Search found 66 matches
- February 5th, 2013, 7:02 pm
- Forum: Users’ Forum
- Topic: Best and Worst MAINLINE campaigns and scenarios
- Replies: 78
- Views: 39755
Re: Best and Worst MAINLINE campaigns and scenarios
I am not original in my choice of best campaigns: TRoW just a notch above UtBS. UtBS loses because of low replayability. In many scenarios you have just one optimum path and when you deviate from it too much you will have problems in this and/or next scenarios. Both campaigns have superb maps, dialo...
- March 16th, 2008, 2:10 pm
- Forum: Art Contributions
- Topic: Desert elves (UtBS)
- Replies: 11
- Views: 4616
Desert elves (UtBS)
Hello, I am the original author of colorization of desert elves for UtBS. Now I am rarely browsing forums but noticed this topic: http://www.wesnoth.org/forum/viewtopic.php?p=230054#230054 So I rerun script to create desert elves from latest svn. There is one problem with file names. Sometimes as &q...
- September 10th, 2006, 10:00 pm
- Forum: Under the Burning Suns
- Topic: Scenario Review: (UTBS) 6.2 In the Domain of the Dwarves
- Replies: 41
- Views: 43461
bug in scenario
svn ver.: 13328 (in campaign catalog)
Graphics for rune and sarcophag in 6_2_Hunting_Dwarves scenario are missing.
Graphics for rune and sarcophag in 6_2_Hunting_Dwarves scenario are missing.
- September 10th, 2006, 9:59 pm
- Forum: Under the Burning Suns
- Topic: Scenario Review: (UTBS) 3. A Stirring in the Night
- Replies: 89
- Views: 77966
bug in scenario
svn ver.: 13328 (in campaign folder) Bug in 3rd scenario: Long_Night, after killing of second spectre scenario crashes due to improper number of site (21), I believe this is reason:: {UNIT_ (Spectre) (Azkotep) 2 (21) (24) ( _ "24")} {UNIT_ (Spectre) (Ystara) 3 (21) (7) ( _ "7")} ...
- September 10th, 2006, 9:56 pm
- Forum: Under the Burning Suns
- Topic: Scenario Review: (UTBS) 8. Out of the Frying Pan...
- Replies: 85
- Views: 90646
Problems with Frying Pan
svn version: 13407 I. There is still unpassable terrain hexes in Frying Pan scenario instead of abyss (former(?) lava). II. Next problem I see in Frying Pan scenario. This is not real bug but some dialog inconsistency. Kaleh&co. are afraid of giving sign of their existence but they are treating ...
- March 25th, 2006, 2:05 pm
- Forum: Mainline Campaign Development
- Topic: Under the Burning Suns
- Replies: 812
- Views: 353753
- February 24th, 2006, 12:21 pm
- Forum: Ideas
- Topic: Hero - coward
- Replies: 11
- Views: 2683
Can we have the author's view on this? Who's interpretation is right? Your interpretation is right :-) I know names are a bit offensive but what others do you want? Courageous - cautious? Usefullness of this option depends on campaign/scenario. In more RPG-style it is good thing to protect your pre...
- February 23rd, 2006, 1:12 pm
- Forum: Ideas
- Topic: Hero - coward
- Replies: 11
- Views: 2683
Hero - coward
Idea is to set unit/army attitude in battle for hero-coward. Hero - is current behavior when game is suggesting weapon which could deal most damage. Coward - suggest weapon in which unit will get the least damage. Settings are to be set in battle dialog and remembered. Similar settings are in roguel...
- October 22nd, 2005, 1:09 pm
- Forum: Users’ Forum
- Topic: Complete SVN snapshot?
- Replies: 4
- Views: 1893
But this is what I suspected: without .svn structure. Useless for updates.Dragonking wrote:Hi
Here you can find info about Wesnoth SVN. At bottom of that page you can find "Daily snapshot tarball of the trunk/ hierarchy".
Dump of whole repository has insane size.
- October 19th, 2005, 10:14 pm
- Forum: Users’ Forum
- Topic: Complete SVN snapshot?
- Replies: 4
- Views: 1893
Complete SVN snapshot?
Hello,
Is somewhere to download complete SVN snapshot (with .svn structure included)?
Checkout of complete SVN repository on dial-up really sucks - updating isn't much hassle but initial download is hard.
Thanks in advance.
m.
Is somewhere to download complete SVN snapshot (with .svn structure included)?
Checkout of complete SVN repository on dial-up really sucks - updating isn't much hassle but initial download is hard.
Thanks in advance.
m.
- May 27th, 2005, 12:19 pm
- Forum: Mainline Campaign Development
- Topic: Under the Burning Suns
- Replies: 812
- Views: 353753
Also, I was having a near impossible time keeping Kaleh, as an Elvish Champion, alive, his speed in the caves compared to the speed of the water coming towards youn in different directions makes it almost impossible to get him through the cave alive. That is easy. Just remember to keep group tightl...
- May 27th, 2005, 8:50 am
- Forum: Mainline Campaign Development
- Topic: Under the Burning Suns
- Replies: 812
- Views: 353753
- May 24th, 2005, 10:50 am
- Forum: Mainline Campaign Development
- Topic: Under the Burning Suns
- Replies: 812
- Views: 353753
Smaller problems with latest version: 1. Holy Water in Harsh Sands Should be placed where Bandits leader escapes/dies. Placing in fixed hex means it can be hidden below unit and go unnoticed. 2. When killing last loyalist unit from caves in Frying Pan after going to fresh air it still triggers dialo...
- April 6th, 2005, 9:36 am
- Forum: Mainline Campaign Development
- Topic: Under the Burning Suns
- Replies: 812
- Views: 353753
- April 4th, 2005, 6:24 pm
- Forum: Art Contributions
- Topic: Is Wesnoth eventually going to be 3D?
- Replies: 47
- Views: 9326