Search found 28 matches
- November 10th, 2007, 2:28 am
- Forum: Art Contributions
- Topic: Team "colors" for colorblind people
- Replies: 72
- Views: 17095
- January 8th, 2007, 3:05 pm
- Forum: Art Workshop
- Topic: Some sketches
- Replies: 3
- Views: 3149
- January 7th, 2007, 1:31 pm
- Forum: Art Workshop
- Topic: Some sketches
- Replies: 3
- Views: 3149
Some sketches
Hi,
I recently stumbled upon some of my older sketches I did during class.
Although I admit they can't be used directly I thought it was a good idea to get some comments.
Maybe they can be of use, and I can improve.
I recently stumbled upon some of my older sketches I did during class.
Although I admit they can't be used directly I thought it was a good idea to get some comments.
Maybe they can be of use, and I can improve.
- March 5th, 2006, 11:20 am
- Forum: Translations & Internationalization
- Topic: German name for Wesnoth
- Replies: 5
- Views: 2900
- February 27th, 2006, 10:03 am
- Forum: Ideas
- Topic: Hero names
- Replies: 18
- Views: 3501
Hero names
I think it would be a nice thing if maximum advanced units get an "hero name" based on one of the traits they have.
So if resilient shock trooper Edward gains a level, he will be from now on called "Edward the tough" or "Edward the rook" or something.
So if resilient shock trooper Edward gains a level, he will be from now on called "Edward the tough" or "Edward the rook" or something.
- February 4th, 2006, 1:32 pm
- Forum: Art Contributions
- Topic: Elf Portrait art thread: Archer by Ranger M
- Replies: 277
- Views: 71049
- January 29th, 2006, 10:02 pm
- Forum: Ideas
- Topic: New Ability: Slayer
- Replies: 36
- Views: 5640
- January 29th, 2006, 3:06 pm
- Forum: Ideas
- Topic: New Ability: Slayer
- Replies: 36
- Views: 5640
New Ability: Slayer
Well, it bothered me a bit that fights had some sure results like a for example a fighter doing 0,7,14 or 21 damage, so I had an idea to change that a little with an ability i called "Slayer". (a better names would be gladly appreciated) The idea is simple, if an unit with this ability wou...
- January 27th, 2006, 6:41 pm
- Forum: Users’ Forum
- Topic: Real graphics
- Replies: 24
- Views: 5028
Well, there is a psycholic issue about having things realistic or abstract. People tend to accept both realistic and abstract art. However there is a gap between these two extremes. Artwork that belongs to this gap is considered ugly because the human brain tries to compare it with the reality and d...
- January 26th, 2006, 9:54 pm
- Forum: Ideas
- Topic: Your leader having a bigger effect on the game.
- Replies: 14
- Views: 3088
- January 26th, 2006, 6:50 pm
- Forum: Strategies & Tips
- Topic: weldyn beseiged
- Replies: 10
- Views: 3038
- January 23rd, 2006, 5:50 pm
- Forum: Faction & Era Development
- Topic: New Units: are they decent?critics needed.
- Replies: 39
- Views: 11499
- July 18th, 2005, 9:58 am
- Forum: Art Contributions
- Topic: forester?
- Replies: 37
- Views: 11574
- July 17th, 2005, 11:53 am
- Forum: Art Contributions
- Topic: forester?
- Replies: 37
- Views: 11574
I love the bird attack idea. I think its a very painful weapon. It should be a marksman attack, because I think the bird doesn't care about the terrain the enemy guards. The sharp eagle eyes will detect any opponent, no matter where he stands, and track him down. Oh quick idea: Make him have a entan...
- May 8th, 2005, 10:25 am
- Forum: Art Contributions
- Topic: Need Criticism: Slave
- Replies: 34
- Views: 9085
Excellent, three things I noticed: The chain at the ball looks more like a steel rope, there is a nice technique to do scale mails in the high elves thread, use it on the chain to look like a real chain. The arms look a bit flat, shade them a little bit more. You could make him holding a tool, thoug...