Search found 25 matches
- April 13th, 2008, 4:10 pm
- Forum: Mainline Campaign Development
- Topic: Descent into Darkness
- Replies: 232
- Views: 163419
Re: Undead campaign: Descent into Darkness
I have a major crash in Descent into Darkness. I'm running the SVN version of the game, version 25773, which was new as of 12 hours ago. At the beginning of the scenario "Return to Parthyn", when it should be the purple teams turn, the game crashes out completely. Here's the output from th...
- January 26th, 2008, 7:21 am
- Forum: Mainline Campaign Development
- Topic: The Hammer of Thursagan
- Replies: 134
- Views: 125811
I experienced the same crash as others have seen in the Court of Karrag. I'm running SVN on Debian (v1.3.14+svn), updated an hour ago after I first experienced this . In my case, I tried to pick off all of Karrag's minions in the first round, leaving him alone. When I did that, the minute I ended my...
- March 13th, 2007, 6:35 pm
- Forum: Mainline Campaign Development
- Topic: [Historical] Son of the Black Eye Updated!
- Replies: 240
- Views: 123748
- March 13th, 2007, 2:16 am
- Forum: Mainline Campaign Development
- Topic: [Historical] Son of the Black Eye Updated!
- Replies: 240
- Views: 123748
Greetings all! I hit a minor/major snag with SOTBE, and I'd like a bit of help on how I can correct it. I'm playing the 1.2 version of the game, with the newest SOTBE, just downloaded from the campaign server Saturday. I actually started this campaign about a year ago, and a technical snag forced me...
- March 9th, 2007, 7:16 pm
- Forum: Mainline Campaign Development
- Topic: [Historical] Campaign-Rebirth of the North
- Replies: 384
- Views: 116918
You still playing with that 1.3 version, or the latest development version? No, I can only play the 1.2 version, as every map breaks in the SVN version, as I detailed in an earlier post. I only mentioned that I updated and tried the SVN in case you had made the change in the Get the Gold scenario a...
- February 20th, 2007, 11:48 pm
- Forum: Mainline Campaign Development
- Topic: [Historical] Campaign-Rebirth of the North
- Replies: 384
- Views: 116918
Hey Taurus, thanks again for a fun storyline! The definitely is something wrong with the gold in Get The Gold! I updated the SVN version this afternoon to the most recent, played Get the Gold from the beginning of the scenario, and got nothing back. Tallin started with about 1200, and the Drakes and...
- February 19th, 2007, 5:58 pm
- Forum: Mainline Campaign Development
- Topic: [Historical] Campaign-Rebirth of the North
- Replies: 384
- Views: 116918
Get The Gold gives no Gold!
Hello again! I just finished Get The Gold, and none of my stolen 10,000 was returned. That was in 1.2. I updated my SVN version, ran the last round of Get The Gold again in 1.3, and again had no gold returned. That makes Showdown rather difficult. Did the fix for the stolen gold get posted? Thanks a...
- February 7th, 2007, 2:00 am
- Forum: Mainline Campaign Development
- Topic: [Historical] Campaign-Rebirth of the North
- Replies: 384
- Views: 116918
- November 21st, 2006, 11:32 pm
- Forum: Mainline Campaign Development
- Topic: [Historical] Campaign-Rebirth of the North
- Replies: 384
- Views: 116918
- November 19th, 2006, 6:30 am
- Forum: Mainline Campaign Development
- Topic: [Historical] Campaign-Rebirth of the North
- Replies: 384
- Views: 116918
I would have guessed not, but as you had no problems and I did, it suggests otherwise. I updated the game via svn on Thursday, but I just did it again after reading your post. I'm posting the output of ./configure just incase anything weird jumps out at you. I have automake 1.9.6, kernel 2.6.18.1 on...
- November 18th, 2006, 4:30 pm
- Forum: Mainline Campaign Development
- Topic: [Historical] Campaign-Rebirth of the North
- Replies: 384
- Views: 116918
- November 18th, 2006, 4:12 pm
- Forum: Technical Support
- Topic: Northern rebirth stalls round 7/8
- Replies: 2
- Views: 1044
- November 18th, 2006, 4:10 pm
- Forum: Mainline Campaign Development
- Topic: [Historical] Campaign-Rebirth of the North
- Replies: 384
- Views: 116918
Hello all! Thanks for this campaign, I'm enjoying it. I did hit a technical snag, where the white skeleton team in Infested Caves just stalls out. The game doesn't crash, but the white flag stays up, and they shuffle but don't take any action, outside juggling their own heads! The write up and saved...
- November 18th, 2006, 5:59 am
- Forum: Technical Support
- Topic: Northern rebirth stalls round 7/8
- Replies: 2
- Views: 1044
Northern rebirth stalls round 7/8
Hello all! I am playing the SVN version of wesnoth under debian, compiled from source. I am on the Infested Caves scenario, and it stalls (not crashes) when the white skeleton team has its turn in the 7th or 8th round. A save is attached. Just end turn, and you'll see when it becomes whites turn, a ...
- November 14th, 2006, 1:04 pm
- Forum: Technical Support
- Topic: SVN Wesnoth crashes, major memory/processor issue
- Replies: 12
- Views: 2542