Search found 10 matches

by Rastignac
January 21st, 2006, 8:11 pm
Forum: Art Development
Topic: Status Bar improved GUI
Replies: 110
Views: 33704

Would be great if I could turn off all unnecessary status bars and orbs...
by Rastignac
December 14th, 2005, 8:15 am
Forum: Technical Support
Topic: Plague will not function while fighting a berserker
Replies: 6
Views: 1285

I have seen plague not working on naga too.
by Rastignac
December 11th, 2005, 7:23 pm
Forum: Art Contributions
Topic: Cavewall(cave?) odd transitions.
Replies: 16
Views: 3169

What if to loose cavewall outer side completely, this way you can create an illusion that cave is underground/deeper than grassland ?
Image
by Rastignac
December 11th, 2005, 9:46 am
Forum: Art Contributions
Topic: Cavewall(cave?) odd transitions.
Replies: 16
Views: 3169

1)But caves have entrance somewhere and what terrain type you use to make transition look ok (if it's not grass>cave floor) ?
2)Why not make cave walls look different from outside ?
by Rastignac
December 9th, 2005, 10:07 am
Forum: Ideas
Topic: a possible way to add more diversity to choise of mp. maps
Replies: 5
Views: 914

a possible way to add more diversity to choise of mp. maps

How about some place in teh interweb where you can upload multiplayer maps and rate them. (something similar to http://www.kde-look.org)
by Rastignac
November 20th, 2005, 4:37 pm
Forum: Ideas
Topic: 'quick' trait and the -10% HP penalty
Replies: 27
Views: 7462

wow, this is unfair!
by Rastignac
November 16th, 2005, 11:51 am
Forum: Strategies & Tips
Topic: Faction Observations: Who's the strongest? Who's the best?
Replies: 243
Views: 65630

1.Dwarves (fighters cause panick and fear!) 2.Loyalist (maybe it's me but they lack of melee power?!) 3.Elves (woses can be problem; best ranged power!) 4.Northerners (I play with them mostly; archer looks ugly in green) 5.Undead (they have one obvious weak spot and then some more weakness) 6.Drakes...
by Rastignac
November 6th, 2005, 8:51 am
Forum: Ideas
Topic: Way to see the details of a multiplayer game without joining
Replies: 1
Views: 396

I can see xp% rate, gold p.village, fog/shroud on/off in the lobby. And often map preview.
What is not seen is if this is ffa/teamplay and amount of players.
by Rastignac
November 6th, 2005, 8:44 am
Forum: Ideas
Topic: MP replays and another thing
Replies: 1
Views: 409

MP replays and another thing

Add possibility to turn off replays then observing.

and another thing - sometimes I'll get out of sync errors then joined to observe and I have to press Esc ~50 times before I can quit.