Search found 10 matches
- August 10th, 2005, 2:05 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 0.9.5
- Replies: 73
- Views: 27173
Windows is there!
Yeah!
- August 1st, 2005, 7:39 pm
- Forum: Ideas
- Topic: Statistics after a match...
- Replies: 6
- Views: 1175
- August 1st, 2005, 2:40 pm
- Forum: Technical Support
- Topic: Alliance healing?
- Replies: 1
- Views: 472
Alliance healing?
Hi!
Currently we are unable to heal each other in team-games. I think that should be possible in an alliance, if the allied unit to be healed stands next to its allied healer.
With kind regards,
Chriss
Currently we are unable to heal each other in team-games. I think that should be possible in an alliance, if the allied unit to be healed stands next to its allied healer.
With kind regards,
Chriss
- August 1st, 2005, 2:09 pm
- Forum: Ideas
- Topic: Statistics after a match...
- Replies: 6
- Views: 1175
Statistics after a match...
Hi! After a multiplayer-game has ended, the same statistics as shown after a campaign-map is show. IMHO that makes no sense because this statistic shows how many gold the players take over to the next map - what next map if it is no campaign? Great would be a statistic that e.g. shows killed units, ...
- August 1st, 2005, 1:58 pm
- Forum: Technical Support
- Topic: Keyboard-command-bugs in 0.94/win32
- Replies: 1
- Views: 493
Keyboard-command-bugs in 0.94/win32
Hi! Sometimes when pressing the "d" key to see a units description, the description page pops up for 1/2 second and then disappears. A workaround is to change to the desktop and back, then everything works as intended. The second bug is that sometimes when hitting the "n" key (so...
- July 31st, 2005, 9:33 pm
- Forum: Technical Support
- Topic: Plagued gryphon just dying...
- Replies: 4
- Views: 761
Plagued gryphon just dying...
If a "shifting corpse" ("Wandelnde Leiche" in German) kills a gryphon-rider, that that unit just dies. If that corpse kills a horse rider, it turns into an undead horse rider. Is that a bug or a (odd) feature? thanks!
- July 31st, 2005, 9:30 pm
- Forum: Ideas
- Topic: "Enemy unit spotted"-ALT+T really annoying
- Replies: 3
- Views: 953
"Enemy unit spotted"-ALT+T really annoying
The "Enemy unit spotted! Press ALT+T to continue"-message is really annoying me sometimes. There should be an option to disable this message, by default it should be enabled.
- July 31st, 2005, 9:26 pm
- Forum: Ideas
- Topic: Round time limit for multiplayer games!
- Replies: 7
- Views: 1478
Sorry, I don't have four hours for a small Wesnoth-map that just takes four hours because of some slowpokes. And I don't want that time-limit to be mandatory, but I'd like it to be added as an option. If in a multiplayer-game somebody gets a big real-life problem that leads to a delay of the game, t...
- July 31st, 2005, 7:48 pm
- Forum: Ideas
- Topic: Player-names on hotseat games
- Replies: 2
- Views: 586
Player-names on hotseat games
We often play Wesnoth hotseat-games with many players at one computer, but we only are able to enter a name for the first player. So it would be great if one could enter names for all hotseat-players. Maybe thats more like a bug?
- July 31st, 2005, 7:47 pm
- Forum: Ideas
- Topic: Round time limit for multiplayer games!
- Replies: 7
- Views: 1478
Round time limit for multiplayer games!
It would be a great addition to add a round time limit for any type of multiplayer-game. I like the way it is handled in freeciv. The amount of time per round should be set on start of the game. That would be great to stop people doing twenty other things while playing Wesnoth, what sometimes leads ...