Search found 105 matches

by Lim-Dul
April 14th, 2008, 3:26 pm
Forum: Ideas
Topic: Option to turn off Auto-movement at start of turn
Replies: 7
Views: 1636

Re: Option to turn off Auto-movement at start of turn

Here you go:

http://www.wesnoth.org/forum/viewtopic.php?f=12&t=10326

It's funny that you have mentioned the orb - exactly my idea in the old thread. :-D
by Lim-Dul
April 11th, 2008, 10:35 pm
Forum: Ideas
Topic: Option to turn off Auto-movement at start of turn
Replies: 7
Views: 1636

Re: Option to turn off Auto-movement at start of turn

Oh man! This issue has been around forever. I remember posting on this subject several years ago. The general consensus was: don't use multi-turn movement. Fine - why have a feature that shouldn't be used? I think some people said that it'd be nice to have a button or hotkey for a "complete multi-tu...
by Lim-Dul
April 3rd, 2008, 4:21 pm
Forum: Multiplayer Development
Topic: SurvivalXtreme: Version C.01!
Replies: 561
Views: 80741

Re: SurvivalXtreme: Version 2.02

The main thing about skirmishers is: on Stronghold they are the only ones who can snatch away chests from the central bosses without having to kill them all first. Usually this means at least +160 gp for the whole team which, in turn, can make killing the three more difficult bosses (the mermaid, th...
by Lim-Dul
April 1st, 2008, 11:31 am
Forum: Multiplayer Development
Topic: SurvivalXtreme: Version C.01!
Replies: 561
Views: 80741

Re: SurvivalXtreme: Version 2.02

Mihoshi - I still want to see you beating Stronghold on mad mode. Hell - take as many players as you like. Sadly I've been playing with newcomers A LOT and that rarely leads to victory but even with more experienced players it's hard as hell to survive. The only reliable way of beating Stronghold I ...
by Lim-Dul
March 31st, 2008, 4:35 pm
Forum: Multiplayer Development
Topic: SurvivalXtreme: Version C.01!
Replies: 561
Views: 80741

Re: SurvivalXtreme: Version 2.02

I want to see somebody beating SurvivalXtreme Mad Mode WITHOUT 800 gp starting money (I mean the "old" unmodified SX on SurvivalXtremeStronghold). ;-)
If the initial hordes of creeps don't kill you the mobile bosses spawning at the end of turn 21 will because you will be simply too weak to kill them.
by Lim-Dul
March 27th, 2008, 6:35 pm
Forum: Faction & Era Development
Topic: Era of Chaos
Replies: 19
Views: 3713

Re: Era of Chaos

Ha, ha - this is one of the funniest forum replies I've seen. ;-)
by Lim-Dul
March 26th, 2008, 4:00 pm
Forum: Game Development
Topic: New idea for wesnoth
Replies: 29
Views: 7509

Re: New idea for wesnoth

Chile, third world country? C'mon - if anything your country could be labeled as a "second world country" or "developing country". =)

You're only 3 places behind Poland in the GDP per capita ranking and I don't think anybody would label Poland as a third world country except in jokes. ;-)
by Lim-Dul
March 24th, 2008, 8:01 pm
Forum: Faction & Era Development
Topic: Spacenoth
Replies: 15
Views: 5446

Re: Spacenoth

Well - surely there is SOMETHING in Spacenoth that you could recycle for such a sci-fi themed era, isn't there?
by Lim-Dul
March 24th, 2008, 3:33 pm
Forum: Faction & Era Development
Topic: Spacenoth
Replies: 15
Views: 5446

Re: Spacenoth

Bah - I only heard about Spacenoth now that it's apparently dead. I agree that splitting from the main Wesnoth community wasn't a very good idea especially since Spacenoth was supposed to be only an add-on for Wesnoth (at least in the beginning). I imagine that there are Sci-Fi fans on these forums ...
by Lim-Dul
March 23rd, 2008, 12:29 am
Forum: Translations & Internationalization
Topic: Tools to translate and manage translations/translators
Replies: 6
Views: 2010

Re: Tools to translate and manage translations/translators

And I also can't find any better SVN client than TortoiseSVN for windows.
Well - then why keep looking. I've been using TortoiseCVS when I was working with CVS, not SVN and Tortoise*something* is probably the easiest program to use...
by Lim-Dul
March 22nd, 2008, 5:35 pm
Forum: Website
Topic: Forum Upgrade
Replies: 75
Views: 14244

Re: Forum Upgrade

By the way - I made a simple icon for the "mark post as unread" function of the "View unread posts" add-on since the text below the post just doesn't look right and it's a function that will be rarely used at all. The icon looks like this: http://www.gry-planszowe.pl/forum/styles/subsilver2/imageset...
by Lim-Dul
March 22nd, 2008, 4:09 pm
Forum: Website
Topic: Forum Upgrade
Replies: 75
Views: 14244

Re: Forum Upgrade

Ha, Mist - I'm an administrator on another medium-sized phpBB3 based forum (~2000 users) and as I can see you're slowly installing the same mods as I did - e.g. the "View unread posts" feature. ^^ I can recommend this simple script for RSS syndication: http://www.phpbb.com/community/viewtopic.php?f=...
by Lim-Dul
March 22nd, 2008, 12:34 am
Forum: Users’ Forum
Topic: State of the multiplayer server
Replies: 68
Views: 14330

Re: State of the multiplayer server

Dave - you said that you're beta-testing the optimized server on tuxfamily? I think you might want to test it on the official server - I mean, Tuxfamily is not getting enough traffic for a proper stress-test and the official server lags SO BADLY, especially now that it is Friday and the Easter Holid...
by Lim-Dul
March 21st, 2008, 3:08 pm
Forum: Art Contributions
Topic: New hero icon
Replies: 6
Views: 3420

Re: New hero icon

Yep, the bigger star looks better - if you like this style, that is. =)

By the way - this pony has two more ideas for icons (you have the star covered now). Oh, wait, is that an ORB? ^^

Image
by Lim-Dul
March 21st, 2008, 2:08 pm
Forum: Multiplayer Development
Topic: where to put downloaded campaigns / szenarios?
Replies: 3
Views: 958

Re: where to put downloaded campaigns / szenarios?

Are these multiplayer maps/scenarios? Study your directory structure. You have your userdata -> data directory with the corresponding sub-directories. Extracting something there while preserving the directory structure should do the trick. By the way - there are many campaigns/scenarios and eras on ...