Search found 25 matches

by JimBass
April 13th, 2008, 4:10 pm
Forum: Mainline Campaign Development
Topic: Descent into Darkness
Replies: 232
Views: 163419

Re: Undead campaign: Descent into Darkness

I have a major crash in Descent into Darkness. I'm running the SVN version of the game, version 25773, which was new as of 12 hours ago. At the beginning of the scenario "Return to Parthyn", when it should be the purple teams turn, the game crashes out completely. Here's the output from th...
by JimBass
January 26th, 2008, 7:21 am
Forum: Mainline Campaign Development
Topic: The Hammer of Thursagan
Replies: 134
Views: 125811

I experienced the same crash as others have seen in the Court of Karrag. I'm running SVN on Debian (v1.3.14+svn), updated an hour ago after I first experienced this . In my case, I tried to pick off all of Karrag's minions in the first round, leaving him alone. When I did that, the minute I ended my...
by JimBass
March 13th, 2007, 6:35 pm
Forum: Mainline Campaign Development
Topic: [Historical] Son of the Black Eye Updated!
Replies: 240
Views: 123748

Thanks for the help Taurus. Rather than possibly mess up Gruu's placement or statistics, I'll load my last save of the game before Back Home, play that out, and start with a fresh Back Home where everything works out correctly.

Peace,
JimBass
by JimBass
March 13th, 2007, 2:16 am
Forum: Mainline Campaign Development
Topic: [Historical] Son of the Black Eye Updated!
Replies: 240
Views: 123748

Greetings all! I hit a minor/major snag with SOTBE, and I'd like a bit of help on how I can correct it. I'm playing the 1.2 version of the game, with the newest SOTBE, just downloaded from the campaign server Saturday. I actually started this campaign about a year ago, and a technical snag forced me...
by JimBass
March 9th, 2007, 7:16 pm
Forum: Mainline Campaign Development
Topic: [Historical] Campaign-Rebirth of the North
Replies: 384
Views: 116918

You still playing with that 1.3 version, or the latest development version? No, I can only play the 1.2 version, as every map breaks in the SVN version, as I detailed in an earlier post. I only mentioned that I updated and tried the SVN in case you had made the change in the Get the Gold scenario a...
by JimBass
February 20th, 2007, 11:48 pm
Forum: Mainline Campaign Development
Topic: [Historical] Campaign-Rebirth of the North
Replies: 384
Views: 116918

Hey Taurus, thanks again for a fun storyline! The definitely is something wrong with the gold in Get The Gold! I updated the SVN version this afternoon to the most recent, played Get the Gold from the beginning of the scenario, and got nothing back. Tallin started with about 1200, and the Drakes and...
by JimBass
February 19th, 2007, 5:58 pm
Forum: Mainline Campaign Development
Topic: [Historical] Campaign-Rebirth of the North
Replies: 384
Views: 116918

Get The Gold gives no Gold!

Hello again! I just finished Get The Gold, and none of my stolen 10,000 was returned. That was in 1.2. I updated my SVN version, ran the last round of Get The Gold again in 1.3, and again had no gold returned. That makes Showdown rather difficult. Did the fix for the stolen gold get posted? Thanks a...
by JimBass
February 7th, 2007, 2:00 am
Forum: Mainline Campaign Development
Topic: [Historical] Campaign-Rebirth of the North
Replies: 384
Views: 116918

Hey man, I've found another problem with The Rebirth of the North, and this time it happens both in the SVN 1.3 version and the 1.2 developer version. The scenario is "The Persuit". Once I open the hidden passage behind the drake cage in the south west corner or the one next to the boss du...
by JimBass
November 21st, 2006, 11:32 pm
Forum: Mainline Campaign Development
Topic: [Historical] Campaign-Rebirth of the North
Replies: 384
Views: 116918

As per your sugestion, I "downgraded" to the development branch of 1.1.12 from 1.3, and my own save was fine. In 1.1.12 the game proceeds normally, with the remainder of the white skeletons attacking, then it moves on to being my turn. I am fine with that, as I just want the game I had bee...
by JimBass
November 19th, 2006, 6:30 am
Forum: Mainline Campaign Development
Topic: [Historical] Campaign-Rebirth of the North
Replies: 384
Views: 116918

I would have guessed not, but as you had no problems and I did, it suggests otherwise. I updated the game via svn on Thursday, but I just did it again after reading your post. I'm posting the output of ./configure just incase anything weird jumps out at you. I have automake 1.9.6, kernel 2.6.18.1 on...
by JimBass
November 18th, 2006, 4:30 pm
Forum: Mainline Campaign Development
Topic: [Historical] Campaign-Rebirth of the North
Replies: 384
Views: 116918

Rock and Roll! I'll get it via SVN soon after you get it up. If you want a tester for the fix, I'd be glad to do it.

Peace,
JimBass
by JimBass
November 18th, 2006, 4:12 pm
Forum: Technical Support
Topic: Northern rebirth stalls round 7/8
Replies: 2
Views: 1044

Thanks SkeletonCrew, I just linked to this post over in the thread you suggested.

Peace,
JimBass
by JimBass
November 18th, 2006, 4:10 pm
Forum: Mainline Campaign Development
Topic: [Historical] Campaign-Rebirth of the North
Replies: 384
Views: 116918

Hello all! Thanks for this campaign, I'm enjoying it. I did hit a technical snag, where the white skeleton team in Infested Caves just stalls out. The game doesn't crash, but the white flag stays up, and they shuffle but don't take any action, outside juggling their own heads! The write up and saved...
by JimBass
November 18th, 2006, 5:59 am
Forum: Technical Support
Topic: Northern rebirth stalls round 7/8
Replies: 2
Views: 1044

Northern rebirth stalls round 7/8

Hello all! I am playing the SVN version of wesnoth under debian, compiled from source. I am on the Infested Caves scenario, and it stalls (not crashes) when the white skeleton team has its turn in the 7th or 8th round. A save is attached. Just end turn, and you'll see when it becomes whites turn, a ...
by JimBass
November 14th, 2006, 1:04 pm
Forum: Technical Support
Topic: SVN Wesnoth crashes, major memory/processor issue
Replies: 12
Views: 2542

I also build last night with 14235 and it does seem to be corrected!

Peace,
JimBass