Search found 13 matches
- March 9th, 2006, 1:01 am
- Forum: Faction & Era Development
- Topic: The Era of Myths 5.19.0
- Replies: 1292
- Views: 391055
- March 8th, 2006, 11:57 pm
- Forum: Ideas
- Topic: Solving the lack of trait diversity problem- double trait?
- Replies: 31
- Views: 4760
How letting a random choose how your army will be is more srategic than choosing it yourself. You must adapt your play to the situation and your opponent, not to the random traits of your units. If you like random that much and think it make you think harder you should like that all recruited unit b...
- March 8th, 2006, 11:41 pm
- Forum: Ideas
- Topic: Solving the lack of trait diversity problem- double trait?
- Replies: 31
- Views: 4760
- March 3rd, 2006, 10:13 pm
- Forum: Ideas
- Topic: Network Play: Ping Feature
- Replies: 5
- Views: 1460
- February 26th, 2006, 6:52 pm
- Forum: Ideas
- Topic: LIttle settings comments
- Replies: 17
- Views: 3292
- February 26th, 2006, 6:35 pm
- Forum: Ideas
- Topic: LIttle settings comments
- Replies: 17
- Views: 3292
- February 26th, 2006, 6:33 pm
- Forum: Ideas
- Topic: LIttle settings comments
- Replies: 17
- Views: 3292
Sure, a higher level unit is occasionally worse than a lower level unit. This is very rare though. 'd like to see you give a specific example you've had in your play exerience where you would have rather had a level 1 unit than its level 2 upgrade. That would help the discussion greatly I believe. ...
- February 25th, 2006, 6:32 pm
- Forum: Ideas
- Topic: LIttle settings comments
- Replies: 17
- Views: 3292
The upkeep cost of a unit is only part of the cost of a unit: the other part is the cost of recruiting or recalling the unit. I can understand it if its the choice of te player to recruit the unit, upkeep is part of the price, take it or leave it. But as a result of leveling up its different, its i...
- February 25th, 2006, 4:30 am
- Forum: Ideas
- Topic: LIttle settings comments
- Replies: 17
- Views: 3292
- February 25th, 2006, 4:04 am
- Forum: Ideas
- Topic: LIttle settings comments
- Replies: 17
- Views: 3292
Yes, your prolly right the value of a level 2 unit is prolly more toward twice the one of a level one than I think. And if getting full HP at level up have been already discuted, fine, that was my goal here. Still I think its strange to win a fight cause some of your unit leveled at the good moment....
- February 25th, 2006, 2:00 am
- Forum: Ideas
- Topic: LIttle settings comments
- Replies: 17
- Views: 3292
LIttle settings comments
I played some and 2 points trouble me about the rules. 1. A unit get all his HP back when he level. Why? I remember again the Shock trooper going at me with little xp needed to level and telling me that I would have to kill him twice. Someone could argue that its part of the Wesnoth strategy. 2. Upk...
- February 20th, 2006, 2:34 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Autotool problem.
- Replies: 1
- Views: 2841
- February 18th, 2006, 6:43 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Autotool problem.
- Replies: 1
- Views: 2841
Autotool problem.
My environment: Ubuntu 5.10 Automake 1.9.5 Autoconf 2.59 I have no problem compiling version 1.0.2 and 1.1.1. But I get that output running autogen.sh on svn. aclocal: configure.ac: 276: macro `AM_PROG_CC_C_O' not found in library configure.ac: no proper invocation of AM_INIT_AUTOMAKE was found. con...