Search found 99 matches
- February 23rd, 2005, 4:35 pm
- Forum: Art Contributions
- Topic: Animated Gifs
- Replies: 10
- Views: 3323
- February 12th, 2005, 3:36 am
- Forum: Art Contributions
- Topic: Animated Gifs
- Replies: 10
- Views: 3323
- February 11th, 2005, 2:02 am
- Forum: Art Contributions
- Topic: Spearman
- Replies: 104
- Views: 21346
only thing I can say about the pikeman, and this was on the old one as well, its not really defined in a few spots (for example where his helmet WOULD touch his pike?) and I dunno the spearman looks really lanky to me.. maybe because hs has a buckler that's so small, but isn't a buckler one that att...
- February 9th, 2005, 10:45 pm
- Forum: Art Contributions
- Topic: Spearman
- Replies: 104
- Views: 21346
hahaha, lol monkey but you are right, it is his butt. (btw you can edit and avoid a double post) the only thing I see is that his head seems to get cut off, like its flat and not round... in fact he looks kinda skinny overall, but I like the height. maybe put it on some ground? that might help looki...
- February 9th, 2005, 4:36 am
- Forum: Art Contributions
- Topic: how to draw my own units
- Replies: 17
- Views: 5336
- February 9th, 2005, 12:49 am
- Forum: Art Contributions
- Topic: how to draw my own units
- Replies: 17
- Views: 5336
- February 4th, 2005, 7:28 pm
- Forum: Art Contributions
- Topic: Death Animations
- Replies: 33
- Views: 7109
Personally I like having two frames. It shows a death animation instead of a death pose. But it is important in terms of continuity to remember that the units will go from thier defend animation to their death animation. Keep up the good work, if you get enough of there, they're a good chance they'...
- February 4th, 2005, 4:19 pm
- Forum: Art Contributions
- Topic: Death Animations
- Replies: 33
- Views: 7109
oh thats rught turin, it was just whenever I hit add attachment no box opened up below like it was supposed to... =( the bat looks cool, but we should keep in mind this will be coming off of a defend pose. it might look odd to have them defend, then go back to normal, then fall over dead. for all un...
- February 4th, 2005, 3:08 am
- Forum: Art Contributions
- Topic: Death Animations
- Replies: 33
- Views: 7109
Yeah I definitly don't think this would take up too much room or would be too hard to implement... 'tis a very good idea instead of fade to clear (ahem) IMHO... if anyone wants me to work on something I can, otherwise I might pick something up randomly this weekend... I have never really done any we...
- February 3rd, 2005, 4:58 pm
- Forum: Art Contributions
- Topic: Death Animations
- Replies: 33
- Views: 7109
- February 2nd, 2005, 2:05 am
- Forum: Developers’ Discussions
- Topic: Naga-mermen question
- Replies: 10
- Views: 2996
Naga-mermen question
I see that (for awhile actually) the naga mermen mermaid whatever people have been packaged with the versions of the game. however they aren't really implemented anywhere, correct? like you cannot use them in multiplayer. perhaps they are in some campaign? anyway, I know there was a big discussion a...
- February 1st, 2005, 11:07 pm
- Forum: Art Contributions
- Topic: question
- Replies: 28
- Views: 6844
it looks pretty good, its a lot different than the original! lol well not a lot, but it looks pretty cool. I hope I wasn't offending anyone by bringing this up, I just downloaded 8.9(I think) the latest, and saw this guy. I hope any theories like the bandana being a rallying symbol or other such thi...
- January 31st, 2005, 6:46 pm
- Forum: Art Contributions
- Topic: making images for campaign units
- Replies: 2
- Views: 994
haha! a lot of ways, are you talking about doing it yourself? sometimes you just take some units and edit them around cutting and pasting with a little editing to get the unit you want. check out other people's stuff to make sure there isn't one you want, or ot get some ideas. a lot of people use th...
- January 31st, 2005, 6:26 pm
- Forum: Art Contributions
- Topic: question
- Replies: 28
- Views: 6844
- January 30th, 2005, 5:07 am
- Forum: Art Contributions
- Topic: Sand Storm
- Replies: 21
- Views: 5208