Search found 149 matches

by TheLost1
July 15th, 2007, 8:10 pm
Forum: Ideas
Topic: Ideas for the editor
Replies: 9
Views: 2845

I, for one, would find it really useful if the editor could generate labels for the terrain. They would be included in the map file, so that you could set label "King Haldric Here", and then just copy the labels x, y to the code that generated Haldric. It would be easier than jotting the ...
by TheLost1
July 15th, 2007, 6:42 am
Forum: Faction & Era Development
Topic: Idea for Far East Faction
Replies: 478
Views: 111489

Anyone doing art for this? Art for Foot Samurai, Mounted Samurai, and Ninjas was done several years ago. So was art for a the lvl 1 units of a complete Chinese faction, as well as art for a lvl 1 Chinese warrior monk. We don't have to start from scratch, we just have to find out if anyone (a) has t...
by TheLost1
July 11th, 2007, 12:36 am
Forum: WML Workshop
Topic: Going Bankrupt
Replies: 7
Views: 2617

thanks guys :)
by TheLost1
July 8th, 2007, 7:55 pm
Forum: WML Workshop
Topic: Going Bankrupt
Replies: 7
Views: 2617

Damn, I mispelled "canrecruit".

Spelling it correctly doesn't help, though.
by TheLost1
July 8th, 2007, 7:39 pm
Forum: WML Workshop
Topic: Going Bankrupt
Replies: 7
Views: 2617

zookeeper wrote:

Code: Select all

      [kill]
      side=1
canrecuit=1
      [/kill] 
...
Yes?
by TheLost1
July 8th, 2007, 7:12 pm
Forum: WML Workshop
Topic: Going Bankrupt
Replies: 7
Views: 2617

Going Bankrupt

Alright, so, Im trying to make it so that when one's gold goes down to zero or below, they lose. This is for a multiplayer scenario, so I used "kill" instead of "endlevel", btw. i looked it up on the forums, and got the exact same thing that I was using, but neither seem to work....
by TheLost1
February 22nd, 2007, 6:17 am
Forum: Users’ Forum
Topic: Wesnoth on google trends
Replies: 29
Views: 6386

by TheLost1
February 21st, 2007, 3:13 am
Forum: Faction & Era Development
Topic: "Asia Mod" by Thelost1 Updated to version [0.2]
Replies: 56
Views: 19215

I'm not doing anything, this project is dead.

If it had continued, however, I would have made an Indian faction.
by TheLost1
February 5th, 2007, 3:46 am
Forum: Art Workshop
Topic: Question for the sprite gurus
Replies: 3
Views: 2079

I'm not as good as those who posted above, but I anti-aias everything that would otherwise be jagged with prodigous use of the opacity slider.
by TheLost1
February 4th, 2007, 4:31 am
Forum: Art Workshop
Topic: enchantress portrait
Replies: 50
Views: 15353

She has pierced wings...

For some reason I find that hilarious.
by TheLost1
January 28th, 2007, 4:19 am
Forum: Ideas
Topic: Fog of War
Replies: 27
Views: 6047

I really like this idea. I believe that fog is lacks "oomph" as it is.

What if there was a "view distance slider" in multiplayer?
by TheLost1
January 25th, 2007, 4:29 am
Forum: Art Workshop
Topic: Advice wanted from competent portrait artists
Replies: 16
Views: 7906

her face and neck are too long.
by TheLost1
January 25th, 2007, 3:12 am
Forum: Art Contributions
Topic: alternative UI look
Replies: 15
Views: 6883

hey, that looks pretty nice.
by TheLost1
January 24th, 2007, 12:31 am
Forum: Faction & Era Development
Topic: RPG in wesnoth
Replies: 20
Views: 8115

Eternal wrote: EDIT: My RPG-plan also had this "world map" system. My map, though, would've been something like 200x200 and have way too many locations to be healthy. :D
I have been thinking about a world map for an RPG too, but decided it would be way too much work.
by TheLost1
January 24th, 2007, 12:22 am
Forum: Users’ Forum
Topic: In memoriam
Replies: 4
Views: 1837

c'mon guys, he apologized.