Search found 1062 matches

by Jozrael
April 21st, 2018, 6:19 pm
Forum: Strategies & Tips
Topic: Wesnoth strategy puzzles
Replies: 8
Views: 2103

Re: Wesnoth strategy puzzles

You can definitely always reach even if he's at 10 by going up and around the fighter (maybe the puzzle was changed to allow this :>)
by Jozrael
February 7th, 2018, 8:03 pm
Forum: Users’ Forum
Topic: Tell me a good youtube channel for Wesnoth
Replies: 24
Views: 2455

Re: Tell me a good youtube channel for Wesnoth

The video still shows as unavailable.
by Jozrael
October 5th, 2017, 10:30 pm
Forum: Multiplayer Development
Topic: Graphics and Stats
Replies: 3
Views: 466

Re: Graphics and Stats

There are tons of well armored sprites that don't match up to the units resistances. In general, gameplay drives stats and theme drives aesthetics. They don't always match up perfectly. Level 2 leaders are in the core multiplayer experience so it will be essentially impossible to get stats changed [...
by Jozrael
October 2nd, 2017, 9:46 pm
Forum: Technical Support
Topic: 1.13 Mac CTD on attack logic (?)
Replies: 4
Views: 943

Re: 1.13 Mac CTD on attack logic (?)

https://github.com/wesnoth/wesnoth/pull/2072 submitted. Unsure if it should be changed to the the line in the comment.
by Jozrael
September 25th, 2017, 10:42 pm
Forum: Technical Support
Topic: 1.13 Mac CTD on attack logic (?)
Replies: 4
Views: 943

Re: 1.13 Mac CTD on attack logic (?)

Subsequently it didn't crash, but threw an error in https://github.com/wesnoth/wesnoth/blob/dc89612dc4cde077dfa55dd062925bffdc77f6c8/data/ai/lua/move_to_any_target.lua on line 23, target was nil. So get_closest_enemy didn't properly return. Is wesnoth coding practice here to catch nils or ensure the...
by Jozrael
September 15th, 2017, 11:08 pm
Forum: Technical Support
Topic: 1.13 Mac CTD on attack logic (?)
Replies: 4
Views: 943

1.13 Mac CTD on attack logic (?)

Playing "2p/3p vs Survival" on 1.13. 2p_-_vs_Survival-Auto-Save7.gz ^ this autosave at start of turn will not crash. 2p_-_vs_Survival_Turn_7.gz ^ this save after moving one unit a couple hexes will crash. Dump.txt ^ Quick glance looks like attack logic. Haven't debugged wesnoth before, so not sure w...
by Jozrael
September 9th, 2017, 5:04 pm
Forum: Strategies & Tips
Topic: Multiplayer Replay Analysis
Replies: 95
Views: 23495

Re: Multiplayer Replay Analysis

Thanks! I did have the wolf roughly tracked - I knew he was there, and could threaten the left, and made my mistakes anyways :(. Thank you for the tips, much appreciated. I was worried about lucky leader assassinations too much. EDIT: Also, thanks for the tips on ghouls :). I just looked up the how ...
by Jozrael
September 9th, 2017, 11:11 am
Forum: Strategies & Tips
Topic: Multiplayer Replay Analysis
Replies: 95
Views: 23495

Re: Multiplayer Replay Analysis

Undead vs Northerners, both preselected. I shouldn't have gone for that village with my ghost when I saw that archer there. A key mistake I made was allowing my Wraith to die midgame. I figured he wouldn't hit every strike/the drain would outpace, so he killed me with an extra hex leftover. Other th...
by Jozrael
August 31st, 2017, 5:35 pm
Forum: Technical Support
Topic: 1.13.8 Dark Forecast ends early
Replies: 2
Views: 479

Re: 1.13.8 Dark Forecast ends early

I was not able to repro on windows. I'll take a look on Mac again sometime. I did encounter some other bugs that I can share tonight.
by Jozrael
August 30th, 2017, 8:29 pm
Forum: Technical Support
Topic: 1.13.8 Dark Forecast ends early
Replies: 2
Views: 479

1.13.8 Dark Forecast ends early

When you first reach the end of turns in Dark Forecast, IIRC it is supposed to continuously bump up the amount of turns left and trigger new, harder opponents. Instead it just ends in a loss. My guess is it's related to a new multiplayer-end of turns-score system that doesn't appear to be DF specifi...
by Jozrael
August 15th, 2016, 8:56 pm
Forum: Users’ Forum
Topic: Official Steam Greenlight discussion thread
Replies: 65
Views: 16243

Re: Official Steam Greenlight discussion thread

I am a windows user. I have never used any other OS for my pc in my life. I stumbled upon BfW when i was looking up a wikipedia page about turn based strategy games many years back( I know, who the he.ll looks up wikipedia pages on genre definitions? :mrgreen: ) I am giving the link. https://en.wik...
by Jozrael
July 26th, 2016, 7:39 pm
Forum: Users’ Forum
Topic: Official Steam Greenlight discussion thread
Replies: 65
Views: 16243

Re: Official Steam Greenlight discussion thread

Congrats all on getting greenlit! Best of luck on 1.14 :]
by Jozrael
June 16th, 2016, 7:04 pm
Forum: Strategies & Tips
Topic: In which cases is it better to get intelligent units?
Replies: 18
Views: 3130

Re: In which cases is it better to get intelligent units?

There's definitely edge cases where Intelligence is useful (I think Leadership is the primary example), but what if Intelligent had a secondary benefit? Just brainstorming, maybe... +5% defense +10% defense on a handful of terrain types (not very KISS, admittedly) Intelligent units refund one gold a...
by Jozrael
June 16th, 2016, 4:59 am
Forum: Users’ Forum
Topic: [POLL] What mainline campaign you like most?
Replies: 11
Views: 3397

Re: [POLL] What mainline campaign you like most?

beetlenaut wrote:
Jozrael wrote:Remake? Wat! This would end a very long wesbreak for me...
It won't be for a while yet. I get the impression that it might not make it into 1.14.
Who is making it? Is there a gh branch the work is being done in that can be contributed to?
by Jozrael
June 1st, 2016, 9:21 pm
Forum: Users’ Forum
Topic: [POLL] What mainline campaign you like most?
Replies: 11
Views: 3397

Re: [POLL] What mainline campaign you like most?

Inky wrote:Under the Burning Suns (played 2 times)
- An extremely fun campaign, only slightly ruined by some nasty triggered events. I'm really looking forward to the remake!
Remake? Wat! This would end a very long wesbreak for me...