Search found 312 matches

by highhole
October 22nd, 2006, 4:33 pm
Forum: Faction & Era Development
Topic: WHAT FACTION SHOULD NEO MAKE TODAY
Replies: 52
Views: 11528

Hmmm... what's about wood-orcs dark-orcs wild-undeads sea-trolls :P ...
by highhole
October 17th, 2006, 11:54 am
Forum: Website
Topic: wtf is wrong
Replies: 23
Views: 6321

This is very strange....
Maybe it's because the forum is using php? :?
by highhole
October 16th, 2006, 5:53 pm
Forum: Multiplayer Development
Topic: Defense of the Goblin II - A new version, a new world!
Replies: 300
Views: 58043

So, here I am again... -there could be some more chooseable units, like the deserd-elves or the yeti :P . -there could be an very expensive option which heal all allied creeps (5 gold one hp? -there could be an option which poison everybody (but not the two goblins) :twisted: :twisted: -there could ...
by highhole
October 16th, 2006, 10:35 am
Forum: Multiplayer Development
Topic: Defense of the Goblin II - A new version, a new world!
Replies: 300
Views: 58043

The text at the 3th window seems to be not complet: If you don't see players move and respond that have ? If you want to upgrade your creeps: at the top of the window is one upgrade listened two times? Creep meele bonus +0 Creep ranged damage bonus +0 Creep meele bonus +0 There could be an option wh...
by highhole
October 5th, 2006, 7:00 am
Forum: Multiplayer Development
Topic: Defense of the Goblin II - A new version, a new world!
Replies: 300
Views: 58043

There's a bug: I am able to "buy" much Ulfserker as I want, I don't need to pay them.... :twisted:
by highhole
October 5th, 2006, 6:50 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.1.10 (aka Wesnoth 1.2 beta3)
Replies: 26
Views: 13420

A new version?

Is there a new wesnoth version? I was very confused when I looked at http://packages.qa.debian.org/w/wesnoth.html and noticed the version 1.1.11-1 (at the first left box with the tile "General Information" at the first line "Latest version 1.1.11-1"). Is that a mistake? I somebod...
by highhole
September 27th, 2006, 12:26 pm
Forum: Scenario & Campaign Development
Topic: The Inheritance
Replies: 54
Views: 10098

I think I'll launch a topic in the art contributions forum after I've "finished" the Elran images:

I'll try to create some good dog unit images and post them in the topic.
by highhole
September 26th, 2006, 5:49 pm
Forum: Multiplayer Development
Topic: Defense of the Goblin II - A new version, a new world!
Replies: 300
Views: 58043

Maybe it is useful to create an era like the era from DotM...?
by highhole
September 26th, 2006, 5:44 pm
Forum: Scenario & Campaign Development
Topic: The Inheritance
Replies: 54
Views: 10098

Hmm... no feedback? :? I got an idea: [But I want to hear some other opinions.] The different races (orcs, elves, humans....) aren't able to understand each other. (Why an elf should speak orcish?) So they usually need an translator, which translate, (but maybe he doesn't say the truth everytime :tw...
by highhole
September 26th, 2006, 5:30 pm
Forum: Multiplayer Development
Topic: Defense of the Goblin II - A new version, a new world!
Replies: 300
Views: 58043

kshinji wrote:Then it is SOOOOOOOOO overpowered :-P
*whispers*: Don't tell it somebody! :twisted: :twisted: :twisted: :P
by highhole
September 26th, 2006, 12:15 pm
Forum: Multiplayer Development
Topic: Defense of the Goblin II - A new version, a new world!
Replies: 300
Views: 58043

Because of the skirmisher ability he is able to move into a circle of enemys, and can try to kill (sometimes!) 5 units... :twisted: :evil:
by highhole
September 25th, 2006, 5:49 pm
Forum: Multiplayer Development
Topic: Defense of the Goblin II - A new version, a new world!
Replies: 300
Views: 58043

A fencer with the rune blade is very strong! :|
by highhole
September 22nd, 2006, 6:19 pm
Forum: Scenario & Campaign Development
Topic: The Inheritance
Replies: 54
Views: 10098

Here is the first scenario again. I upgraded it... There shouldn't be any bugs now, and it would be great if someone could tell me if there are some spelling mistakes (which I have probably done :oops: ). [scenario] id=1_The_beginning #textdomain wesnoth-Inheritance name= _ "The beginning"...
by highhole
September 19th, 2006, 10:27 am
Forum: Scenario & Campaign Development
Topic: The Inheritance
Replies: 54
Views: 10098

I hope I can release the campaign (with the first scenario) in one or two weeks. :mrgreen: I decided to make the campaign without campgen now, because, I think bugs are easier to fix and balancing of the scenarios is easier. Moreover I am learning how to use the WML. 8) "Learning by doing!"...
by highhole
September 17th, 2006, 7:17 am
Forum: Multiplayer Development
Topic: Defense of the Goblin II - A new version, a new world!
Replies: 300
Views: 58043

Couldn't there be an options what decreases the damage of the enemy(s) for a short time? :twisted: :twisted: