Search found 94 matches

by freecraft
February 5th, 2007, 1:22 pm
Forum: Translations & Internationalization
Topic: Serbian Translation (Cyrilic)
Replies: 10
Views: 8849

Да пожелимо добродошлицу новом члану: колега Часлав Илић, допунио туторијал, уређивач (едитор, јел), библиотеку и "Причу о два брата" (A tale about two brothers).

caslav.ilic
@
gmx DOT net
by freecraft
January 16th, 2007, 7:56 pm
Forum: Coder’s Corner
Topic: Unrestricted Python in 1.2?
Replies: 35
Views: 14452

What about writing a program that will analyze python code looking for odd/malicious parts? For example importing modules (with exceptions), using file, open, eval, exec, __import__ (and such) etc ? I think that by such heavy limiting we can make a working filter. So instead of human, code could be ...
by freecraft
November 21st, 2006, 6:50 pm
Forum: Release Announcements, Compiling & Installation
Topic: Compiling from SVN - Ubuntu 6.06
Replies: 5
Views: 2463

I've just checked in synaptic. I'm running the newest libraries in ubuntu repository. Exactly this: autoconf 2.59 automake 1.9.6 You have those versions installed but do you also use them? Check with 'update-alternatives'. :idea: Thats it :) automake --version showed I use version 1.4 - even I have...
by freecraft
November 21st, 2006, 5:47 pm
Forum: Release Announcements, Compiling & Installation
Topic: Compiling from SVN - Ubuntu 6.06
Replies: 5
Views: 2463

I've just checked in synaptic. I'm running the newest libraries in ubuntu repository. Exactly this:

autoconf 2.59
automake 1.9.6

I don't think it is up to it, I mean, those tools don't change so oftenly, do they?

Maybe I should stick around with tarballs ;)

But SVN is better, heeelp!
by freecraft
November 20th, 2006, 9:28 am
Forum: Release Announcements, Compiling & Installation
Topic: Compiling from SVN - Ubuntu 6.06
Replies: 5
Views: 2463

Compiling from SVN - Ubuntu 6.06

I made a svn checkout yesterday in hope to get the latest wesnoth. But here I have some problems. When I run sh autogen.sh, this comes out: aclocal: configure.ac: 270: macro `AM_PROG_CC_C_O' not found in library configure.ac: 44: `automake requires `AM_CONFIG_HEADER', not `AC_CONFIG_HEADER' cp: cann...
by freecraft
October 29th, 2006, 11:30 pm
Forum: Translations & Internationalization
Topic: Serbian Translation (Cyrilic)
Replies: 10
Views: 8849

I just want to update the list of new translators:


Branko Kokanovic, branko.kokanovic AT gmail DOT com , he did a Tutorial and some fixes in wesnoth-lib.

Vedran is OUT of the translation team ;) (if he ever was in really, my bad)

Two more guys are in, I will post their names soon.
by freecraft
August 30th, 2006, 8:57 pm
Forum: Coder’s Corner
Topic: Patch Submission Format
Replies: 11
Views: 11114

Ah now I understand. Thank you soliton :)
by freecraft
August 30th, 2006, 3:02 am
Forum: Coder’s Corner
Topic: Patch Submission Format
Replies: 11
Views: 11114

Boucman wrote:When adding a file, don't forget Makefile.am
Sorry I don't understand this. Can you clarify that? What and when should I do with Makefile.am? I think I could fix some bugs ...
by freecraft
March 7th, 2006, 10:52 pm
Forum: Translations & Internationalization
Topic: Serbian Translation (Cyrilic)
Replies: 10
Views: 8849

After almost a year, I'm back, in black to continue my solo translation :))))

Сва помоћ је добродошла !!!

freecraft AT gmail DOT com
by freecraft
January 28th, 2006, 1:45 am
Forum: Translations & Internationalization
Topic: All translators see this idea, may help you!
Replies: 6
Views: 2401

would you leave the "fireball" as it is?

i've translated it iirc :)

good idea, Oblak.
by freecraft
January 27th, 2006, 12:18 am
Forum: Game Development
Topic: ChessServer (and client)
Replies: 6
Views: 2435

The whole thing blowed off! I've a simple problem - lack of $$$.

Well, I guess I'll have to finish my school and find some work first and then start huge projects like this :)
by freecraft
January 27th, 2006, 12:11 am
Forum: Users’ Forum
Topic: Real graphics
Replies: 24
Views: 3733

I don't like too much realistic gfx! This is fantasy game and so it should be with its graphics.
by freecraft
January 18th, 2006, 12:09 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.1
Replies: 15
Views: 16558

I'm still affraid of current graphics movement. Hills look somehow "strange", "blured" when compared to Forest. I don't know why, but I liked the old type. Also, new mountains look AWESOME but they don't fit well in "hexagonal" structure. "WalkingCharacters" is nice too. So the point is - do you hav...
by freecraft
January 12th, 2006, 8:22 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.1
Replies: 15
Views: 16558

I'm affraid gfx will become too realistic.

Anyway, it is magnificient. Some images are really stunning.
by freecraft
November 27th, 2005, 6:32 pm
Forum: Developers’ Discussions
Topic: Wesnoth on J2ME
Replies: 6
Views: 2765

There is wesnoth for some kind of PDA's !

Since I have NGage, I would like to receive your port to my mailbox. Cya.