Search found 7 matches

by eddieballgame
January 29th, 2015, 10:36 pm
Forum: Users’ Forum
Topic: Reason for Villages healing +8 & Castles/Keeps 0
Replies: 9
Views: 3778

Re: Reason for Villages healing +8 & Castles/Keeps 0

Interesting opinions on why a Castle/Keep should not allow a bonus to healing. I am not in agreement, however, in the thought that it would imbalance the game play. Some races might be tougher to siege, but if that is all the sieged race has left to defend, than good luck. The sieging army would als...
by eddieballgame
January 27th, 2015, 10:38 am
Forum: Users’ Forum
Topic: Reason for Villages healing +8 & Castles/Keeps 0
Replies: 9
Views: 3778

Reason for Villages healing +8 & Castles/Keeps 0

Curious as to why the Castles/Keeps offer no "healing" bonuses. I am sure it is a gaming decision, but even just a little increase would seem to be ok. I, currently, am using a +5 for my games & it "feels"...fine. :)
by eddieballgame
January 25th, 2015, 7:33 pm
Forum: Users’ Forum
Topic: help.cfg file question...
Replies: 3
Views: 1423

Re: help.cfg file question...

Thanks guys, most appreciated.
by eddieballgame
January 25th, 2015, 6:53 am
Forum: Users’ Forum
Topic: help.cfg file question...
Replies: 3
Views: 1423

help.cfg file question...

The "help.cfg" file in the data/core folder is, I presume, the one which is used for help/info in the game. It offers in game info on "traits", abilities", etc. However, when I open the file I cannot find any descriptions for the "abilities" even though they do app...
by eddieballgame
January 24th, 2015, 7:02 pm
Forum: Users’ Forum
Topic: My view on RNG
Replies: 38
Views: 12807

Position & Probabalities

Have recently "rediscovered" this fine game. Am very impressed with all the hard work put into Wesnoth. I have been reading a lot of the comments on the pros & cons of Wesnoth's randomness in battles. Personally, this is one aspect of the game that makes it so much fun. As an avid Back...
by eddieballgame
July 23rd, 2006, 7:44 am
Forum: Ideas
Topic: How about a "simple" in-game Rating System
Replies: 22
Views: 4805

Good ideas & questions, my idea was just a thought towards adding a way to interperate some of the "statistics". A rating, as such, would do this nicely without detracting from a win ( eliminate all ), or even a draw. One could create almost any kind of formula limited to the in game i...
by eddieballgame
July 23rd, 2006, 2:30 am
Forum: Ideas
Topic: How about a "simple" in-game Rating System
Replies: 22
Views: 4805

How about a "simple" in-game Rating System

Just a thought on a simple way to "rate" a players performance. This could be used to determine a winner of a game with a set number of turns & there is still more than 1 player left. Using the ELO (chess) format, one could generate a "similar # as follows. Under Statistics --- Da...