Search found 312 matches
- October 22nd, 2006, 4:33 pm
- Forum: Faction & Era Development
- Topic: WHAT FACTION SHOULD NEO MAKE TODAY
- Replies: 52
- Views: 13548
- October 17th, 2006, 11:54 am
- Forum: Website
- Topic: wtf is wrong
- Replies: 23
- Views: 7589
- October 16th, 2006, 5:53 pm
- Forum: Multiplayer Development
- Topic: Defense of the Goblin II - A new version, a new world!
- Replies: 300
- Views: 70357
So, here I am again... -there could be some more chooseable units, like the deserd-elves or the yeti :P . -there could be an very expensive option which heal all allied creeps (5 gold one hp? -there could be an option which poison everybody (but not the two goblins) :twisted: :twisted: -there could ...
- October 16th, 2006, 10:35 am
- Forum: Multiplayer Development
- Topic: Defense of the Goblin II - A new version, a new world!
- Replies: 300
- Views: 70357
The text at the 3th window seems to be not complet: If you don't see players move and respond that have ? If you want to upgrade your creeps: at the top of the window is one upgrade listened two times? Creep meele bonus +0 Creep ranged damage bonus +0 Creep meele bonus +0 There could be an option wh...
- October 5th, 2006, 7:00 am
- Forum: Multiplayer Development
- Topic: Defense of the Goblin II - A new version, a new world!
- Replies: 300
- Views: 70357
- October 5th, 2006, 6:50 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.1.10 (aka Wesnoth 1.2 beta3)
- Replies: 26
- Views: 15424
A new version?
Is there a new wesnoth version? I was very confused when I looked at http://packages.qa.debian.org/w/wesnoth.html and noticed the version 1.1.11-1 (at the first left box with the tile "General Information" at the first line "Latest version 1.1.11-1"). Is that a mistake? I somebod...
- September 27th, 2006, 12:26 pm
- Forum: Scenario & Campaign Development
- Topic: The Inheritance
- Replies: 54
- Views: 12531
- September 26th, 2006, 5:49 pm
- Forum: Multiplayer Development
- Topic: Defense of the Goblin II - A new version, a new world!
- Replies: 300
- Views: 70357
- September 26th, 2006, 5:44 pm
- Forum: Scenario & Campaign Development
- Topic: The Inheritance
- Replies: 54
- Views: 12531
Hmm... no feedback? :? I got an idea: [But I want to hear some other opinions.] The different races (orcs, elves, humans....) aren't able to understand each other. (Why an elf should speak orcish?) So they usually need an translator, which translate, (but maybe he doesn't say the truth everytime :tw...
- September 26th, 2006, 5:30 pm
- Forum: Multiplayer Development
- Topic: Defense of the Goblin II - A new version, a new world!
- Replies: 300
- Views: 70357
- September 26th, 2006, 12:15 pm
- Forum: Multiplayer Development
- Topic: Defense of the Goblin II - A new version, a new world!
- Replies: 300
- Views: 70357
- September 25th, 2006, 5:49 pm
- Forum: Multiplayer Development
- Topic: Defense of the Goblin II - A new version, a new world!
- Replies: 300
- Views: 70357
- September 22nd, 2006, 6:19 pm
- Forum: Scenario & Campaign Development
- Topic: The Inheritance
- Replies: 54
- Views: 12531
- September 19th, 2006, 10:27 am
- Forum: Scenario & Campaign Development
- Topic: The Inheritance
- Replies: 54
- Views: 12531
- September 17th, 2006, 7:17 am
- Forum: Multiplayer Development
- Topic: Defense of the Goblin II - A new version, a new world!
- Replies: 300
- Views: 70357