Search found 131 matches
- January 31st, 2006, 12:52 am
- Forum: Ideas
- Topic: New idea: Hardness
- Replies: 19
- Views: 8027
i too use the hardness ability in spells in dnd and it has saved my ass several times and i think that it would be a great addition to this game. you shouldnt give up a good idea too easly JW. sometimes you have to fight to get you point across and you can always compromise i think that you should k...
- January 30th, 2006, 4:35 am
- Forum: Ideas
- Topic: New Ability: Slayer
- Replies: 36
- Views: 5636
- January 30th, 2006, 4:16 am
- Forum: Ideas
- Topic: New Ability: Slayer
- Replies: 36
- Views: 5636
ill support it just get someone to code it and you also need to have to get a developer to think that it is a good idea, once you get it coded you can move it up to development thats all im saying,l just get it done so that we can add more to make this game more interesting. oh and its a little more...
- January 30th, 2006, 3:43 am
- Forum: Ideas
- Topic: New Ability: Slayer
- Replies: 36
- Views: 5636
i finnaly took the time to read the idea and it is a good idea except for the fact that it would be pretty difficult to code, but if someone would code it i would definately back it up for admission. however i think that i would be better for units that have fewer attacks rather than a unit that has...
- January 30th, 2006, 12:10 am
- Forum: Ideas
- Topic: New Ability: Slayer
- Replies: 36
- Views: 5636
- January 29th, 2006, 11:49 pm
- Forum: Ideas
- Topic: New Ability: Slayer
- Replies: 36
- Views: 5636
- January 29th, 2006, 11:33 pm
- Forum: Ideas
- Topic: New Ability: Slayer
- Replies: 36
- Views: 5636
- January 29th, 2006, 11:24 pm
- Forum: Ideas
- Topic: New Ability: Slayer
- Replies: 36
- Views: 5636
- January 29th, 2006, 11:13 pm
- Forum: Ideas
- Topic: New Ability: Slayer
- Replies: 36
- Views: 5636
Re: New Ability: Slayer
Well, it bothered me a bit that fights had some sure results like a for example a fighter doing 0,7,14 or 21 damage, so I had an idea to change that a little with an ability i called "Slayer". (a better names would be gladly appreciated) The idea is simple, if an unit with this ability wo...
- November 7th, 2005, 1:30 am
- Forum: Faction & Era Development
- Topic: New "wild elf" faction
- Replies: 484
- Views: 96149
there's already too many elven factions as it is the only elven factions that there should be are as follows: High elves; wood elves; and Dark elves, and thats all, because wood elves in a sence are wild elves because they are more at one with nature than the high elves. so this idea is pointless an...
- November 7th, 2005, 12:57 am
- Forum: Faction & Era Development
- Topic: Faction of Sentient Wasps/Hornets?
- Replies: 37
- Views: 9515
- November 7th, 2005, 12:12 am
- Forum: Faction & Era Development
- Topic: The Dark Elves
- Replies: 465
- Views: 107590
- November 7th, 2005, 12:09 am
- Forum: Faction & Era Development
- Topic: The Dark Elves
- Replies: 465
- Views: 107590
man its been a long time since i posted but the dark elves are finnaly what i always wanted them to be the reason why ive been gone is because ive been telling assasin most of my ideas and he has posted them on my behaf so in a sence i have still been heading up this project but i passed the torch o...
- June 14th, 2005, 3:36 am
- Forum: Faction & Era Development
- Topic: Dark Elves
- Replies: 272
- Views: 58727
sure if i can remember it ill have to talk to assasin and then ill send it to you so well have it for you within a couple of days. Note to those helping us: IMPORTANT! do not post anything on the forum consering the storyline. leave that to me and assasin cause we dont want people finding out how th...
- June 8th, 2005, 2:45 am
- Forum: Faction & Era Development
- Topic: Dark Elves
- Replies: 272
- Views: 58727