" should be "integrate"
The page is very well written and made me keen to play/contribute, so i hope more translators join up (only 3 languages are currently available).
by tr0ll
April 25th, 2018, 4:01 am
Forum: Translations & Internationalization
Topic: Wesnoth month names
Replies: 3
Views: 1099

Re: Wesnoth month names

There are seasons, to be sure, but i havent seen a campaign that depends on precise month names or ordinals. They always move forward watch by watch, day by day.
by tr0ll
March 29th, 2018, 7:33 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.13.12 (1.14 RC 1)
Replies: 11
Views: 3998

Re: Wesnoth 1.13.12 (1.14 RC 1)

You can check the file wesnoth-1.13.12/build/config.log for details why the Boost check failed. There is more than one Boost dev lib required.

Also, i am pleased to say it compiled without problems on devuan ascii (like debian stretch without systemd dependencies).