Search found 4 matches

by whynot
January 18th, 2005, 2:07 pm
Forum: Scenario & Campaign Development
Topic: getting to next scenario in my self-created campaign
Replies: 4
Views: 760

One small correction: to loose; vt - "to set free" to lose; vt - "to misplace, to no longer have" thanks a lot for your corrections. I'm always glad when i can improve my english. But many people seem to be to shy to correct somebody else...unfortunately... okay, here are the maps. I had to add an ...
by whynot
January 18th, 2005, 1:36 pm
Forum: Scenario & Campaign Development
Topic: getting to next scenario in my self-created campaign
Replies: 4
Views: 760

the campaign should be more adventure-like than fighting and more being fun than being tactical. Both maps have the same size (20x20 fields) and scenario 1 shall lead to 3 different maps, so the player has the choose which way he will go. Currently i'm working on the first way after the first scenar...
by whynot
January 18th, 2005, 1:11 pm
Forum: Scenario & Campaign Development
Topic: getting to next scenario in my self-created campaign
Replies: 4
Views: 760

getting to next scenario in my self-created campaign

Hey all, i'm relatively new to this game and was just playing it some time (but i stuck at "Heir to the Throne" after the Crossroads-scenario). Now i though it would be funny to create my own campaing. Hence i started to read a lot of the WML and how campaigns are designed. So far, so good. My first...
by whynot
January 3rd, 2005, 3:26 pm
Forum: Heir to the Throne
Topic: Scenario 6: The Siege of Elensefar
Replies: 247
Views: 93356

1: medium 2: 10 3: clear, as every objective 4: the storyline is fine so far, the dialogues are sometimes a little long... for guys who just want to play... nevertheless i support this dialogues, because they give sense to the game, in contrast to many ego-shooting-games 5: to stay alive and to avoi...