Search found 66 matches

by emdot
February 5th, 2013, 7:02 pm
Forum: Users’ Forum
Topic: Best and Worst MAINLINE campaigns and scenarios
Replies: 78
Views: 39755

Re: Best and Worst MAINLINE campaigns and scenarios

I am not original in my choice of best campaigns: TRoW just a notch above UtBS. UtBS loses because of low replayability. In many scenarios you have just one optimum path and when you deviate from it too much you will have problems in this and/or next scenarios. Both campaigns have superb maps, dialo...
by emdot
March 16th, 2008, 2:10 pm
Forum: Art Contributions
Topic: Desert elves (UtBS)
Replies: 11
Views: 4616

Desert elves (UtBS)

Hello, I am the original author of colorization of desert elves for UtBS. Now I am rarely browsing forums but noticed this topic: http://www.wesnoth.org/forum/viewtopic.php?p=230054#230054 So I rerun script to create desert elves from latest svn. There is one problem with file names. Sometimes as &q...
by emdot
September 10th, 2006, 10:00 pm
Forum: Under the Burning Suns
Topic: Scenario Review: (UTBS) 6.2 In the Domain of the Dwarves
Replies: 41
Views: 43461

bug in scenario

svn ver.: 13328 (in campaign catalog)
Graphics for rune and sarcophag in 6_2_Hunting_Dwarves scenario are missing.
by emdot
September 10th, 2006, 9:59 pm
Forum: Under the Burning Suns
Topic: Scenario Review: (UTBS) 3. A Stirring in the Night
Replies: 89
Views: 77966

bug in scenario

svn ver.: 13328 (in campaign folder) Bug in 3rd scenario: Long_Night, after killing of second spectre scenario crashes due to improper number of site (21), I believe this is reason:: {UNIT_ (Spectre) (Azkotep) 2 (21) (24) ( _ "24")} {UNIT_ (Spectre) (Ystara) 3 (21) (7) ( _ "7")} ...
by emdot
September 10th, 2006, 9:56 pm
Forum: Under the Burning Suns
Topic: Scenario Review: (UTBS) 8. Out of the Frying Pan...
Replies: 85
Views: 90646

Problems with Frying Pan

svn version: 13407 I. There is still unpassable terrain hexes in Frying Pan scenario instead of abyss (former(?) lava). II. Next problem I see in Frying Pan scenario. This is not real bug but some dialog inconsistency. Kaleh&co. are afraid of giving sign of their existence but they are treating ...
by emdot
March 25th, 2006, 2:05 pm
Forum: Mainline Campaign Development
Topic: Under the Burning Suns
Replies: 812
Views: 353753

1. Impassable mountains in SStruggle? Abyss was overwritten somehow.

2. Dialog between Zurg and Chico? Two trolls? I understand, last dwarvish king
was killed by troll unit. Sounds strange, make it between Zurg and Kaleh to
avoid weird situations.

(yesterday SVN)
by emdot
February 24th, 2006, 12:21 pm
Forum: Ideas
Topic: Hero - coward
Replies: 11
Views: 2683

Can we have the author's view on this? Who's interpretation is right? Your interpretation is right :-) I know names are a bit offensive but what others do you want? Courageous - cautious? Usefullness of this option depends on campaign/scenario. In more RPG-style it is good thing to protect your pre...
by emdot
February 23rd, 2006, 1:12 pm
Forum: Ideas
Topic: Hero - coward
Replies: 11
Views: 2683

Hero - coward

Idea is to set unit/army attitude in battle for hero-coward. Hero - is current behavior when game is suggesting weapon which could deal most damage. Coward - suggest weapon in which unit will get the least damage. Settings are to be set in battle dialog and remembered. Similar settings are in roguel...
by emdot
October 22nd, 2005, 1:09 pm
Forum: Users’ Forum
Topic: Complete SVN snapshot?
Replies: 4
Views: 1893

Dragonking wrote:Hi

Here you can find info about Wesnoth SVN. At bottom of that page you can find "Daily snapshot tarball of the trunk/ hierarchy".
But this is what I suspected: without .svn structure. Useless for updates.

Dump of whole repository has insane size.
by emdot
October 19th, 2005, 10:14 pm
Forum: Users’ Forum
Topic: Complete SVN snapshot?
Replies: 4
Views: 1893

Complete SVN snapshot?

Hello,

Is somewhere to download complete SVN snapshot (with .svn structure included)?

Checkout of complete SVN repository on dial-up really sucks - updating isn't much hassle but initial download is hard.

Thanks in advance.

m.
by emdot
May 27th, 2005, 12:19 pm
Forum: Mainline Campaign Development
Topic: Under the Burning Suns
Replies: 812
Views: 353753

Also, I was having a near impossible time keeping Kaleh, as an Elvish Champion, alive, his speed in the caves compared to the speed of the water coming towards youn in different directions makes it almost impossible to get him through the cave alive. That is easy. Just remember to keep group tightl...
by emdot
May 27th, 2005, 8:50 am
Forum: Mainline Campaign Development
Topic: Under the Burning Suns
Replies: 812
Views: 353753

Thanks emdot. I fixed the first problem, it does make sense for the holy water to appear on the hex where the leader is defeated. However I don't understand what your second problem in "Out of the Frying pan..." is. Which dialog about flooding water are you referring to? When you met bunc...
by emdot
May 24th, 2005, 10:50 am
Forum: Mainline Campaign Development
Topic: Under the Burning Suns
Replies: 812
Views: 353753

Smaller problems with latest version: 1. Holy Water in Harsh Sands Should be placed where Bandits leader escapes/dies. Placing in fixed hex means it can be hidden below unit and go unnoticed. 2. When killing last loyalist unit from caves in Frying Pan after going to fresh air it still triggers dialo...
by emdot
April 6th, 2005, 9:36 am
Forum: Mainline Campaign Development
Topic: Under the Burning Suns
Replies: 812
Views: 353753

Dialog and behavior when discovering tomb grotto and killing Dwarf Ermit aren't clear.
When killing Ermit after discovery of rune there should be additional dialog:

I saw the rune of the same color in cave in the south-eastern shore of the lake!

(5th scenario, of course :) )
~
by emdot
April 4th, 2005, 6:24 pm
Forum: Art Contributions
Topic: Is Wesnoth eventually going to be 3D?
Replies: 47
Views: 9326

Panzer General 3 looks very good in 3D