Search found 1012 matches

by Dragon Master
December 22nd, 2007, 12:57 pm
Forum: Faction & Era Development
Topic: Holy Knights Faction
Replies: 82
Views: 16747

You guys don't seem to be getting the point. For intensive purposes, Holy Knights are in stasis. I've got a lot going on in my life so I haven't been able to hang out at the forums nearly as much as I used to. Please stop posting here unless you're submitting artwork for whatever is unfinished, sinc...
by Dragon Master
August 13th, 2007, 9:37 pm
Forum: Ideas
Topic: Fantasy creatures/historic units not in Wesnoth
Replies: 200
Views: 21653

Ken Oh wrote:I'm sure he's talking about adding a giant enemy crab.
Please tell me I'm not the only one who gets this.

Wesnoth has no Wurms/Wyrms either (basically, dragon-snakes)

Lobster monsters would need a requisite that they turn red when attack with fire.
by Dragon Master
August 12th, 2007, 9:09 pm
Forum: Game Development
Topic: [brainstorm] cardgame for ages 3-99
Replies: 13
Views: 3993

i suggest taking jetryls descriped "war"-game which to me seems to be the most easy game possible and enhace with some trading-card-factors something like: a deck consits of 15 cards there are 3 "classes" of cards ( A, B, C ) A beats B, B beats C, C beats A at the beginning each player lays before ...
by Dragon Master
August 12th, 2007, 9:02 pm
Forum: Ideas
Topic: Fantasy creatures/historic units not in Wesnoth
Replies: 200
Views: 21653

I just realized, Wesnoth has no slime monsters. I'm also fully supportive of the jabberwock
by Dragon Master
August 12th, 2007, 4:20 pm
Forum: Ideas
Topic: Fantasy creatures/historic units not in Wesnoth
Replies: 200
Views: 21653

If you play undead on Halloween and kill a horseman with a WC, it will become a special headless horseman like a regular WC but it also has a pumpkin attack


I apologize for my incredibly outlandish lying
by Dragon Master
August 12th, 2007, 4:07 pm
Forum: Art Workshop
Topic: Panther-folk faction sprites for review and/or suggestions
Replies: 34
Views: 13892

The mystic is nice, but the prowler could use some work. The head for the most part needs more definition and shadows/highlights. Also, they don't seem very panthery, maybe make the ears more pronounced and give them tails?
by Dragon Master
August 12th, 2007, 1:30 am
Forum: Art Contributions
Topic: Ghost unit
Replies: 9
Views: 2387

That's better than the first. My only gripe is it is not ghostly (I.E. transparent). Right now it appears to be more substancial than an actual ghost. The hands and face are kinda blah too.
by Dragon Master
June 30th, 2007, 12:36 am
Forum: Ideas
Topic: Steal attack
Replies: 13
Views: 2105

don't all attacks steal HP?
by Dragon Master
June 27th, 2007, 1:57 pm
Forum: Ideas
Topic: Idea/Question: 3D client for Wesnoth
Replies: 32
Views: 4920

I could swear we've had this conversation before, but that was a while ago...
by Dragon Master
June 27th, 2007, 1:53 pm
Forum: Art Workshop
Topic: my frankenstined units
Replies: 19
Views: 5684

Once again, good start, but very dirty. Try looking at a piece of clothing and model it after that for mage robes. The pixels on the robe look just thrown on randomly to form a jumbled mess. Don't get discouraged, I'd have to say that making a convincing looking picture in a 72x72 pixel space is a v...
by Dragon Master
June 27th, 2007, 1:48 pm
Forum: Users’ Forum
Topic: Necromancer's plague ?
Replies: 12
Views: 2450

how's "A unit killed with plague will respawn as a walking corpse on the side of the unit that killed it" sound. Don't soulless units also spawn soulless instead of WC?
by Dragon Master
June 26th, 2007, 6:20 pm
Forum: Art Contributions
Topic: Faction-specific flags
Replies: 32
Views: 7805

Corpse totem?
by Dragon Master
June 25th, 2007, 7:05 pm
Forum: Art Workshop
Topic: my frankenstined units
Replies: 19
Views: 5684

They're a good start, but very, very dirty. There is far too much inconsitency in color and the shading needs a lot of work. With a little, actually, with a lot of touching up they could look very good.
by Dragon Master
January 21st, 2007, 8:19 pm
Forum: Art Contributions
Topic: Let's make a new battle princess!
Replies: 74
Views: 20445

Your new princess doesn't look "battle" enough. Those clothes look like they would get all cuaght up if you started running around in them. Why not make the current battle-priness' hair more regal instead?