Search found 8 matches

by Grignr
September 28th, 2005, 4:53 pm
Forum: Release Announcements, Compiling & Installation
Topic: First Wesnoth 1.0 release candidate
Replies: 83
Views: 34931

Have you checked if my lite version at ftp://victor.teaser.fr/pub/lwa/wesnoth/Wesnoth_MacOSX_1.0rc1_lite.dmg is working on 10.2 ? It's 23 Mb. If it does not work, please report the console output if any. Excellent, thanks for making a lite build. Unfortunately... when I try to run it, it bounces it...
by Grignr
September 25th, 2005, 4:43 pm
Forum: Release Announcements, Compiling & Installation
Topic: First Wesnoth 1.0 release candidate
Replies: 83
Views: 34931

Sithrandel Mac Binary is now at: http://prdownloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.0rc1.dmg?download It would be very helpful to hear from any Mac users still using 10.2.8 as to whether this works. If it turns out there aren't any 10.2.8 users left then it would make sense to increase the...
by Grignr
July 7th, 2005, 6:53 pm
Forum: Mainline Campaign Development
Topic: The South Guard
Replies: 451
Views: 784340

Admittedly, when I chose to have mercy on the outlaws I figured I'd end up with both the outlaws /and/ the elves on my side, since that seems to be how these things usually work in other campaigns. ;) The elves then leaving was a surprise and a nice touch. Here's the save file (from the beginning of...
by Grignr
July 7th, 2005, 8:39 am
Forum: Mainline Campaign Development
Topic: The South Guard
Replies: 451
Views: 784340

First off, I'm really enjoying this campaign so far. I especially like the sober and somewhat quasi-archaic flavor of the narration and dialogue, the wider variety of scenarios, the layouts of the maps themselves, and the overall high-quality feel. Keep up the good work! I've encountered a bug, thou...
by Grignr
July 1st, 2005, 8:26 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 0.9.3
Replies: 47
Views: 27589

It works just fine on OS 10.2.1 -- it gives me some error messages related to various non-mainline campaigns (these are campaigns I had downloaded for 0.8.11; I'm sure the versions I have are outdated anyway), but nothing that seems to affect performance. Thanks, Sithrandel!
by Grignr
June 11th, 2005, 5:14 am
Forum: Release Announcements, Compiling & Installation
Topic: How to compile Wesnoth on Mac OS X
Replies: 179
Views: 78406

What's needed to compile on OS 10.2?

I'm running Mac OS 10.2.1, and I'd like to try my hand at creating a build of Wesnoth 0.9.2. The only trouble is that I'm completely new to this kind of thing and I don't know which application(s) I should be using, aside of that Project Builder is one of them. If anyone could give me a rundown of w...
by Grignr
June 10th, 2005, 4:28 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 0.9.2
Replies: 97
Views: 50182

To reply to ivanovic, I apologize if I appeared ungrateful for the existing Mac versions-- this wasn't my intent; on the contrary, I really appreciate that there are people so kind as to offer OS X builds at all. The version I tried was penguin's build from the Downloads page. It installed with no p...
by Grignr
June 10th, 2005, 5:11 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 0.9.2
Replies: 97
Views: 50182

At least one previous version of Wesnoth has worked just fine on 10.2, actually. I use 10.2.1 and had no problems at all with the OS X release of Wesnoth 0.8.11 (though I haven't tried 0.9.0 or 0.9.1). I'm disappointed that I apparently won't be able to play the new release. I'd attempt compiling it...