Search found 32 matches

by Jkun
April 1st, 2007, 3:25 am
Forum: Release Announcements, Compiling & Installation
Topic: WIP: PS3 and Wii port
Replies: 21
Views: 15086

Man, I hate April Fools. :[
by Jkun
February 7th, 2007, 4:51 pm
Forum: Users’ Forum
Topic: Is the less-randomness mod needed at all
Replies: 23
Views: 18304

Luck has no place in a game of strategy and skill, IMO. I definitely think this mod is needed.

I still play Wesnoth anyway, though. ;P
by Jkun
February 15th, 2006, 11:49 am
Forum: Multiplayer Development
Topic: Huge MP map.
Replies: 9
Views: 3626

Pretty cool lookin'. Too bad 99.9999% of the time I will honestly never, ever play a map that big. >;P

Hopefully the campaign rocks to make up for it!
by Jkun
February 10th, 2006, 6:40 pm
Forum: Multiplayer Development
Topic: 1 on 1 (tiny)
Replies: 5
Views: 1802

Good idea. Done!

Thanks for the suggestion.
by Jkun
February 10th, 2006, 12:32 pm
Forum: Multiplayer Development
Topic: 1 on 1 (tiny)
Replies: 5
Views: 1802

1 on 1 (tiny)

First map makin' attempt. Nothing serious, just a small, fun quickie! >;]

Tell me what'cha think.

http://tinypic.com/view/?pic=ngumfr

http://tinypic.com/view/?pic=ngumir

(Screenshots!)
by Jkun
February 8th, 2006, 6:47 pm
Forum: Art Development
Topic: (UPDATE: 02/14/06)
Replies: 69
Views: 26311

Johann, those are excellent pictures. Keep up the good work. Wesnoth needs people like you. >;]

Personally, I think Wesnoth would benefit if the entire game was themed around your art.
by Jkun
January 1st, 2006, 3:27 am
Forum: Art Development
Topic: The new Drake portraits.
Replies: 5
Views: 4143

Don't refer to the new portraits and then not link to them! D;<
by Jkun
December 30th, 2005, 6:25 pm
Forum: Art Contributions
Topic: Proposal renewed lizardman graphics
Replies: 92
Views: 21909

I guess my life revolves around default skirmishes and multiplayer.
by Jkun
December 30th, 2005, 6:23 pm
Forum: Multiplayer Development
Topic: Anti-Gryphon thread
Replies: 46
Views: 11270

I think gryphons just need resistance nerfs all around. I'm fine with the attack and movement, they're just so damn hearty! >;|
by Jkun
December 30th, 2005, 6:18 pm
Forum: Strategies & Tips
Topic: Multiplayer: What´s your favorite race?
Replies: 22
Views: 4990

I think I play Loyalist and Orc the most.

Damn Warcraft 2!
by Jkun
December 30th, 2005, 6:17 pm
Forum: Strategies & Tips
Topic: Elf Strategies
Replies: 18
Views: 5283

I would take a few shaman over mages. Slowing dwarven melee and healing your own units (while the dwarves have no healer of their own) is very effective. Spam fighters, mix with shaman, tank the dwarves while you slow them/heal yourself. Let him try and melee you while you pick at his HP from range.
by Jkun
December 30th, 2005, 6:14 pm
Forum: Strategies & Tips
Topic: Should horse based units have the skrimmisher ability?
Replies: 64
Views: 14091

No way. Massive movement + skirmish? I hope any unit that has both doesn't have more than 10 HP. >;P
by Jkun
December 30th, 2005, 6:11 pm
Forum: Strategies & Tips
Topic: Need Multiplayer Strategy (hexcake, loyalists, vs elves)
Replies: 41
Views: 8884

I generally tear Drakes apart. Archers, spearmen, horsemen? I mean c'mon. Elves are a different matter entirely. They seem to lack any obvious exploitable disadvantage. The key is their (generally) frighteningly low HP. Also, concerning cavalrymen: I actually like them. They're much more 'reliable' ...
by Jkun
December 30th, 2005, 6:08 pm
Forum: Art Contributions
Topic: Proposal renewed lizardman graphics
Replies: 92
Views: 21909

Does this mean that the Saurian are being expanded into their own faction, or that the Drakes are getting new units?

Sorry if it's already been said. Reading comprehension for the lose! D;<
by Jkun
December 4th, 2005, 3:22 pm
Forum: Strategies & Tips
Topic: Using Leaders to Fight
Replies: 26
Views: 7326

Campaigns = Time limit, generally less income. I use the king as much as possible.

Skirmishes = No time limit, generally much greater income. I use the king to recruit and keep him tucked away safe.