Search found 82 matches

by Free
August 4th, 2007, 8:40 pm
Forum: Faction & Era Development
Topic: New Faction: Tamers - added to MP server - desire feedback!
Replies: 13
Views: 2070

Using defenses at even 10s just makes the game a whole lot simpler—especially when trying to balance out a faction. 5% doesn't make that much of a difference, but all mainline factions use even 10s and I think all extended era factions do too. If you really want to use 5s, I'm not going to stop yo...
by Free
August 2nd, 2007, 2:30 pm
Forum: Faction & Era Development
Topic: New Faction: Tamers - added to MP server - desire feedback!
Replies: 13
Views: 2070

First off, in my opinion, there really shouldn't be 80% defense anywhere in MP factions; it just makes for unbalanced situations because magic units become really useful, while factions with no magic struggle greatly...and there also shouldn't be any 45%, 55%, 65% etc. defense too, as I see no other...
by Free
July 11th, 2007, 12:07 am
Forum: Scenario & Campaign Development
Topic: Elvish war
Replies: 11
Views: 1366

You can learn more about creating campaigns here: http://www.wesnoth.org/wiki/BuildingCampaigns

(Perhaps searching around first would have helped)
by Free
April 23rd, 2007, 10:52 pm
Forum: Users’ Forum
Topic: Gold Per Village
Replies: 9
Views: 1579

Any ideas?
by Free
April 20th, 2007, 3:27 am
Forum: Users’ Forum
Topic: Gold Per Village
Replies: 9
Views: 1579

Okay, here it is. I created this game too, as I was just testing one of my new maps out, I noticed the strange starting gold. The side that the save starts on is side 4 and if you end turn, you can see that sides 5 and 6 have 102 as well. According the gold values of sides 2 and 3, they began with 1...
by Free
April 19th, 2007, 11:32 pm
Forum: Users’ Forum
Topic: Gold Per Village
Replies: 9
Views: 1579

Okay, thanks. Now I understand a lot better. :)

But I still don't understand why in a game players would start with 102 gold. They get +2 income every other turn, but shouldn't they start with 100 gold? I have a 6P save game of this situation—I'm probably just being dumb again, though.
by Free
April 19th, 2007, 10:16 pm
Forum: Users’ Forum
Topic: Gold Per Village
Replies: 9
Views: 1579

Gold Per Village

Recently I noticed something about Gold Per Village values. If you recruit at least level 1 unit with 2 GPV settings, shouldn't you get 2 gold for every village you have each turn? I've always thought that this was the case... I've noticed that if you do this you will actually get 3 GPV. If you don'...
by Free
August 17th, 2006, 9:58 pm
Forum: Strategies & Tips
Topic: Undead, strongest combatant in the game?
Replies: 39
Views: 6074

Yes undead kill.
by Free
August 16th, 2006, 12:19 am
Forum: Strategies & Tips
Topic: River of Skulls - Flight to Freedom
Replies: 3
Views: 963

Hint: Kill everything
Cheat (what I did because I got impatient): change all cave terrain to grass
by Free
August 14th, 2006, 7:38 am
Forum: Ideas
Topic: Trait/ability proposal: Fierce
Replies: 16
Views: 1174

I personally don't jump at this idea because I don't think it sounds realistic. I've never tried to fight a wounded bear actually (believe it or not), but I really don't think it would fight me better than a bear that isn't wounded. So if a unit gets down to 1 hp it's going to fight better, better t...
by Free
August 13th, 2006, 3:50 am
Forum: Technical Support
Topic: Can't download any extra campaigns/eras/factions
Replies: 49
Views: 6632

Yeah, I can't either and tried two different times on 1.1.8.
by Free
August 7th, 2006, 1:56 am
Forum: Strategies & Tips
Topic: The Valley of Death (Httt)
Replies: 20
Views: 2773

First off: Are you sure it's "Dumbledore," or have I not played this campaign in a while? Also, Elvish Riders and Knights are not level 1. I believe you mean, horsemen and Scouts? Secondly: Honestly, I am suprised that you can't accomplish this. You have a good selection of units, (or better than I ...
by Free
July 30th, 2006, 9:39 pm
Forum: Technical Support
Topic: Shadow (nightstalk bug?)
Replies: 5
Views: 725

I never had any problems with nightstalk in this version. Strange...
by Free
July 30th, 2006, 5:07 pm
Forum: Website
Topic: Elvish Star is missing
Replies: 5
Views: 1779

There is no Elvish Star. (As far I know) There is however, a Desert Star from Under the Burning Suns.
by Free
July 30th, 2006, 4:39 am
Forum: Users’ Forum
Topic: Capitalizing Races?
Replies: 20
Views: 1609

Capitalizing Races?

I've been thinking...should the names of races in Wesnoth be capitalized or not? Different human races are, so why shouldn't the races in Wesnoth? Well, us humans usually don't capitalize our own race, (human, not African American, or Caucasian, or something else) so maybe the races in Wesnoth shoul...