Search found 1271 matches
- April 2nd, 2024, 7:30 am
- Forum: Faction & Era Development
- Topic: Imperial Era
- Replies: 191
- Views: 64999
Re: Imperial Era
Totally out of nowhere but super impressive to still see this being worked on after all these years as someone who was there helping at the very beginning and apparently having helped write a campaign (that I completely forgot I did)! I randomly remembered this project from twenty years ago when dev...
- October 18th, 2008, 8:52 am
- Forum: Art Workshop
- Topic: The Droch Fae
- Replies: 48
- Views: 23229
Re: The Droch Fae
Imperial Era at .jconserv were too unstable and suffered continually crashes, so nothing was able to be saved from there discussion wise. So the original planning of the fiach dubh was lost.
- September 24th, 2008, 5:43 am
- Forum: Art Workshop
- Topic: The Droch Fae
- Replies: 48
- Views: 23229
Re: The Droch Fae
The Fiach Dubh was roughly designed by Maeglin Dubh literraly upon Fiach Dubh's arrival to the forum. I see it as a tribute imo.
Nice work btw Urs.
*fades into shadows again*
Nice work btw Urs.
*fades into shadows again*
- May 6th, 2008, 11:53 pm
- Forum: Art Workshop
- Topic: The Droch Fae
- Replies: 48
- Views: 23229
Re: The Droch Fae
Uh, yeah. I mean, his melee should be a weak dagger of some sort. He spends most of his time making it snow on the enemy, rather than getting into fights. You're gonna wanna cover this guy with some swordsmen or something, because he would be dark adept weak. Yeah, that's how I planned him being. A...
- May 5th, 2008, 12:38 pm
- Forum: Art Workshop
- Topic: The Droch Fae
- Replies: 48
- Views: 23229
Re: The Droch Fae
I'm glad my suggestions got taken and used, thanks Urs. Nice work by the way. I'm no artist, so don't pay attention to what I say normally.
- November 23rd, 2007, 9:51 am
- Forum: Website
- Topic: Post counts
- Replies: 12
- Views: 3850
- November 23rd, 2007, 9:46 am
- Forum: Multiplayer Development
- Topic: Dark age Arena and clan wars
- Replies: 9
- Views: 2821
- November 23rd, 2007, 9:07 am
- Forum: Ideas
- Topic: A new kind of unit.
- Replies: 12
- Views: 3133
- November 23rd, 2007, 8:51 am
- Forum: Multiplayer Development
- Topic: Naga cold weakness
- Replies: 56
- Views: 13140
- November 23rd, 2007, 8:45 am
- Forum: Faction & Era Development
- Topic: Werewolves?
- Replies: 8
- Views: 2889
- November 19th, 2007, 4:47 am
- Forum: Ideas
- Topic: Healing tiles that aren't villages
- Replies: 6
- Views: 2588
- September 27th, 2007, 11:45 pm
- Forum: Ideas
- Topic: Healing gives Exp
- Replies: 1
- Views: 1023
Healing gives Exp
One thing that always annoys me in this game, is how healing doesn't give Exp. If the unit is designated as a healer, should he not get experience from that instead of just casting magic and whacking people with his staff. The unit would get experience simply learning new and better techniques to us...
- September 27th, 2007, 8:50 am
- Forum: Users’ Forum
- Topic: treatment of new players
- Replies: 46
- Views: 10327
If this is something you encountered online, I really have to feel sorry for you. I myself have not yet to have a match with these people. The worst I have got is when I'm playing with an experienced player, and I do a slight mistake, and they say if I was versing you I would use that against you. B...
- January 3rd, 2007, 10:39 pm
- Forum: Faction & Era Development
- Topic: Spacenoth: New Year's Alpha released!
- Replies: 64
- Views: 17724
That was fun :). I'm not registered on the other forums, so I might as well comment here. - While the Planet/Village flag on your planets is a cool satellite thingy, it defaults back to a flag for enemy planets. Possibly this was intended, but I thought I'd mention it just in case. Well, the only w...
- January 2nd, 2007, 10:16 pm
- Forum: Art Contributions
- Topic: Naga fighter
- Replies: 34
- Views: 12722